| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "core/inspector/InspectorController.h" |
| |
| #include "InspectorBackendDispatcher.h" |
| #include "InspectorFrontend.h" |
| #include "bindings/v8/DOMWrapperWorld.h" |
| #include "core/inspector/IdentifiersFactory.h" |
| #include "core/inspector/InjectedScriptHost.h" |
| #include "core/inspector/InjectedScriptManager.h" |
| #include "core/inspector/InspectorAgent.h" |
| #include "core/inspector/InspectorApplicationCacheAgent.h" |
| #include "core/inspector/InspectorCSSAgent.h" |
| #include "core/inspector/InspectorCanvasAgent.h" |
| #include "core/inspector/InspectorClient.h" |
| #include "core/inspector/InspectorDOMAgent.h" |
| #include "core/inspector/InspectorDOMDebuggerAgent.h" |
| #include "core/inspector/InspectorDOMStorageAgent.h" |
| #include "core/inspector/InspectorDatabaseAgent.h" |
| #include "core/inspector/InspectorDebuggerAgent.h" |
| #include "core/inspector/InspectorFileSystemAgent.h" |
| #include "core/inspector/InspectorFrontendClient.h" |
| #include "core/inspector/InspectorHeapProfilerAgent.h" |
| #include "core/inspector/InspectorIndexedDBAgent.h" |
| #include "core/inspector/InspectorInputAgent.h" |
| #include "core/inspector/InspectorInstrumentation.h" |
| #include "core/inspector/InspectorLayerTreeAgent.h" |
| #include "core/inspector/InspectorMemoryAgent.h" |
| #include "core/inspector/InspectorOverlay.h" |
| #include "core/inspector/InspectorPageAgent.h" |
| #include "core/inspector/InspectorProfilerAgent.h" |
| #include "core/inspector/InspectorResourceAgent.h" |
| #include "core/inspector/InspectorState.h" |
| #include "core/inspector/InspectorTimelineAgent.h" |
| #include "core/inspector/InspectorWorkerAgent.h" |
| #include "core/inspector/InstrumentingAgents.h" |
| #include "core/inspector/PageConsoleAgent.h" |
| #include "core/inspector/PageDebuggerAgent.h" |
| #include "core/inspector/PageRuntimeAgent.h" |
| #include "core/page/Page.h" |
| #include "platform/PlatformMouseEvent.h" |
| |
| namespace WebCore { |
| |
| InspectorController::InspectorController(Page* page, InspectorClient* inspectorClient) |
| : m_instrumentingAgents(InstrumentingAgents::create()) |
| , m_injectedScriptManager(InjectedScriptManager::createForPage()) |
| , m_state(adoptPtr(new InspectorCompositeState(inspectorClient))) |
| , m_overlay(InspectorOverlay::create(page, inspectorClient)) |
| , m_page(page) |
| , m_inspectorClient(inspectorClient) |
| , m_isUnderTest(false) |
| { |
| m_agents.append(InspectorAgent::create(page, m_injectedScriptManager.get(), m_instrumentingAgents.get(), m_state.get())); |
| |
| OwnPtr<InspectorPageAgent> pageAgentPtr(InspectorPageAgent::create(m_instrumentingAgents.get(), page, m_state.get(), m_injectedScriptManager.get(), inspectorClient, m_overlay.get())); |
| InspectorPageAgent* pageAgent = pageAgentPtr.get(); |
| m_agents.append(pageAgentPtr.release()); |
| |
| OwnPtr<InspectorDOMAgent> domAgentPtr(InspectorDOMAgent::create(m_instrumentingAgents.get(), pageAgent, m_state.get(), m_injectedScriptManager.get(), m_overlay.get(), inspectorClient)); |
| InspectorDOMAgent* domAgent = domAgentPtr.get(); |
| m_agents.append(domAgentPtr.release()); |
| |
| OwnPtr<InspectorResourceAgent> resourceAgentPtr(InspectorResourceAgent::create(m_instrumentingAgents.get(), pageAgent, inspectorClient, m_state.get())); |
| InspectorResourceAgent* resourceAgent = resourceAgentPtr.get(); |
| m_agents.append(resourceAgentPtr.release()); |
| |
| m_agents.append(InspectorCSSAgent::create(m_instrumentingAgents.get(), m_state.get(), domAgent, pageAgent, resourceAgent)); |
| |
| m_agents.append(InspectorDatabaseAgent::create(m_instrumentingAgents.get(), m_state.get())); |
| |
| m_agents.append(InspectorIndexedDBAgent::create(m_instrumentingAgents.get(), m_state.get(), m_injectedScriptManager.get(), pageAgent)); |
| |
| m_agents.append(InspectorFileSystemAgent::create(m_instrumentingAgents.get(), pageAgent, m_state.get())); |
| |
| m_agents.append(InspectorDOMStorageAgent::create(m_instrumentingAgents.get(), pageAgent, m_state.get())); |
| |
