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/*
Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
2004, 2005 Rob Buis <buis@kde.org>
Copyright (C) 2005, 2006 Apple Computer, Inc.
Copyright (C) Research In Motion Limited 2010. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef SVGRenderStyle_h
#define SVGRenderStyle_h
#if ENABLE(SVG)
#include "CSSValueList.h"
#include "DataRef.h"
#include "ExceptionCodePlaceholder.h"
#include "GraphicsTypes.h"
#include "Path.h"
#include "RenderStyleConstants.h"
#include "SVGPaint.h"
#include "SVGRenderStyleDefs.h"
namespace WebCore {
class FloatRect;
class IntRect;
class RenderObject;
class SVGRenderStyle : public RefCounted<SVGRenderStyle> {
public:
static PassRefPtr<SVGRenderStyle> create() { return adoptRef(new SVGRenderStyle); }
PassRefPtr<SVGRenderStyle> copy() const { return adoptRef(new SVGRenderStyle(*this));}
~SVGRenderStyle();
bool inheritedNotEqual(const SVGRenderStyle*) const;
void inheritFrom(const SVGRenderStyle*);
void copyNonInheritedFrom(const SVGRenderStyle*);
StyleDifference diff(const SVGRenderStyle*) const;
bool operator==(const SVGRenderStyle&) const;
bool operator!=(const SVGRenderStyle& o) const { return !(*this == o); }
// Initial values for all the properties
static EAlignmentBaseline initialAlignmentBaseline() { return AB_AUTO; }
static EDominantBaseline initialDominantBaseline() { return DB_AUTO; }
static EBaselineShift initialBaselineShift() { return BS_BASELINE; }
static EVectorEffect initialVectorEffect() { return VE_NONE; }
static LineCap initialCapStyle() { return ButtCap; }
static WindRule initialClipRule() { return RULE_NONZERO; }
static EColorInterpolation initialColorInterpolation() { return CI_SRGB; }
static EColorInterpolation initialColorInterpolationFilters() { return CI_LINEARRGB; }
static EColorRendering initialColorRendering() { return CR_AUTO; }
static WindRule initialFillRule() { return RULE_NONZERO; }
static LineJoin initialJoinStyle() { return MiterJoin; }
static EShapeRendering initialShapeRendering() { return SR_AUTO; }
static ETextAnchor initialTextAnchor() { return TA_START; }
static SVGWritingMode initialWritingMode() { return WM_LRTB; }
static EGlyphOrientation initialGlyphOrientationHorizontal() { return GO_0DEG; }
static EGlyphOrientation initialGlyphOrientationVertical() { return GO_AUTO; }
static float initialFillOpacity() { return 1; }
static SVGPaint::SVGPaintType initialFillPaintType() { return SVGPaint::SVG_PAINTTYPE_RGBCOLOR; }
static Color initialFillPaintColor() { return Color::black; }
static String initialFillPaintUri() { return String(); }
static float initialStrokeOpacity() { return 1; }
static SVGPaint::SVGPaintType initialStrokePaintType() { return SVGPaint::SVG_PAINTTYPE_NONE; }
static Color initialStrokePaintColor() { return Color(); }
static String initialStrokePaintUri() { return String(); }
static Vector<SVGLength> initialStrokeDashArray() { return Vector<SVGLength>(); }
static float initialStrokeMiterLimit() { return 4; }
static float initialStopOpacity() { return 1; }
static Color initialStopColor() { return Color(0, 0, 0); }
static float initialFloodOpacity() { return 1; }
static Color initialFloodColor() { return Color(0, 0, 0); }
static Color initialLightingColor() { return Color(255, 255, 255); }
static ShadowData* initialShadow() { return 0; }
static String initialClipperResource() { return String(); }
static String initialFilterResource() { return String(); }
static String initialMaskerResource() { return String(); }
static String initialMarkerStartResource() { return String(); }
static String initialMarkerMidResource() { return String(); }
