blob: 084f2d318706dda08823a309bf23f9802ec14b7a [file] [log] [blame]
/*
* Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef LinearGradientAttributes_h
#define LinearGradientAttributes_h
#include "core/svg/GradientAttributes.h"
namespace blink {
struct LinearGradientAttributes : GradientAttributes {
LinearGradientAttributes()
: m_x1(SVGLength::create(LengthModeWidth))
, m_y1(SVGLength::create(LengthModeWidth))
, m_x2(SVGLength::create(LengthModeWidth))
, m_y2(SVGLength::create(LengthModeWidth))
, m_x1Set(false)
, m_y1Set(false)
, m_x2Set(false)
, m_y2Set(false)
{
m_x2->setValueAsString("100%", ASSERT_NO_EXCEPTION);
}
SVGLength* x1() const { return m_x1.get(); }
SVGLength* y1() const { return m_y1.get(); }
SVGLength* x2() const { return m_x2.get(); }
SVGLength* y2() const { return m_y2.get(); }
void setX1(PassRefPtr<SVGLength> value) { m_x1 = value; m_x1Set = true; }
void setY1(PassRefPtr<SVGLength> value) { m_y1 = value; m_y1Set = true; }
void setX2(PassRefPtr<SVGLength> value) { m_x2 = value; m_x2Set = true; }
void setY2(PassRefPtr<SVGLength> value) { m_y2 = value; m_y2Set = true; }
bool hasX1() const { return m_x1Set; }
bool hasY1() const { return m_y1Set; }
bool hasX2() const { return m_x2Set; }
bool hasY2() const { return m_y2Set; }
private:
// Properties
RefPtr<SVGLength> m_x1;
RefPtr<SVGLength> m_y1;
RefPtr<SVGLength> m_x2;
RefPtr<SVGLength> m_y2;
// Property states
bool m_x1Set : 1;
bool m_y1Set : 1;
bool m_x2Set : 1;
bool m_y2Set : 1;
};
} // namespace blink
#endif
// vim:ts=4:noet