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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/animation/DocumentAnimations.h"
#include "core/animation/ActiveAnimations.h"
#include "core/animation/AnimationClock.h"
#include "core/animation/DocumentTimeline.h"
#include "core/dom/Document.h"
#include "core/dom/Element.h"
#include "core/dom/Node.h"
#include "core/frame/Frame.h"
#include "core/frame/FrameView.h"
#include "core/rendering/RenderLayerCompositor.h"
#include "core/rendering/RenderView.h"
namespace WebCore {
namespace {
void updateAnimationTiming(Document& document, double monotonicAnimationStartTime)
{
document.animationClock().updateTime(monotonicAnimationStartTime);
bool didTriggerStyleRecalc = document.timeline()->serviceAnimations();
didTriggerStyleRecalc |= document.transitionTimeline()->serviceAnimations();
if (!didTriggerStyleRecalc)
document.animationClock().unfreeze();
}
void dispatchAnimationEvents(Document& document)
{
document.timeline()->dispatchEvents();
document.transitionTimeline()->dispatchEvents();
}
void dispatchAnimationEventsAsync(Document& document)
{
document.timeline()->dispatchEventsAsync();
document.transitionTimeline()->dispatchEventsAsync();
}
} // namespace
void DocumentAnimations::serviceOnAnimationFrame(Document& document, double monotonicAnimationStartTime)
{
if (!RuntimeEnabledFeatures::webAnimationsCSSEnabled())
return;
updateAnimationTiming(document, monotonicAnimationStartTime);
dispatchAnimationEvents(document);
}
void DocumentAnimations::serviceBeforeGetComputedStyle(Node& node, CSSPropertyID property)
{
if (!RuntimeEnabledFeatures::webAnimationsCSSEnabled())
return;
if (node.isElementNode()) {
const Element& element = toElement(node);
if (const ActiveAnimations* activeAnimations = element.activeAnimations()) {
if (activeAnimations->hasActiveAnimationsOnCompositor(property))
updateAnimationTiming(element.document(), monotonicallyIncreasingTime());
}
}
}
void DocumentAnimations::serviceAfterStyleRecalc(Document& document)
{
if (!RuntimeEnabledFeatures::webAnimationsCSSEnabled())
return;
if (document.cssPendingAnimations().startPendingAnimations() && document.view())
document.view()->scheduleAnimation();
document.animationClock().unfreeze();
dispatchAnimationEventsAsync(document);
}
} // namespace WebCore