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/*
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WebGLRenderbuffer_h
#define WebGLRenderbuffer_h
#include "bindings/v8/ScriptWrappable.h"
#include "core/html/canvas/WebGLSharedObject.h"
#include "wtf/PassRefPtr.h"
namespace WebCore {
class WebGLRenderbuffer : public WebGLSharedObject, public ScriptWrappable {
public:
virtual ~WebGLRenderbuffer();
static PassRefPtr<WebGLRenderbuffer> create(WebGLRenderingContext*);
void setInternalFormat(GC3Denum internalformat)
{
m_internalFormat = internalformat;
m_initialized = false;
}
GC3Denum internalFormat() const { return m_internalFormat; }
void setSize(GC3Dsizei width, GC3Dsizei height)
{
m_width = width;
m_height = height;
}
GC3Dsizei width() const { return m_width; }
GC3Dsizei height() const { return m_height; }
bool initialized() const { return m_initialized; }
void setInitialized() { m_initialized = true; }
bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
void setHasEverBeenBound() { m_hasEverBeenBound = true; }
void setEmulatedStencilBuffer(PassRefPtr<WebGLRenderbuffer> buffer) { m_emulatedStencilBuffer = buffer; }
WebGLRenderbuffer* emulatedStencilBuffer() const { return m_emulatedStencilBuffer.get(); }
void deleteEmulatedStencilBuffer(GraphicsContext3D* context3d);
protected:
WebGLRenderbuffer(WebGLRenderingContext*);
virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject);
private:
virtual bool isRenderbuffer() const { return true; }
GC3Denum m_internalFormat;
bool m_initialized;
GC3Dsizei m_width, m_height;
bool m_hasEverBeenBound;
RefPtr<WebGLRenderbuffer> m_emulatedStencilBuffer;
};
} // namespace WebCore
#endif // WebGLRenderbuffer_h