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/*
* Copyright (C) 2010, 2011 Apple Inc. All rights reserved.
* Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2012 Company 100, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CoordinatedGraphicsArgumentCoders_h
#define CoordinatedGraphicsArgumentCoders_h
#if USE(COORDINATED_GRAPHICS)
#include "ArgumentCoders.h"
namespace WebCore {
class FloatPoint3D;
class GraphicsLayerAnimation;
class GraphicsLayerAnimations;
class TransformationMatrix;
class TransformOperations;
struct Length;
#if ENABLE(CSS_FILTERS)
class FilterOperations;
#endif
#if USE(GRAPHICS_SURFACE)
struct GraphicsSurfaceToken;
#endif
}
namespace CoreIPC {
template<> struct ArgumentCoder<WebCore::FloatPoint3D> {
static void encode(ArgumentEncoder&, const WebCore::FloatPoint3D&);
static bool decode(ArgumentDecoder*, WebCore::FloatPoint3D&);
};
template<> struct ArgumentCoder<WebCore::Length> {
static void encode(ArgumentEncoder&, const WebCore::Length&);
static bool decode(ArgumentDecoder*, WebCore::Length&);
};
template<> struct ArgumentCoder<WebCore::TransformationMatrix> {
static void encode(ArgumentEncoder&, const WebCore::TransformationMatrix&);
static bool decode(ArgumentDecoder*, WebCore::TransformationMatrix&);
};
#if ENABLE(CSS_FILTERS)
template<> struct ArgumentCoder<WebCore::FilterOperations> {
static void encode(ArgumentEncoder&, const WebCore::FilterOperations&);
static bool decode(ArgumentDecoder*, WebCore::FilterOperations&);
};
#endif
template<> struct ArgumentCoder<WebCore::TransformOperations> {
static void encode(ArgumentEncoder&, const WebCore::TransformOperations&);
static bool decode(ArgumentDecoder*, WebCore::TransformOperations&);
};
template<> struct ArgumentCoder<WebCore::GraphicsLayerAnimations> {
static void encode(ArgumentEncoder&, const WebCore::GraphicsLayerAnimations&);
static bool decode(ArgumentDecoder*, WebCore::GraphicsLayerAnimations&);
};
template<> struct ArgumentCoder<WebCore::GraphicsLayerAnimation> {
static void encode(ArgumentEncoder&, const WebCore::GraphicsLayerAnimation&);
static bool decode(ArgumentDecoder*, WebCore::GraphicsLayerAnimation&);
};
#if USE(GRAPHICS_SURFACE)
template<> struct ArgumentCoder<WebCore::GraphicsSurfaceToken> {
static void encode(ArgumentEncoder&, const WebCore::GraphicsSurfaceToken&);
static bool decode(ArgumentDecoder*, WebCore::GraphicsSurfaceToken&);
};
#endif
} // namespace CoreIPC
#endif // USE(COORDINATED_GRAPHICS)
#endif // CoordinatedGraphicsArgumentCoders_h