| /* |
| * Copyright (C) 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef WebGLRenderbuffer_h |
| #define WebGLRenderbuffer_h |
| |
| #include "bindings/v8/ScriptWrappable.h" |
| #include "core/html/canvas/WebGLSharedObject.h" |
| #include "wtf/PassRefPtr.h" |
| |
| namespace WebCore { |
| |
| class WebGLRenderbuffer : public WebGLSharedObject, public ScriptWrappable { |
| public: |
| virtual ~WebGLRenderbuffer(); |
| |
| static PassRefPtr<WebGLRenderbuffer> create(WebGLRenderingContext*); |
| |
| void setInternalFormat(GC3Denum internalformat) |
| { |
| m_internalFormat = internalformat; |
| m_initialized = false; |
| } |
| GC3Denum internalFormat() const { return m_internalFormat; } |
| |
| void setSize(GC3Dsizei width, GC3Dsizei height) |
| { |
| m_width = width; |
| m_height = height; |
| } |
| GC3Dsizei width() const { return m_width; } |
| GC3Dsizei height() const { return m_height; } |
| |
| bool initialized() const { return m_initialized; } |
| void setInitialized() { m_initialized = true; } |
| |
| bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } |
| |
| void setHasEverBeenBound() { m_hasEverBeenBound = true; } |
| |
| void setEmulatedStencilBuffer(PassRefPtr<WebGLRenderbuffer> buffer) { m_emulatedStencilBuffer = buffer; } |
| WebGLRenderbuffer* emulatedStencilBuffer() const { return m_emulatedStencilBuffer.get(); } |
| void deleteEmulatedStencilBuffer(GraphicsContext3D* context3d); |
| |
| protected: |
| WebGLRenderbuffer(WebGLRenderingContext*); |
| |
| virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject); |
| |
| private: |
| virtual bool isRenderbuffer() const { return true; } |
| |
| GC3Denum m_internalFormat; |
| bool m_initialized; |
| GC3Dsizei m_width, m_height; |
| |
| bool m_hasEverBeenBound; |
| |
| RefPtr<WebGLRenderbuffer> m_emulatedStencilBuffer; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // WebGLRenderbuffer_h |