| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef WebDeviceEmulationParams_h |
| #define WebDeviceEmulationParams_h |
| |
| #include "public/platform/WebFloatPoint.h" |
| #include "public/platform/WebRect.h" |
| #include "public/platform/WebSize.h" |
| |
| namespace blink { |
| |
| // All sizes are measured in device independent pixels. |
| struct WebDeviceEmulationParams { |
| // For mobile, screen has the same size as view, which is positioned at (0;0). |
| // For desktop, screen size and view position are preserved. |
| enum ScreenPosition { |
| Desktop, |
| Mobile |
| }; |
| |
| ScreenPosition screenPosition; |
| |
| // If zero, the original device scale factor is preserved. |
| float deviceScaleFactor; |
| |
| // Emulated view size. Empty size means no override. |
| WebSize viewSize; |
| |
| // Whether emulated view should be scaled down if necessary to fit into available space. |
| bool fitToView; |
| |
| // Insets of emulated view inside available view space, in fit to view mode. |
| WebSize viewInsets; |
| |
| // Offset of emulated view inside available space, not in fit to view mode. |
| WebFloatPoint offset; |
| |
| // Scale of emulated view inside available space, not in fit to view mode. |
| float scale; |
| |
| WebDeviceEmulationParams() |
| : screenPosition(Desktop) |
| , deviceScaleFactor(0) |
| , fitToView(false) |
| , scale(1) { } |
| }; |
| |
| } // namespace blink |
| |
| #endif |