| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * (C) 2007 David Smith (catfish.man@gmail.com) |
| * Copyright (C) 2003-2013 Apple Inc. All rights reserved. |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef RenderBlockFlow_h |
| #define RenderBlockFlow_h |
| |
| #include "RenderBlock.h" |
| |
| namespace WebCore { |
| |
| class RenderBlockFlow : public RenderBlock { |
| public: |
| explicit RenderBlockFlow(ContainerNode*); |
| virtual ~RenderBlockFlow(); |
| |
| virtual bool isRenderBlockFlow() const OVERRIDE FINAL { return true; } |
| |
| virtual void layoutBlock(bool relayoutChildren, LayoutUnit pageLogicalHeight = 0) OVERRIDE; |
| protected: |
| // Only used by RenderSVGText, which explicitly overrides RenderBlock::layoutBlock(), do NOT use for anything else. |
| void forceLayoutInlineChildren() |
| { |
| LayoutUnit repaintLogicalTop = 0; |
| LayoutUnit repaintLogicalBottom = 0; |
| clearFloats(); |
| layoutInlineChildren(true, repaintLogicalTop, repaintLogicalBottom); |
| } |
| |
| private: |
| void layoutBlockChildren(bool relayoutChildren, LayoutUnit& maxFloatLogicalBottom, SubtreeLayoutScope&); |
| void layoutInlineChildren(bool relayoutChildren, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom); |
| |
| void clearFloats(); |
| }; |
| |
| inline RenderBlockFlow& toRenderBlockFlow(RenderObject& object) |
| { |
| ASSERT_WITH_SECURITY_IMPLICATION(object.isRenderBlockFlow()); |
| return static_cast<RenderBlockFlow&>(object); |
| } |
| |
| inline const RenderBlockFlow& toRenderBlockFlow(const RenderObject& object) |
| { |
| ASSERT_WITH_SECURITY_IMPLICATION(object.isRenderBlockFlow()); |
| return static_cast<const RenderBlockFlow&>(object); |
| } |
| |
| inline RenderBlockFlow* toRenderBlockFlow(RenderObject* object) |
| { |
| ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderBlockFlow()); |
| return static_cast<RenderBlockFlow*>(object); |
| } |
| |
| inline const RenderBlockFlow* toRenderBlockFlow(const RenderObject* object) |
| { |
| ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderBlockFlow()); |
| return static_cast<const RenderBlockFlow*>(object); |
| } |
| |
| // This will catch anyone doing an unnecessary cast. |
| void toRenderBlockFlow(const RenderBlockFlow*); |
| void toRenderBlockFlow(const RenderBlockFlow&); |
| |
| } // namespace WebCore |
| |
| #endif // RenderBlockFlow_h |