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/*
* Copyright (C) 2014 Google Inc. All rights reserved.
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* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
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* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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#ifndef SVGAnimatedIntegerOptionalInteger_h
#define SVGAnimatedIntegerOptionalInteger_h
#include "core/svg/SVGAnimatedInteger.h"
#include "core/svg/SVGIntegerOptionalInteger.h"
namespace blink {
// SVG Spec: http://www.w3.org/TR/SVG11/types.html <number-optional-number>
// Unlike other SVGAnimated* class, this class is not exposed to Javascript directly,
// while DOM attribute and SMIL animations operate on this class.
// From Javascript, the two SVGAnimatedIntegers |firstInteger| and |secondInteger| are used.
// For example, see SVGFEDropShadowElement::stdDeviation{X,Y}()
class SVGAnimatedIntegerOptionalInteger : public SVGAnimatedPropertyCommon<SVGIntegerOptionalInteger> {
public:
static PassRefPtr<SVGAnimatedIntegerOptionalInteger> create(SVGElement* contextElement, const QualifiedName& attributeName, float initialFirstValue = 0, float initialSecondValue = 0)
{
return adoptRef(new SVGAnimatedIntegerOptionalInteger(contextElement, attributeName, initialFirstValue, initialSecondValue));
}
virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase>) OVERRIDE;
virtual bool needsSynchronizeAttribute() OVERRIDE;
virtual void animationEnded() OVERRIDE;
SVGAnimatedInteger* firstInteger() { return m_firstInteger.get(); }
SVGAnimatedInteger* secondInteger() { return m_secondInteger.get(); }
protected:
SVGAnimatedIntegerOptionalInteger(SVGElement* contextElement, const QualifiedName& attributeName, float initialFirstValue, float initialSecondValue);
RefPtr<SVGAnimatedInteger> m_firstInteger;
RefPtr<SVGAnimatedInteger> m_secondInteger;
};
} // namespace blink
#endif // SVGAnimatedIntegerOptionalInteger_h