blob: 1180578238d801e1de5bc5216744f69b391f14ab [file] [log] [blame]
/*
* Copyright (C) 2004, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "core/platform/cocoa/KeyEventCocoa.h"
#import "core/platform/Logging.h"
#import "core/platform/WindowsKeyboardCodes.h"
#import <wtf/ASCIICType.h>
#import <wtf/text/WTFString.h>
using namespace WTF;
namespace WebCore {
String keyIdentifierForCharCode(unichar charCode)
{
switch (charCode) {
// Each identifier listed in the DOM spec is listed here.
// Many are simply commented out since they do not appear on standard Macintosh keyboards
// or are on a key that doesn't have a corresponding character.
// "Accept"
// "AllCandidates"
// "Alt"
case NSMenuFunctionKey:
return "Alt";
// "Apps"
// "BrowserBack"
// "BrowserForward"
// "BrowserHome"
// "BrowserRefresh"
// "BrowserSearch"
// "BrowserStop"
// "CapsLock"
// "Clear"
case NSClearLineFunctionKey:
return "Clear";
// "CodeInput"
// "Compose"
// "Control"
// "Crsel"
// "Convert"
// "Copy"
// "Cut"
// "Down"
case NSDownArrowFunctionKey:
return "Down";
// "End"
case NSEndFunctionKey:
return "End";
// "Enter"
case 0x3: case 0xA: case 0xD: // Macintosh calls the one on the main keyboard Return, but Windows calls it Enter, so we'll do the same for the DOM
return "Enter";
// "EraseEof"
// "Execute"
case NSExecuteFunctionKey:
return "Execute";
// "Exsel"
// "F1"
case NSF1FunctionKey:
return "F1";
// "F2"
case NSF2FunctionKey:
return "F2";
// "F3"
case NSF3FunctionKey:
return "F3";
// "F4"
case NSF4FunctionKey:
return "F4";
// "F5"
case NSF5FunctionKey:
return "F5";
// "F6"
case NSF6FunctionKey:
return "F6";
// "F7"
case NSF7FunctionKey:
return "F7";
// "F8"
case NSF8FunctionKey:
return "F8";
// "F9"
case NSF9FunctionKey:
return "F9";
// "F10"
case NSF10FunctionKey:
return "F10";
// "F11"
case NSF11FunctionKey:
return "F11";
// "F12"
case NSF12FunctionKey:
return "F12";
// "F13"
case NSF13FunctionKey:
return "F13";
// "F14"
case NSF14FunctionKey:
return "F14";
// "F15"
case NSF15FunctionKey:
return "F15";
// "F16"
case NSF16FunctionKey:
return "F16";
// "F17"
case NSF17FunctionKey:
return "F17";
// "F18"
case NSF18FunctionKey:
return "F18";
// "F19"
case NSF19FunctionKey:
return "F19";
// "F20"
case NSF20FunctionKey:
return "F20";
// "F21"
case NSF21FunctionKey:
return "F21";
// "F22"
case NSF22FunctionKey:
return "F22";
// "F23"
case NSF23FunctionKey:
return "F23";
// "F24"
case NSF24FunctionKey:
return "F24";
// "FinalMode"
// "Find"
case NSFindFunctionKey:
return "Find";
// "FullWidth"
// "HalfWidth"
// "HangulMode"
// "HanjaMode"
// "Help"
case NSHelpFunctionKey:
return "Help";
// "Hiragana"
// "Home"
case NSHomeFunctionKey:
return "Home";
// "Insert"
case NSInsertFunctionKey:
return "Insert";
// "JapaneseHiragana"
// "JapaneseKatakana"
// "JapaneseRomaji"
// "JunjaMode"
// "KanaMode"
// "KanjiMode"
// "Katakana"
// "LaunchApplication1"
// "LaunchApplication2"
// "LaunchMail"
// "Left"
case NSLeftArrowFunctionKey:
return "Left";
// "Meta"
// "MediaNextTrack"
// "MediaPlayPause"
// "MediaPreviousTrack"
// "MediaStop"
// "ModeChange"
case NSModeSwitchFunctionKey:
return "ModeChange";
// "Nonconvert"
// "NumLock"
// "PageDown"
case NSPageDownFunctionKey:
return "PageDown";
// "PageUp"
case NSPageUpFunctionKey:
return "PageUp";
// "Paste"
// "Pause"
case NSPauseFunctionKey:
return "Pause";
// "Play"
// "PreviousCandidate"
// "PrintScreen"
case NSPrintScreenFunctionKey:
return "PrintScreen";
// "Process"
// "Props"
// "Right"
case NSRightArrowFunctionKey:
return "Right";
// "RomanCharacters"
// "Scroll"
case NSScrollLockFunctionKey:
return "Scroll";
// "Select"
case NSSelectFunctionKey:
return "Select";
// "SelectMedia"
// "Shift"
// "Stop"
case NSStopFunctionKey:
return "Stop";
// "Up"
case NSUpArrowFunctionKey:
return "Up";
// "Undo"
case NSUndoFunctionKey:
return "Undo";
// "VolumeDown"
// "VolumeMute"
// "VolumeUp"
// "Win"
// "Zoom"
// More function keys, not in the key identifier specification.