| OwnPtr<InspectorMemoryAgent> memoryAgentPtr(InspectorMemoryAgent::create(m_instrumentingAgents.get(), m_state.get())); |
| m_memoryAgent = memoryAgentPtr.get(); |
| m_agents.append(memoryAgentPtr.release()); |
| |
| OwnPtr<InspectorTimelineAgent> timelineAgentPtr(InspectorTimelineAgent::create(m_instrumentingAgents.get(), pageAgent, m_memoryAgent, domAgent, m_overlay.get(), m_state.get(), |
| InspectorTimelineAgent::PageInspector, inspectorClient)); |
| m_timelineAgent = timelineAgentPtr.get(); |
| m_agents.append(timelineAgentPtr.release()); |
| |
| m_agents.append(InspectorApplicationCacheAgent::create(m_instrumentingAgents.get(), m_state.get(), pageAgent)); |
| |
| PageScriptDebugServer* pageScriptDebugServer = &PageScriptDebugServer::shared(); |
| |
| m_agents.append(PageRuntimeAgent::create(m_instrumentingAgents.get(), m_state.get(), m_injectedScriptManager.get(), pageScriptDebugServer, page, pageAgent)); |
| |
| OwnPtr<InspectorConsoleAgent> consoleAgentPtr(PageConsoleAgent::create(m_instrumentingAgents.get(), m_state.get(), m_injectedScriptManager.get(), domAgent, m_timelineAgent)); |
| InspectorConsoleAgent* consoleAgent = consoleAgentPtr.get(); |
| m_agents.append(consoleAgentPtr.release()); |
| |
| OwnPtr<InspectorDebuggerAgent> debuggerAgentPtr(PageDebuggerAgent::create(m_instrumentingAgents.get(), m_state.get(), pageScriptDebugServer, pageAgent, m_injectedScriptManager.get(), m_overlay.get())); |
| InspectorDebuggerAgent* debuggerAgent = debuggerAgentPtr.get(); |
| m_agents.append(debuggerAgentPtr.release()); |
| |
| m_agents.append(InspectorDOMDebuggerAgent::create(m_instrumentingAgents.get(), m_state.get(), domAgent, debuggerAgent)); |
| |
| m_agents.append(InspectorProfilerAgent::create(m_instrumentingAgents.get(), consoleAgent, m_state.get(), m_injectedScriptManager.get(), m_overlay.get())); |
| |
| m_agents.append(InspectorHeapProfilerAgent::create(m_instrumentingAgents.get(), m_state.get(), m_injectedScriptManager.get())); |
| |
| |
| m_agents.append(InspectorWorkerAgent::create(m_instrumentingAgents.get(), m_state.get())); |
| |
| m_agents.append(InspectorCanvasAgent::create(m_instrumentingAgents.get(), m_state.get(), pageAgent, m_injectedScriptManager.get())); |
| |
| m_agents.append(InspectorInputAgent::create(m_instrumentingAgents.get(), m_state.get(), page, inspectorClient)); |
| |
| m_agents.append(InspectorLayerTreeAgent::create(m_instrumentingAgents.get(), m_state.get(), domAgent, page)); |
| |
| ASSERT_ARG(inspectorClient, inspectorClient); |
| m_injectedScriptManager->injectedScriptHost()->init(m_instrumentingAgents.get(), pageScriptDebugServer); |
| } |
| |
| InspectorController::~InspectorController() |
| { |
| m_instrumentingAgents->reset(); |
| m_agents.discardAgents(); |
| ASSERT(!m_inspectorClient); |
| } |
| |
| PassOwnPtr<InspectorController> InspectorController::create(Page* page, InspectorClient* client) |
| { |
| return adoptPtr(new InspectorController(page, client)); |
| } |
| |
| void InspectorController::inspectedPageDestroyed() |
| { |
| disconnectFrontend(); |
| m_injectedScriptManager->disconnect(); |
| m_inspectorClient = 0; |
| m_page = 0; |
| } |
| |
| void InspectorController::setInspectorFrontendClient(PassOwnPtr<InspectorFrontendClient> inspectorFrontendClient) |
| { |
| m_inspectorFrontendClient = inspectorFrontendClient; |
| } |
| |
| void InspectorController::didClearWindowObjectInWorld(Frame* frame, DOMWrapperWorld* world) |
| { |
| if (world != mainThreadNormalWorld()) |
| return; |
| |
| // If the page is supposed to serve as InspectorFrontend notify inspector frontend |
| // client that it's cleared so that the client can expose inspector bindings. |
| if (m_inspectorFrontendClient && frame == m_page->mainFrame()) |
| m_inspectorFrontendClient->windowObjectCleared(); |
| } |
| |
| void InspectorController::connectFrontend(InspectorFrontendChannel* frontendChannel) |
| { |
| ASSERT(frontendChannel); |
| |
| m_inspectorFrontend = adoptPtr(new InspectorFrontend(frontendChannel)); |
| // We can reconnect to existing front-end -> unmute state. |
| m_state->unmute(); |
| |
