blob: 8276977da98c0baee828fd7ead89555fcfdc808e [file] [log] [blame]
/*
* Copyright (C) 2013 Google Inc. All rights reserved.
* Copyright (C) 2013 Samsung Electronics. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/rendering/GraphicsContextAnnotator.h"
#include "core/inspector/InspectorNodeIds.h"
#include "core/rendering/PaintInfo.h"
#include "core/rendering/RenderObject.h"
#include "platform/graphics/GraphicsContextAnnotation.h"
#include "wtf/text/StringBuilder.h"
namespace {
const char AnnotationKeyRendererName[] = "RENDERER";
const char AnnotationKeyPaintPhase[] = "PHASE";
const char AnnotationKeyElementId[] = "ID";
const char AnnotationKeyElementClass[] = "CLASS";
const char AnnotationKeyElementTag[] = "TAG";
const char AnnotationKeyInspectorNodeId[] = "INSPECTOR_ID";
static const char* paintPhaseName(blink::PaintPhase phase)
{
switch (phase) {
case blink::PaintPhaseBlockBackground:
return "BlockBackground";
case blink::PaintPhaseChildBlockBackground:
return "ChildBlockBackground";
case blink::PaintPhaseChildBlockBackgrounds:
return "ChildBlockBackgrounds";
case blink::PaintPhaseFloat:
return "Float";
case blink::PaintPhaseForeground:
return "Foreground";
case blink::PaintPhaseOutline:
return "Outline";
case blink::PaintPhaseChildOutlines:
return "ChildOutlines";
case blink::PaintPhaseSelfOutline:
return "SelfOutline";
case blink::PaintPhaseSelection:
return "Selection";
case blink::PaintPhaseCollapsedTableBorders:
return "CollapsedTableBorders";
case blink::PaintPhaseTextClip:
return "TextClip";
case blink::PaintPhaseMask:
return "Mask";
case blink::PaintPhaseClippingMask:
return "ClippingMask";
default:
ASSERT_NOT_REACHED();
return "<unknown>";
}
}
}
namespace blink {
void GraphicsContextAnnotator::annotate(const PaintInfo& paintInfo, const RenderObject* object)
{
ASSERT(!m_context);
ASSERT(paintInfo.context);
ASSERT(object);
AnnotationList annotations;
AnnotationModeFlags mode = paintInfo.context->annotationMode();
Element* element = object->node() && object->node()->isElementNode() ? toElement(object->node()) : 0;
if (mode & AnnotateRendererName)
annotations.append(std::make_pair(AnnotationKeyRendererName, object->renderName()));
if (mode & AnnotatePaintPhase)
annotations.append(std::make_pair(AnnotationKeyPaintPhase, paintPhaseName(paintInfo.phase)));
if ((mode & AnnotateElementId) && element && element->hasID())
annotations.append(std::make_pair(AnnotationKeyElementId, element->getIdAttribute().string()));
if ((mode & AnnotateElementClass) && element && element->hasClass()) {
SpaceSplitString classes = element->classNames();
if (!classes.isNull() && classes.size() > 0) {
StringBuilder classBuilder;
for (size_t i = 0; i < classes.size(); ++i) {
if (i > 0)
classBuilder.append(' ');
classBuilder.append(classes[i]);
}
annotations.append(std::make_pair(AnnotationKeyElementClass, classBuilder.toString()));
}
}
if ((mode & AnnotateElementTag) && element)
annotations.append(std::make_pair(AnnotationKeyElementTag, element->tagName()));
if (mode & AnnotateInspectorId) {
if (Node* ownerNode = object->generatingNode()) {
annotations.append(std::make_pair(AnnotationKeyInspectorNodeId,
String::number(InspectorNodeIds::idForNode(ownerNode))));
}
}
m_context = paintInfo.context;
m_context->beginAnnotation(annotations);
}
void GraphicsContextAnnotator::finishAnnotation()
{
ASSERT(m_context);
m_context->endAnnotation();
}
} // namespace blink