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/*
* Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef TextureMapperPlatformCompiledProgram_h
#define TextureMapperPlatformCompiledProgram_h
#if ENABLE(CSS_SHADERS)
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
namespace WebCore {
class TextureMapperPlatformCompiledProgramClient {
public:
void ref() { refFromValidatedProgram(); }
void deref() { derefFromValidatedProgram(); }
virtual void refFromValidatedProgram() = 0;
virtual void derefFromValidatedProgram() = 0;
};
class TextureMapperPlatformCompiledProgram : public RefCounted<TextureMapperPlatformCompiledProgram> {
public:
static PassRefPtr<TextureMapperPlatformCompiledProgram> create()
{
return adoptRef(new TextureMapperPlatformCompiledProgram());
}
void setClient(PassRefPtr<TextureMapperPlatformCompiledProgramClient> client) { m_client = client; }
TextureMapperPlatformCompiledProgramClient* client() const { return m_client.get(); }
private:
TextureMapperPlatformCompiledProgram()
{
}
RefPtr<TextureMapperPlatformCompiledProgramClient> m_client;
};
} // namespace WebCore
#endif // ENABLE(CSS_SHADERS)
#endif // TextureMapperPlatformCompiledProgram_h