static String initialMarkerEndResource() { return String(); }
static EMaskType initialMaskType() { return MT_LUMINANCE; }
static SVGLength initialBaselineShiftValue()
{
SVGLength length;
length.newValueSpecifiedUnits(LengthTypeNumber, 0, ASSERT_NO_EXCEPTION);
return length;
}
static SVGLength initialKerning()
{
SVGLength length;
length.newValueSpecifiedUnits(LengthTypeNumber, 0, ASSERT_NO_EXCEPTION);
return length;
}
static SVGLength initialStrokeDashOffset()
{
SVGLength length;
length.newValueSpecifiedUnits(LengthTypeNumber, 0, ASSERT_NO_EXCEPTION);
return length;
}
static SVGLength initialStrokeWidth()
{
SVGLength length;
length.newValueSpecifiedUnits(LengthTypeNumber, 1, ASSERT_NO_EXCEPTION);
return length;
}
// SVG CSS Property setters
void setAlignmentBaseline(EAlignmentBaseline val) { svg_noninherited_flags.f._alignmentBaseline = val; }
void setDominantBaseline(EDominantBaseline val) { svg_noninherited_flags.f._dominantBaseline = val; }
void setBaselineShift(EBaselineShift val) { svg_noninherited_flags.f._baselineShift = val; }
void setVectorEffect(EVectorEffect val) { svg_noninherited_flags.f._vectorEffect = val; }
void setCapStyle(LineCap val) { svg_inherited_flags._capStyle = val; }
void setClipRule(WindRule val) { svg_inherited_flags._clipRule = val; }
void setColorInterpolation(EColorInterpolation val) { svg_inherited_flags._colorInterpolation = val; }
void setColorInterpolationFilters(EColorInterpolation val) { svg_inherited_flags._colorInterpolationFilters = val; }
void setColorRendering(EColorRendering val) { svg_inherited_flags._colorRendering = val; }
void setFillRule(WindRule val) { svg_inherited_flags._fillRule = val; }
void setJoinStyle(LineJoin val) { svg_inherited_flags._joinStyle = val; }
void setShapeRendering(EShapeRendering val) { svg_inherited_flags._shapeRendering = val; }
void setTextAnchor(ETextAnchor val) { svg_inherited_flags._textAnchor = val; }
void setWritingMode(SVGWritingMode val) { svg_inherited_flags._writingMode = val; }
void setGlyphOrientationHorizontal(EGlyphOrientation val) { svg_inherited_flags._glyphOrientationHorizontal = val; }
void setGlyphOrientationVertical(EGlyphOrientation val) { svg_inherited_flags._glyphOrientationVertical = val; }
void setMaskType(EMaskType val) { svg_noninherited_flags.f.maskType = val; }
void setFillOpacity(float obj)
{
if (!(fill->opacity == obj))
fill.access()->opacity = obj;
}
void setFillPaint(SVGPaint::SVGPaintType type, const Color& color, const String& uri, bool applyToRegularStyle = true, bool applyToVisitedLinkStyle = false)
{
if (applyToRegularStyle) {
if (!(fill->paintType == type))
fill.access()->paintType = type;
if (!(fill->paintColor == color))
fill.access()->paintColor = color;
if (!(fill->paintUri == uri))
fill.access()->paintUri = uri;
}
if (applyToVisitedLinkStyle) {
if (!(fill->visitedLinkPaintType == type))
fill.access()->visitedLinkPaintType = type;
if (!(fill->visitedLinkPaintColor == color))
fill.access()->visitedLinkPaintColor = color;
if (!(fill->visitedLinkPaintUri == uri))
fill.access()->visitedLinkPaintUri = uri;
}
}
void setStrokeOpacity(float obj)
{
if (!(stroke->opacity == obj))
stroke.access()->opacity = obj;
}
void setStrokePaint(SVGPaint::SVGPaintType type, const Color& color, const String& uri, bool applyToRegularStyle = true, bool applyToVisitedLinkStyle = false)
{
if (applyToRegularStyle) {
if (!(stroke->paintType == type))
stroke.access()->paintType = type;
if (!(stroke->paintColor == color))
stroke.access()->paintColor = color;
if (!(stroke->paintUri == uri))
stroke.access()->paintUri = uri;
}
if (applyToVisitedLinkStyle) {
