| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef AnimationStack_h |
| #define AnimationStack_h |
| |
| #include "core/animation/Animation.h" |
| #include "core/animation/AnimationEffect.h" |
| #include "core/animation/AnimationPlayer.h" |
| #include "core/animation/SampledEffect.h" |
| #include "platform/geometry/FloatBox.h" |
| #include "wtf/HashSet.h" |
| #include "wtf/Vector.h" |
| |
| namespace blink { |
| |
| class InertAnimation; |
| |
| class AnimationStack { |
| DISALLOW_ALLOCATION(); |
| WTF_MAKE_NONCOPYABLE(AnimationStack); |
| public: |
| AnimationStack(); |
| |
| void add(PassOwnPtrWillBeRawPtr<SampledEffect> effect) { m_effects.append(effect); } |
| bool isEmpty() const { return m_effects.isEmpty(); } |
| bool affects(CSSPropertyID) const; |
| bool hasActiveAnimationsOnCompositor(CSSPropertyID) const; |
| static WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation> > activeInterpolations(AnimationStack*, const WillBeHeapVector<RawPtrWillBeMember<InertAnimation> >* newAnimations, const WillBeHeapHashSet<RawPtrWillBeMember<const AnimationPlayer> >* cancelledAnimationPlayers, Animation::Priority, double timelineCurrentTime); |
| |
| bool getAnimatedBoundingBox(FloatBox&, CSSPropertyID) const; |
| void trace(Visitor*); |
| |
| private: |
| void simplifyEffects(); |
| // Effects sorted by priority. Lower priority at the start of the list. |
| WillBeHeapVector<OwnPtrWillBeMember<SampledEffect> > m_effects; |
| |
| friend class AnimationAnimationStackTest; |
| }; |
| |
| } // namespace blink |
| |
| #endif |