blob: b2a8c5105d59cba186f033833797edec3f716cb2 [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGFEBlendElement_h
#define SVGFEBlendElement_h
#include "core/svg/SVGAnimatedEnumeration.h"
#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
namespace blink {
class SVGFEBlendElement FINAL : public SVGFilterPrimitiveStandardAttributes {
public:
enum Mode {
ModeUnknown = 0,
ModeNormal = 1,
ModeMultiply = 2,
ModeScreen = 3,
ModeDarken = 4,
ModeLighten = 5,
// The following modes do not map to IDL constants on
// SVGFEBlendElement.
ModeOverlay,
ModeColorDodge,
ModeColorBurn,
ModeHardLight,
ModeSoftLight,
ModeDifference,
ModeExclusion,
ModeHue,
ModeSaturation,
ModeColor,
ModeLuminosity,
};
DECLARE_NODE_FACTORY(SVGFEBlendElement);
SVGAnimatedString* in1() { return m_in1.get(); }
SVGAnimatedString* in2() { return m_in2.get(); }
SVGAnimatedEnumeration<Mode>* mode() { return m_mode.get(); }
private:
explicit SVGFEBlendElement(Document&);
bool isSupportedAttribute(const QualifiedName&);
virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
virtual bool setFilterEffectAttribute(FilterEffect*, const QualifiedName& attrName) OVERRIDE;
virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
RefPtr<SVGAnimatedString> m_in1;
RefPtr<SVGAnimatedString> m_in2;
RefPtr<SVGAnimatedEnumeration<Mode> > m_mode;
};
template<> const SVGEnumerationStringEntries& getStaticStringEntries<SVGFEBlendElement::Mode>();
template<> unsigned short getMaxExposedEnumValue<SVGFEBlendElement::Mode>();
} // namespace blink
#endif