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/*
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGAttributeToPropertyMap_h
#define SVGAttributeToPropertyMap_h
#if ENABLE(SVG)
#include "SVGPropertyInfo.h"
#include <wtf/HashMap.h>
namespace WebCore {
class SVGAnimatedProperty;
class SVGElement;
class SVGAttributeToPropertyMap {
public:
SVGAttributeToPropertyMap() { }
~SVGAttributeToPropertyMap() { deleteAllValues(m_map); }
bool isEmpty() const { return m_map.isEmpty(); }
void addProperties(SVGAttributeToPropertyMap&);
void addProperty(const SVGPropertyInfo*);
void animatedPropertiesForAttribute(SVGElement* contextElement, const QualifiedName& attributeName, Vector<RefPtr<SVGAnimatedProperty> >&);
void animatedPropertyTypeForAttribute(const QualifiedName& attributeName, Vector<AnimatedPropertyType>&);
void synchronizeProperties(SVGElement* contextElement);
bool synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName);
private:
void synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*);
PassRefPtr<SVGAnimatedProperty> animatedProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*);
typedef Vector<const SVGPropertyInfo*> PropertiesVector;
typedef HashMap<QualifiedName, PropertiesVector*> AttributeToPropertiesMap;
AttributeToPropertiesMap m_map;
};
}
#endif
#endif