| m_agents.setFrontend(m_inspectorFrontend.get()); |
| |
| InspectorInstrumentation::registerInstrumentingAgents(m_instrumentingAgents.get()); |
| InspectorInstrumentation::frontendCreated(); |
| |
| ASSERT(m_inspectorClient); |
| m_inspectorBackendDispatcher = InspectorBackendDispatcher::create(frontendChannel); |
| |
| m_agents.registerInDispatcher(m_inspectorBackendDispatcher.get()); |
| } |
| |
| void InspectorController::disconnectFrontend() |
| { |
| if (!m_inspectorFrontend) |
| return; |
| m_inspectorBackendDispatcher->clearFrontend(); |
| m_inspectorBackendDispatcher.clear(); |
| |
| // Destroying agents would change the state, but we don't want that. |
| // Pre-disconnect state will be used to restore inspector agents. |
| m_state->mute(); |
| |
| m_agents.clearFrontend(); |
| |
| m_inspectorFrontend.clear(); |
| |
| // relese overlay page resources |
| m_overlay->freePage(); |
| InspectorInstrumentation::frontendDeleted(); |
| InspectorInstrumentation::unregisterInstrumentingAgents(m_instrumentingAgents.get()); |
| } |
| |
| void InspectorController::reconnectFrontend() |
| { |
| if (!m_inspectorFrontend) |
| return; |
| InspectorFrontendChannel* frontendChannel = m_inspectorFrontend->inspector()->getInspectorFrontendChannel(); |
| disconnectFrontend(); |
| connectFrontend(frontendChannel); |
| } |
| |
| void InspectorController::reuseFrontend(InspectorFrontendChannel* frontendChannel, const String& inspectorStateCookie) |
| { |
| ASSERT(!m_inspectorFrontend); |
| connectFrontend(frontendChannel); |
| m_state->loadFromCookie(inspectorStateCookie); |
| m_agents.restore(); |
| } |
| |
| void InspectorController::setProcessId(long processId) |
| { |
| IdentifiersFactory::setProcessId(processId); |
| } |
| |
| void InspectorController::setLayerTreeId(int id) |
| { |
| m_timelineAgent->setLayerTreeId(id); |
| } |
| |
| void InspectorController::webViewResized(const IntSize& size) |
| { |
| if (InspectorPageAgent* pageAgent = m_instrumentingAgents->inspectorPageAgent()) |
| pageAgent->webViewResized(size); |
| } |
| |
| bool InspectorController::isUnderTest() |
| { |
| return m_isUnderTest; |
| } |
| |
| void InspectorController::evaluateForTestInFrontend(long callId, const String& script) |
| { |
| m_isUnderTest = true; |
| if (InspectorAgent* inspectorAgent = m_instrumentingAgents->inspectorAgent()) |
| inspectorAgent->evaluateForTestInFrontend(callId, script); |
| } |
| |
| void InspectorController::drawHighlight(GraphicsContext& context) const |
| { |
| m_overlay->paint(context); |
| } |
| |
| void InspectorController::getHighlight(Highlight* highlight) const |
| { |
| m_overlay->getHighlight(highlight); |
| } |
| |
| void InspectorController::inspect(Node* node) |
| { |
| if (!node) |
| return; |
| Document* document = node->ownerDocument(); |
| if (!document) |
| return; |
| Frame* frame = document->frame(); |
| if (!frame) |
| return; |
| |
| if (node->nodeType() != Node::ELEMENT_NODE && node->nodeType() != Node::DOCUMENT_NODE) |
| node = node->parentNode(); |
| |
| InjectedScript injectedScript = m_injectedScriptManager->injectedScriptFor(mainWorldScriptState(frame)); |
| if (injectedScript.hasNoValue()) |
| return; |
| injectedScript.inspectNode(node); |
| } |
| |
| void InspectorController::setInjectedScriptForOrigin(const String& origin, const String& source) |
| { |
| if (InspectorAgent* inspectorAgent = m_instrumentingAgents->inspectorAgent()) |
| inspectorAgent->setInjectedScriptForOrigin(origin, source); |
| } |
| |
| void InspectorController::dispatchMessageFromFrontend(const String& message) |
| { |
| if (m_inspectorBackendDispatcher) |
| m_inspectorBackendDispatcher->dispatch(message); |
| } |
| |
| void InspectorController::hideHighlight() |
| { |
| m_overlay->hideHighlight(); |
| } |
| |
| Node* InspectorController::highlightedNode() const |
| { |
| return m_overlay->highlightedNode(); |
| } |
| |
| bool InspectorController::handleGestureEvent(Frame* frame, const PlatformGestureEvent& event) |
| { |
| // Overlay should not consume events. |
| m_overlay->handleGestureEvent(event); |
