| /* |
| * Copyright (C) 2013 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef FrameConsole_h |
| #define FrameConsole_h |
| |
| #include "bindings/core/v8/ScriptState.h" |
| #include "core/frame/ConsoleTypes.h" |
| #include "platform/heap/Handle.h" |
| #include "wtf/Forward.h" |
| #include "wtf/PassOwnPtr.h" |
| |
| namespace blink { |
| |
| class ConsoleMessage; |
| class FrameHost; |
| class ScriptCallStack; |
| class WorkerGlobalScopeProxy; |
| |
| // FrameConsole takes per-frame console messages and routes them up through the FrameHost to the ChromeClient and Inspector. |
| // It's meant as an abstraction around ChromeClient calls and the way that Blink core/ can add messages to the console. |
| class FrameConsole FINAL { |
| public: |
| static PassOwnPtr<FrameConsole> create(LocalFrame& frame) { return adoptPtr(new FrameConsole(frame)); } |
| |
| void addMessage(PassRefPtrWillBeRawPtr<ConsoleMessage>); |
| void adoptWorkerConsoleMessages(WorkerGlobalScopeProxy*); |
| |
| static String formatStackTraceString(const String& originalMessage, PassRefPtrWillBeRawPtr<ScriptCallStack>); |
| |
| static void mute(); |
| static void unmute(); |
| |
| private: |
| explicit FrameConsole(LocalFrame&); |
| |
| LocalFrame& m_frame; |
| }; |
| |
| } // namespace blink |
| |
| #endif // FrameConsole_h |