case NSF25FunctionKey:
return "F25";
case NSF26FunctionKey:
return "F26";
case NSF27FunctionKey:
return "F27";
case NSF28FunctionKey:
return "F28";
case NSF29FunctionKey:
return "F29";
case NSF30FunctionKey:
return "F30";
case NSF31FunctionKey:
return "F31";
case NSF32FunctionKey:
return "F32";
case NSF33FunctionKey:
return "F33";
case NSF34FunctionKey:
return "F34";
case NSF35FunctionKey:
return "F35";
// Turn 0x7F into 0x08, because backspace needs to always be 0x08.
case 0x7F:
return "U+0008";
// Standard says that DEL becomes U+007F.
case NSDeleteFunctionKey:
return "U+007F";
// Always use 0x09 for tab instead of AppKit's backtab character.
case NSBackTabCharacter:
return "U+0009";
case NSBeginFunctionKey:
case NSBreakFunctionKey:
case NSClearDisplayFunctionKey:
case NSDeleteCharFunctionKey:
case NSDeleteLineFunctionKey:
case NSInsertCharFunctionKey:
case NSInsertLineFunctionKey:
case NSNextFunctionKey:
case NSPrevFunctionKey:
case NSPrintFunctionKey:
case NSRedoFunctionKey:
case NSResetFunctionKey:
case NSSysReqFunctionKey:
case NSSystemFunctionKey:
case NSUserFunctionKey:
// FIXME: We should use something other than the vendor-area Unicode values for the above keys.
// For now, just fall through to the default.
default:
return String::format("U+%04X", toASCIIUpper(charCode));
}
}
int windowsKeyCodeForKeyCode(uint16_t keyCode)
{
static const int windowsKeyCode[] = {
/* 0 */ VK_A,
/* 1 */ VK_S,
/* 2 */ VK_D,
/* 3 */ VK_F,
/* 4 */ VK_H,
/* 5 */ VK_G,
/* 6 */ VK_Z,
/* 7 */ VK_X,
/* 8 */ VK_C,
/* 9 */ VK_V,
/* 0x0A */ VK_OEM_3, // "Section" - key to the left from 1 (ISO Keyboard Only)
/* 0x0B */ VK_B,
/* 0x0C */ VK_Q,
/* 0x0D */ VK_W,
/* 0x0E */ VK_E,
/* 0x0F */ VK_R,
/* 0x10 */ VK_Y,
/* 0x11 */ VK_T,
/* 0x12 */ VK_1,
/* 0x13 */ VK_2,
/* 0x14 */ VK_3,
/* 0x15 */ VK_4,
/* 0x16 */ VK_6,
/* 0x17 */ VK_5,
/* 0x18 */ VK_OEM_PLUS, // =+
/* 0x19 */ VK_9,
/* 0x1A */ VK_7,
/* 0x1B */ VK_OEM_MINUS, // -_
/* 0x1C */ VK_8,
/* 0x1D */ VK_0,
/* 0x1E */ VK_OEM_6, // ]}
/* 0x1F */ VK_O,
/* 0x20 */ VK_U,
/* 0x21 */ VK_OEM_4, // {[
/* 0x22 */ VK_I,
/* 0x23 */ VK_P,
/* 0x24 */ VK_RETURN, // Return
/* 0x25 */ VK_L,
/* 0x26 */ VK_J,
/* 0x27 */ VK_OEM_7, // '"
/* 0x28 */ VK_K,
/* 0x29 */ VK_OEM_1, // ;:
/* 0x2A */ VK_OEM_5, // \|
/* 0x2B */ VK_OEM_COMMA, // ,<
/* 0x2C */ VK_OEM_2, // /?
