blob: 3077c3c09c4ab067ffb98666b40f60759785e5d6 [file] [log] [blame]
/*
Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
Copyright (C) 2012 Company 100, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef CoordinatedSurface_h
#define CoordinatedSurface_h
#if USE(COORDINATED_GRAPHICS)
#include "IntRect.h"
#include <wtf/PassOwnPtr.h>
#include <wtf/PassRefPtr.h>
#include <wtf/ThreadSafeRefCounted.h>
namespace WebCore {
class BitmapTexture;
class GraphicsContext;
class CoordinatedSurface : public ThreadSafeRefCounted<CoordinatedSurface> {
public:
enum Flag {
NoFlags = 0,
SupportsAlpha = 1 << 0,
};
typedef unsigned Flags;
typedef PassRefPtr<CoordinatedSurface> Factory(const IntSize&, Flags);
static void setFactory(Factory);
static PassRefPtr<CoordinatedSurface> create(const IntSize&, Flags);
virtual ~CoordinatedSurface() { }
bool supportsAlpha() const { return flags() & SupportsAlpha; }
virtual IntSize size() const = 0;
// Create a graphics context that can be used to paint into the backing store.
virtual PassOwnPtr<GraphicsContext> createGraphicsContext(const IntRect&) = 0;
#if USE(TEXTURE_MAPPER)
virtual void copyToTexture(PassRefPtr<BitmapTexture>, const IntRect& target, const IntPoint& sourceOffset) = 0;
#endif
protected:
virtual Flags flags() const = 0;
private:
static CoordinatedSurface::Factory* s_factory;
};
} // namespace WebCore
#endif // USE(COORDINATED_GRAPHICS)
#endif // CoordinatedSurface_h