| if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent()) |
| return domAgent->handleGestureEvent(frame, event); |
| return false; |
| } |
| |
| bool InspectorController::handleMouseEvent(Frame* frame, const PlatformMouseEvent& event) |
| { |
| // Overlay should not consume events. |
| m_overlay->handleMouseEvent(event); |
| |
| if (event.type() == PlatformEvent::MouseMoved) { |
| if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent()) |
| domAgent->handleMouseMove(frame, event); |
| return false; |
| } |
| if (event.type() == PlatformEvent::MousePressed) { |
| if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent()) |
| return domAgent->handleMousePress(); |
| } |
| return false; |
| } |
| |
| bool InspectorController::handleTouchEvent(Frame* frame, const PlatformTouchEvent& event) |
| { |
| // Overlay should not consume events. |
| m_overlay->handleTouchEvent(event); |
| if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent()) |
| return domAgent->handleTouchEvent(frame, event); |
| return false; |
| } |
| |
| bool InspectorController::handleKeyboardEvent(Frame* frame, const PlatformKeyboardEvent& event) |
| { |
| // Overlay should not consume events. |
| m_overlay->handleKeyboardEvent(event); |
| return false; |
| } |
| |
| void InspectorController::requestPageScaleFactor(float scale, const IntPoint& origin) |
| { |
| m_inspectorClient->requestPageScaleFactor(scale, origin); |
| } |
| |
| bool InspectorController::deviceEmulationEnabled() |
| { |
| if (InspectorPageAgent* pageAgent = m_instrumentingAgents->inspectorPageAgent()) |
| return pageAgent->deviceMetricsOverrideEnabled(); |
| return false; |
| } |
| |
| void InspectorController::resume() |
| { |
| if (InspectorDebuggerAgent* debuggerAgent = m_instrumentingAgents->inspectorDebuggerAgent()) { |
| ErrorString error; |
| debuggerAgent->resume(&error); |
| } |
| } |
| |
| void InspectorController::setResourcesDataSizeLimitsFromInternals(int maximumResourcesContentSize, int maximumSingleResourceContentSize) |
| { |
| if (InspectorResourceAgent* resourceAgent = m_instrumentingAgents->inspectorResourceAgent()) |
| resourceAgent->setResourcesDataSizeLimitsFromInternals(maximumResourcesContentSize, maximumSingleResourceContentSize); |
| } |
| |
| void InspectorController::willProcessTask() |
| { |
| if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) |
| timelineAgent->willProcessTask(); |
| if (InspectorProfilerAgent* profilerAgent = m_instrumentingAgents->inspectorProfilerAgent()) |
| profilerAgent->willProcessTask(); |
| } |
| |
| void InspectorController::didProcessTask() |
| { |
| if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) |
| timelineAgent->didProcessTask(); |
| if (InspectorProfilerAgent* profilerAgent = m_instrumentingAgents->inspectorProfilerAgent()) |
| profilerAgent->didProcessTask(); |
| if (InspectorDOMDebuggerAgent* domDebuggerAgent = m_instrumentingAgents->inspectorDOMDebuggerAgent()) |
| domDebuggerAgent->didProcessTask(); |
| } |
| |
| void InspectorController::didBeginFrame(int frameId) |
| { |
| if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) |
| timelineAgent->didBeginFrame(frameId); |
| if (InspectorCanvasAgent* canvasAgent = m_instrumentingAgents->inspectorCanvasAgent()) |
| canvasAgent->didBeginFrame(); |
| } |
| |
| void InspectorController::didCancelFrame() |
| { |
| if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) |
| timelineAgent->didCancelFrame(); |
| } |
| |
| void InspectorController::willComposite() |
| { |
| if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) |
| timelineAgent->willComposite(); |
| } |
| |
| void InspectorController::didComposite() |
| { |
| if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) |
| timelineAgent->didComposite(); |
| } |
| |
| void InspectorController::processGPUEvent(double timestamp, int phase, bool foreign, size_t usedGPUMemoryBytes) |
| { |
| if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) |
| timelineAgent->processGPUEvent(InspectorTimelineAgent::GPUEvent(timestamp, phase, foreign, usedGPUMemoryBytes)); |
| } |
| |
| } // namespace WebCore |