/* 0x2D */ VK_N,
/* 0x2E */ VK_M,
/* 0x2F */ VK_OEM_PERIOD, // .>
/* 0x30 */ VK_TAB,
/* 0x31 */ VK_SPACE,
/* 0x32 */ VK_OEM_3, // `~
/* 0x33 */ VK_BACK, // Backspace
/* 0x34 */ 0, // n/a
/* 0x35 */ VK_ESCAPE,
/* 0x36 */ VK_APPS, // Right Command
/* 0x37 */ VK_LWIN, // Left Command
/* 0x38 */ VK_LSHIFT, // Left Shift
/* 0x39 */ VK_CAPITAL, // Caps Lock
/* 0x3A */ VK_LMENU, // Left Option
/* 0x3B */ VK_LCONTROL, // Left Ctrl
/* 0x3C */ VK_RSHIFT, // Right Shift
/* 0x3D */ VK_RMENU, // Right Option
/* 0x3E */ VK_RCONTROL, // Right Ctrl
/* 0x3F */ 0, // fn
/* 0x40 */ VK_F17,
/* 0x41 */ VK_DECIMAL, // Num Pad .
/* 0x42 */ 0, // n/a
/* 0x43 */ VK_MULTIPLY, // Num Pad *
/* 0x44 */ 0, // n/a
/* 0x45 */ VK_ADD, // Num Pad +
/* 0x46 */ 0, // n/a
/* 0x47 */ VK_CLEAR, // Num Pad Clear
/* 0x48 */ VK_VOLUME_UP,
/* 0x49 */ VK_VOLUME_DOWN,
/* 0x4A */ VK_VOLUME_MUTE,
/* 0x4B */ VK_DIVIDE, // Num Pad /
/* 0x4C */ VK_RETURN, // Num Pad Enter
/* 0x4D */ 0, // n/a
/* 0x4E */ VK_SUBTRACT, // Num Pad -
/* 0x4F */ VK_F18,
/* 0x50 */ VK_F19,
/* 0x51 */ VK_OEM_PLUS, // Num Pad =. There is no such key on common PC keyboards, mapping to normal "+=".
/* 0x52 */ VK_NUMPAD0,
/* 0x53 */ VK_NUMPAD1,
/* 0x54 */ VK_NUMPAD2,
/* 0x55 */ VK_NUMPAD3,
/* 0x56 */ VK_NUMPAD4,
/* 0x57 */ VK_NUMPAD5,
/* 0x58 */ VK_NUMPAD6,
/* 0x59 */ VK_NUMPAD7,
/* 0x5A */ VK_F20,
/* 0x5B */ VK_NUMPAD8,
/* 0x5C */ VK_NUMPAD9,
/* 0x5D */ 0, // Yen (JIS Keyboard Only)
/* 0x5E */ 0, // Underscore (JIS Keyboard Only)
/* 0x5F */ 0, // KeypadComma (JIS Keyboard Only)
/* 0x60 */ VK_F5,
/* 0x61 */ VK_F6,
/* 0x62 */ VK_F7,
/* 0x63 */ VK_F3,
/* 0x64 */ VK_F8,
/* 0x65 */ VK_F9,
/* 0x66 */ 0, // Eisu (JIS Keyboard Only)
/* 0x67 */ VK_F11,
/* 0x68 */ 0, // Kana (JIS Keyboard Only)
/* 0x69 */ VK_F13,
/* 0x6A */ VK_F16,
/* 0x6B */ VK_F14,
/* 0x6C */ 0, // n/a
/* 0x6D */ VK_F10,
/* 0x6E */ 0, // n/a (Windows95 key?)
