blob: 059e02f13f84204d83d3ebe330a2145eeea6dd21 [file] [log] [blame]
/*
* Copyright (C) 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef FrameConsole_h
#define FrameConsole_h
#include "bindings/core/v8/ScriptState.h"
#include "core/frame/ConsoleTypes.h"
#include "platform/heap/Handle.h"
#include "wtf/Forward.h"
#include "wtf/PassOwnPtr.h"
namespace blink {
class ConsoleMessage;
class FrameHost;
class ScriptCallStack;
class WorkerGlobalScopeProxy;
// FrameConsole takes per-frame console messages and routes them up through the FrameHost to the ChromeClient and Inspector.
// It's meant as an abstraction around ChromeClient calls and the way that Blink core/ can add messages to the console.
class FrameConsole FINAL {
public:
static PassOwnPtr<FrameConsole> create(LocalFrame& frame) { return adoptPtr(new FrameConsole(frame)); }
void addMessage(PassRefPtrWillBeRawPtr<ConsoleMessage>);
void adoptWorkerConsoleMessages(WorkerGlobalScopeProxy*);
static String formatStackTraceString(const String& originalMessage, PassRefPtrWillBeRawPtr<ScriptCallStack>);
static void mute();
static void unmute();
private:
explicit FrameConsole(LocalFrame&);
LocalFrame& m_frame;
};
} // namespace blink
#endif // FrameConsole_h