if (!(stroke->visitedLinkPaintType == type))
stroke.access()->visitedLinkPaintType = type;
if (!(stroke->visitedLinkPaintColor == color))
stroke.access()->visitedLinkPaintColor = color;
if (!(stroke->visitedLinkPaintUri == uri))
stroke.access()->visitedLinkPaintUri = uri;
}
}
void setStrokeDashArray(const Vector<SVGLength>& obj)
{
if (!(stroke->dashArray == obj))
stroke.access()->dashArray = obj;
}
void setStrokeMiterLimit(float obj)
{
if (!(stroke->miterLimit == obj))
stroke.access()->miterLimit = obj;
}
void setStrokeWidth(const SVGLength& obj)
{
if (!(stroke->width == obj))
stroke.access()->width = obj;
}
void setStrokeDashOffset(const SVGLength& obj)
{
if (!(stroke->dashOffset == obj))
stroke.access()->dashOffset = obj;
}
void setKerning(const SVGLength& obj)
{
if (!(text->kerning == obj))
text.access()->kerning = obj;
}
void setStopOpacity(float obj)
{
if (!(stops->opacity == obj))
stops.access()->opacity = obj;
}
void setStopColor(const Color& obj)
{
if (!(stops->color == obj))
stops.access()->color = obj;
}
void setFloodOpacity(float obj)
{
if (!(misc->floodOpacity == obj))
misc.access()->floodOpacity = obj;
}
void setFloodColor(const Color& obj)
{
if (!(misc->floodColor == obj))
misc.access()->floodColor = obj;
}
void setLightingColor(const Color& obj)
{
if (!(misc->lightingColor == obj))
misc.access()->lightingColor = obj;
}
void setBaselineShiftValue(const SVGLength& obj)
{
if (!(misc->baselineShiftValue == obj))
misc.access()->baselineShiftValue = obj;
}
void setShadow(PassOwnPtr<ShadowData> obj) { shadowSVG.access()->shadow = obj; }
// Setters for non-inherited resources
void setClipperResource(const String& obj)
{
if (!(resources->clipper == obj))
resources.access()->clipper = obj;
}
void setFilterResource(const String& obj)
{
if (!(resources->filter == obj))
resources.access()->filter = obj;
}
void setMaskerResource(const String& obj)
{
if (!(resources->masker == obj))
resources.access()->masker = obj;
}
// Setters for inherited resources
void setMarkerStartResource(const String& obj)
{
if (!(inheritedResources->markerStart == obj))
inheritedResources.access()->markerStart = obj;
}
void setMarkerMidResource(const String& obj)
{
if (!(inheritedResources->markerMid == obj))
inheritedResources.access()->markerMid = obj;
}
void setMarkerEndResource(const String& obj)
{
if (!(inheritedResources->markerEnd == obj))
inheritedResources.access()->markerEnd = obj;
}
// Read accessors for all the properties
EAlignmentBaseline alignmentBaseline() const { return (EAlignmentBaseline) svg_noninherited_flags.f._alignmentBaseline; }
EDominantBaseline dominantBaseline() const { return (EDominantBaseline) svg_noninherited_flags.f._dominantBaseline; }
EBaselineShift baselineShift() const { return (EBaselineShift) svg_noninherited_flags.f._baselineShift; }
EVectorEffect vectorEffect() const { return (EVectorEffect) svg_noninherited_flags.f._vectorEffect; }
LineCap capStyle() const { return (LineCap) svg_inherited_flags._capStyle; }
WindRule clipRule() const { return (WindRule) svg_inherited_flags._clipRule; }
EColorInterpolation colorInterpolation() const { return (EColorInterpolation) svg_inherited_flags._colorInterpolation; }
EColorInterpolation colorInterpolationFilters() const { return (EColorInterpolation) svg_inherited_flags._colorInterpolationFilters; }
EColorRendering colorRendering() const { return (EColorRendering) svg_inherited_flags._colorRendering; }
WindRule fillRule() const { return (WindRule) svg_inherited_flags._fillRule; }
LineJoin joinStyle() const { return (LineJoin) svg_inherited_flags._joinStyle; }
EShapeRendering shapeRendering() const { return (EShapeRendering) svg_inherited_flags._shapeRendering; }
