blob: ac89156df77abcac3758c4971d587db6c2685a92 [file] [log] [blame]
/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/animation/AnimationTranslationUtil.h"
#include "core/animation/css/CSSAnimationData.h"
#include "platform/animation/KeyframeValueList.h"
#include "platform/geometry/IntSize.h"
#include "platform/graphics/filters/FilterOperations.h"
#include "platform/transforms/Matrix3DTransformOperation.h"
#include "platform/transforms/RotateTransformOperation.h"
#include "platform/transforms/ScaleTransformOperation.h"
#include "platform/transforms/TransformOperations.h"
#include "platform/transforms/TranslateTransformOperation.h"
#include "public/platform/WebAnimation.h"
#include "public/platform/WebFilterOperations.h"
#include "public/platform/WebTransformOperations.h"
#include "wtf/RefPtr.h"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
using namespace blink;
namespace {
class WebTransformOperationsMock : public WebTransformOperations {
public:
MOCK_CONST_METHOD1(canBlendWith, bool(const WebTransformOperations&));
MOCK_METHOD3(appendTranslate, void(double, double, double));
MOCK_METHOD4(appendRotate, void(double, double, double, double));
MOCK_METHOD3(appendScale, void(double, double, double));
MOCK_METHOD2(appendSkew, void(double, double));
MOCK_METHOD1(appendPerspective, void(double));
MOCK_METHOD1(appendMatrix, void(const SkMatrix44&));
MOCK_METHOD0(appendIdentity, void());
MOCK_CONST_METHOD0(isIdentity, bool());
};
class WebFilterOperationsMock : public WebFilterOperations {
public:
MOCK_METHOD1(appendGrayscaleFilter, void(float));
MOCK_METHOD1(appendSepiaFilter, void(float));
MOCK_METHOD1(appendSaturateFilter, void(float));
MOCK_METHOD1(appendHueRotateFilter, void(float));
MOCK_METHOD1(appendInvertFilter, void(float));
MOCK_METHOD1(appendBrightnessFilter, void(float));
MOCK_METHOD1(appendContrastFilter, void(float));
MOCK_METHOD1(appendOpacityFilter, void(float));
MOCK_METHOD1(appendBlurFilter, void(float));
MOCK_METHOD3(appendDropShadowFilter, void(WebPoint, float, WebColor));
MOCK_METHOD1(appendColorMatrixFilter, void(SkScalar[20]));
MOCK_METHOD2(appendZoomFilter, void(float, int));
MOCK_METHOD1(appendSaturatingBrightnessFilter, void(float));
MOCK_METHOD1(appendReferenceFilter, void(SkImageFilter*));
MOCK_METHOD0(clear, void());
};
TEST(AnimationTranslationUtilTest, transformsWork)
{
TransformOperations ops;
WebTransformOperationsMock outOps;
EXPECT_CALL(outOps, appendTranslate(2, 0, 0));
EXPECT_CALL(outOps, appendRotate(0.1, 0.2, 0.3, 200000.4));
EXPECT_CALL(outOps, appendScale(50.2, 100, -4));
ops.operations().append(TranslateTransformOperation::create(Length(2, Fixed), Length(0, Fixed), TransformOperation::TranslateX));
ops.operations().append(RotateTransformOperation::create(0.1, 0.2, 0.3, 200000.4, TransformOperation::Rotate3D));
ops.operations().append(ScaleTransformOperation::create(50.2, 100, -4, TransformOperation::Scale3D));
toWebTransformOperations(ops, &outOps);
}
TEST(AnimationTranslationUtilTest, filtersWork)
{
FilterOperations ops;
WebFilterOperationsMock outOps;
EXPECT_CALL(outOps, appendSaturateFilter(0.5));
EXPECT_CALL(outOps, appendGrayscaleFilter(0.2f));
EXPECT_CALL(outOps, appendSepiaFilter(0.8f));
EXPECT_CALL(outOps, appendOpacityFilter(0.1f));
ops.operations().append(BasicColorMatrixFilterOperation::create(0.5, FilterOperation::SATURATE));
ops.operations().append(BasicColorMatrixFilterOperation::create(0.2, FilterOperation::GRAYSCALE));
ops.operations().append(BasicColorMatrixFilterOperation::create(0.8, FilterOperation::SEPIA));
ops.operations().append(BasicColorMatrixFilterOperation::create(0.1, FilterOperation::OPACITY));
toWebFilterOperations(ops, &outOps);
}
}