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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GestureEvent_h
#define GestureEvent_h
#include "core/events/EventDispatcher.h"
#include "core/events/MouseRelatedEvent.h"
#include "platform/PlatformGestureEvent.h"
namespace blink {
class GestureEvent FINAL : public MouseRelatedEvent {
public:
virtual ~GestureEvent() { }
static PassRefPtrWillBeRawPtr<GestureEvent> create(PassRefPtrWillBeRawPtr<AbstractView>, const PlatformGestureEvent&);
virtual bool isGestureEvent() const OVERRIDE;
virtual const AtomicString& interfaceName() const OVERRIDE;
float deltaX() const { return m_deltaX; }
float deltaY() const { return m_deltaY; }
virtual void trace(Visitor*) OVERRIDE;
private:
GestureEvent();
GestureEvent(const AtomicString& type, PassRefPtrWillBeRawPtr<AbstractView>, int screenX, int screenY, int clientX, int clientY, bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, float deltaX, float deltaY);
float m_deltaX;
float m_deltaY;
};
class GestureEventDispatchMediator FINAL : public EventDispatchMediator {
public:
static PassRefPtrWillBeRawPtr<GestureEventDispatchMediator> create(PassRefPtrWillBeRawPtr<GestureEvent> gestureEvent)
{
return adoptRefWillBeNoop(new GestureEventDispatchMediator(gestureEvent));
}
private:
explicit GestureEventDispatchMediator(PassRefPtrWillBeRawPtr<GestureEvent>);
GestureEvent* event() const;
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
DEFINE_EVENT_TYPE_CASTS(GestureEvent);
} // namespace blink
#endif // GestureEvent_h