ETextAnchor textAnchor() const { return (ETextAnchor) svg_inherited_flags._textAnchor; }
SVGWritingMode writingMode() const { return (SVGWritingMode) svg_inherited_flags._writingMode; }
EGlyphOrientation glyphOrientationHorizontal() const { return (EGlyphOrientation) svg_inherited_flags._glyphOrientationHorizontal; }
EGlyphOrientation glyphOrientationVertical() const { return (EGlyphOrientation) svg_inherited_flags._glyphOrientationVertical; }
float fillOpacity() const { return fill->opacity; }
const SVGPaint::SVGPaintType& fillPaintType() const { return fill->paintType; }
const Color& fillPaintColor() const { return fill->paintColor; }
const String& fillPaintUri() const { return fill->paintUri; }
float strokeOpacity() const { return stroke->opacity; }
const SVGPaint::SVGPaintType& strokePaintType() const { return stroke->paintType; }
const Color& strokePaintColor() const { return stroke->paintColor; }
const String& strokePaintUri() const { return stroke->paintUri; }
Vector<SVGLength> strokeDashArray() const { return stroke->dashArray; }
float strokeMiterLimit() const { return stroke->miterLimit; }
SVGLength strokeWidth() const { return stroke->width; }
SVGLength strokeDashOffset() const { return stroke->dashOffset; }
SVGLength kerning() const { return text->kerning; }
float stopOpacity() const { return stops->opacity; }
const Color& stopColor() const { return stops->color; }
float floodOpacity() const { return misc->floodOpacity; }
const Color& floodColor() const { return misc->floodColor; }
const Color& lightingColor() const { return misc->lightingColor; }
SVGLength baselineShiftValue() const { return misc->baselineShiftValue; }
ShadowData* shadow() const { return shadowSVG->shadow.get(); }
String clipperResource() const { return resources->clipper; }
String filterResource() const { return resources->filter; }
String maskerResource() const { return resources->masker; }
String markerStartResource() const { return inheritedResources->markerStart; }
String markerMidResource() const { return inheritedResources->markerMid; }
String markerEndResource() const { return inheritedResources->markerEnd; }
EMaskType maskType() const { return (EMaskType) svg_noninherited_flags.f.maskType; }
const SVGPaint::SVGPaintType& visitedLinkFillPaintType() const { return fill->visitedLinkPaintType; }
const Color& visitedLinkFillPaintColor() const { return fill->visitedLinkPaintColor; }
const String& visitedLinkFillPaintUri() const { return fill->visitedLinkPaintUri; }
const SVGPaint::SVGPaintType& visitedLinkStrokePaintType() const { return stroke->visitedLinkPaintType; }
const Color& visitedLinkStrokePaintColor() const { return stroke->visitedLinkPaintColor; }
const String& visitedLinkStrokePaintUri() const { return stroke->visitedLinkPaintUri; }
// convenience
bool hasClipper() const { return !clipperResource().isEmpty(); }
bool hasMasker() const { return !maskerResource().isEmpty(); }
bool hasFilter() const { return !filterResource().isEmpty(); }
bool hasMarkers() const { return !markerStartResource().isEmpty() || !markerMidResource().isEmpty() || !markerEndResource().isEmpty(); }
bool hasStroke() const { return strokePaintType() != SVGPaint::SVG_PAINTTYPE_NONE; }
bool hasVisibleStroke() const { return hasStroke() && !strokeWidth().isZero(); }
bool hasFill() const { return fillPaintType() != SVGPaint::SVG_PAINTTYPE_NONE; }
bool isVerticalWritingMode() const { return writingMode() == WM_TBRL || writingMode() == WM_TB; }
protected:
// inherit
struct InheritedFlags {
bool operator==(const InheritedFlags& other) const
{
