| /* |
| * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer. |
| * 2. Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
| * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| * SUCH DAMAGE. |
| */ |
| |
| #ifndef ShapeInsideInfo_h |
| #define ShapeInsideInfo_h |
| |
| #include "core/rendering/shapes/ShapeInfo.h" |
| #include "wtf/PassOwnPtr.h" |
| #include "wtf/Vector.h" |
| |
| namespace WebCore { |
| |
| class InlineIterator; |
| class RenderBlock; |
| class RenderObject; |
| |
| struct LineSegmentIterator { |
| RenderObject* root; |
| RenderObject* object; |
| unsigned offset; |
| LineSegmentIterator(RenderObject* root, RenderObject* object, unsigned offset) |
| : root(root) |
| , object(object) |
| , offset(offset) |
| { |
| } |
| }; |
| |
| struct LineSegmentRange { |
| LineSegmentIterator start; |
| LineSegmentIterator end; |
| LineSegmentRange(const InlineIterator& start, const InlineIterator& end); |
| }; |
| |
| typedef Vector<LineSegmentRange> SegmentRangeList; |
| |
| class ShapeInsideInfo FINAL : public ShapeInfo<RenderBlock> { |
| public: |
| static PassOwnPtr<ShapeInsideInfo> createInfo(const RenderBlock* renderer) { return adoptPtr(new ShapeInsideInfo(renderer)); } |
| |
| static bool isEnabledFor(const RenderBlock* renderer); |
| |
| virtual bool computeSegmentsForLine(LayoutUnit lineTop, LayoutUnit lineHeight) OVERRIDE |
| { |
| m_segmentRanges.clear(); |
| return ShapeInfo<RenderBlock>::computeSegmentsForLine(lineTop, lineHeight); |
| } |
| |
| bool hasSegments() const |
| { |
| return lineOverlapsShapeBounds() && m_segments.size(); |
| } |
| const SegmentList& segments() const |
| { |
| ASSERT(hasSegments()); |
| return m_segments; |
| } |
| SegmentRangeList& segmentRanges() { return m_segmentRanges; } |
| const SegmentRangeList& segmentRanges() const { return m_segmentRanges; } |
| const LineSegment* currentSegment() const |
| { |
| if (!hasSegments()) |
| return 0; |
| ASSERT(m_segmentRanges.size() < m_segments.size()); |
| return &m_segments[m_segmentRanges.size()]; |
| } |
| bool adjustLogicalLineTop(float minSegmentWidth); |
| |
| void setNeedsLayout(bool value) { m_needsLayout = value; } |
| bool needsLayout() { return m_needsLayout; } |
| |
| protected: |
| virtual LayoutRect computedShapeLogicalBoundingBox() const OVERRIDE { return computedShape()->shapePaddingLogicalBoundingBox(); } |
| virtual ShapeValue* shapeValue() const OVERRIDE; |
| virtual void getIntervals(LayoutUnit lineTop, LayoutUnit lineHeight, SegmentList& segments) const OVERRIDE |
| { |
| return computedShape()->getIncludedIntervals(lineTop, lineHeight, segments); |
| } |
| |
| private: |
| ShapeInsideInfo(const RenderBlock* renderer) |
| : ShapeInfo<RenderBlock> (renderer) |
| , m_needsLayout(false) |
| { } |
| |
| SegmentRangeList m_segmentRanges; |
| bool m_needsLayout; |
| }; |
| |
| } |
| #endif |