/* 0x6F */ VK_F12,
/* 0x70 */ 0, // n/a
/* 0x71 */ VK_F15,
/* 0x72 */ VK_INSERT, // Help
/* 0x73 */ VK_HOME, // Home
/* 0x74 */ VK_PRIOR, // Page Up
/* 0x75 */ VK_DELETE, // Forward Delete
/* 0x76 */ VK_F4,
/* 0x77 */ VK_END, // End
/* 0x78 */ VK_F2,
/* 0x79 */ VK_NEXT, // Page Down
/* 0x7A */ VK_F1,
/* 0x7B */ VK_LEFT, // Left Arrow
/* 0x7C */ VK_RIGHT, // Right Arrow
/* 0x7D */ VK_DOWN, // Down Arrow
/* 0x7E */ VK_UP, // Up Arrow
/* 0x7F */ 0 // n/a
};
if (keyCode >= 0x80)
return 0;
return windowsKeyCode[keyCode];
}
int windowsKeyCodeForCharCode(unichar charCode)
{
switch (charCode) {
case 'a': case 'A': return VK_A;
case 'b': case 'B': return VK_B;
case 'c': case 'C': return VK_C;
case 'd': case 'D': return VK_D;
case 'e': case 'E': return VK_E;
case 'f': case 'F': return VK_F;
case 'g': case 'G': return VK_G;
case 'h': case 'H': return VK_H;
case 'i': case 'I': return VK_I;
case 'j': case 'J': return VK_J;
case 'k': case 'K': return VK_K;
case 'l': case 'L': return VK_L;
case 'm': case 'M': return VK_M;
case 'n': case 'N': return VK_N;
case 'o': case 'O': return VK_O;
case 'p': case 'P': return VK_P;
case 'q': case 'Q': return VK_Q;
case 'r': case 'R': return VK_R;
case 's': case 'S': return VK_S;
case 't': case 'T': return VK_T;
case 'u': case 'U': return VK_U;
case 'v': case 'V': return VK_V;
case 'w': case 'W': return VK_W;
case 'x': case 'X': return VK_X;
case 'y': case 'Y': return VK_Y;
case 'z': case 'Z': return VK_Z;
// AppKit generates Unicode PUA character codes for some function keys; using these when key code is not known.
case NSPauseFunctionKey: return VK_PAUSE;
case NSSelectFunctionKey: return VK_SELECT;
case NSPrintFunctionKey: return VK_PRINT;
case NSExecuteFunctionKey: return VK_EXECUTE;
case NSPrintScreenFunctionKey: return VK_SNAPSHOT;
case NSInsertFunctionKey: return VK_INSERT;
case NSF21FunctionKey: return VK_F21;
case NSF22FunctionKey: return VK_F22;
case NSF23FunctionKey: return VK_F23;
case NSF24FunctionKey: return VK_F24;
case NSScrollLockFunctionKey: return VK_SCROLL;
// This is for U.S. keyboard mapping, and doesn't necessarily make sense for different keyboard layouts.
// For example, '"' on Windows Russian layout is VK_2, not VK_OEM_7.
case ';': case ':': return VK_OEM_1;
case '=': case '+': return VK_OEM_PLUS;
case ',': case '<': return VK_OEM_COMMA;
case '-': case '_': return VK_OEM_MINUS;
case '.': case '>': return VK_OEM_PERIOD;
case '/': case '?': return VK_OEM_2;
case '`': case '~': return VK_OEM_3;
case '[': case '{': return VK_OEM_4;
case '\\': case '|': return VK_OEM_5;
case ']': case '}': return VK_OEM_6;
case '\'': case '"': return VK_OEM_7;
}
return 0;
}
}