return (_colorRendering == other._colorRendering)
&& (_shapeRendering == other._shapeRendering)
&& (_clipRule == other._clipRule)
&& (_fillRule == other._fillRule)
&& (_capStyle == other._capStyle)
&& (_joinStyle == other._joinStyle)
&& (_textAnchor == other._textAnchor)
&& (_colorInterpolation == other._colorInterpolation)
&& (_colorInterpolationFilters == other._colorInterpolationFilters)
&& (_writingMode == other._writingMode)
&& (_glyphOrientationHorizontal == other._glyphOrientationHorizontal)
&& (_glyphOrientationVertical == other._glyphOrientationVertical);
}
bool operator!=(const InheritedFlags& other) const
{
return !(*this == other);
}
unsigned _colorRendering : 2; // EColorRendering
unsigned _shapeRendering : 2; // EShapeRendering
unsigned _clipRule : 1; // WindRule
unsigned _fillRule : 1; // WindRule
unsigned _capStyle : 2; // LineCap
unsigned _joinStyle : 2; // LineJoin
unsigned _textAnchor : 2; // ETextAnchor
unsigned _colorInterpolation : 2; // EColorInterpolation
unsigned _colorInterpolationFilters : 2; // EColorInterpolation
unsigned _writingMode : 3; // SVGWritingMode
unsigned _glyphOrientationHorizontal : 3; // EGlyphOrientation
unsigned _glyphOrientationVertical : 3; // EGlyphOrientation
} svg_inherited_flags;
// don't inherit
struct NonInheritedFlags {
// 32 bit non-inherited, don't add to the struct, or the operator will break.
bool operator==(const NonInheritedFlags &other) const { return _niflags == other._niflags; }
bool operator!=(const NonInheritedFlags &other) const { return _niflags != other._niflags; }
union {
struct {
unsigned _alignmentBaseline : 4; // EAlignmentBaseline
unsigned _dominantBaseline : 4; // EDominantBaseline
unsigned _baselineShift : 2; // EBaselineShift
unsigned _vectorEffect: 1; // EVectorEffect
unsigned maskType: 1; // EMaskType
// 20 bits unused
} f;
uint32_t _niflags;
};
} svg_noninherited_flags;
// inherited attributes
DataRef<StyleFillData> fill;
DataRef<StyleStrokeData> stroke;
DataRef<StyleTextData> text;
DataRef<StyleInheritedResourceData> inheritedResources;
// non-inherited attributes
DataRef<StyleStopData> stops;
DataRef<StyleMiscData> misc;
DataRef<StyleShadowSVGData> shadowSVG;
DataRef<StyleResourceData> resources;
private:
enum CreateDefaultType { CreateDefault };
SVGRenderStyle();
SVGRenderStyle(const SVGRenderStyle&);
SVGRenderStyle(CreateDefaultType); // Used to create the default style.
void setBitDefaults()
{
svg_inherited_flags._clipRule = initialClipRule();
svg_inherited_flags._colorRendering = initialColorRendering();
svg_inherited_flags._fillRule = initialFillRule();
svg_inherited_flags._shapeRendering = initialShapeRendering();
svg_inherited_flags._textAnchor = initialTextAnchor();
svg_inherited_flags._capStyle = initialCapStyle();
svg_inherited_flags._joinStyle = initialJoinStyle();
svg_inherited_flags._colorInterpolation = initialColorInterpolation();
svg_inherited_flags._colorInterpolationFilters = initialColorInterpolationFilters();
svg_inherited_flags._writingMode = initialWritingMode();
svg_inherited_flags._glyphOrientationHorizontal = initialGlyphOrientationHorizontal();
svg_inherited_flags._glyphOrientationVertical = initialGlyphOrientationVertical();
svg_noninherited_flags._niflags = 0;
svg_noninherited_flags.f._alignmentBaseline = initialAlignmentBaseline();
svg_noninherited_flags.f._dominantBaseline = initialDominantBaseline();
svg_noninherited_flags.f._baselineShift = initialBaselineShift();
svg_noninherited_flags.f._vectorEffect = initialVectorEffect();
svg_noninherited_flags.f.maskType = initialMaskType();
}
};
} // namespace WebCore
#endif // ENABLE(SVG)
#endif // SVGRenderStyle_h