blob: c88079b9ce29072da3c380abc1acea69cc4936a3 [file] [log] [blame]
/*
* Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGFilter_h
#define SVGFilter_h
#if ENABLE(SVG) && ENABLE(FILTERS)
#include "AffineTransform.h"
#include "Filter.h"
#include "FilterEffect.h"
#include "FloatRect.h"
#include "FloatSize.h"
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
namespace WebCore {
class SVGFilter : public Filter {
public:
static PassRefPtr<SVGFilter> create(const AffineTransform&, const FloatRect&, const FloatRect&, const FloatRect&, bool);
FloatRect filterRegionInUserSpace() const { return m_filterRegion; }
virtual FloatRect filterRegion() const { return m_absoluteFilterRegion; }
virtual FloatPoint mapAbsolutePointToLocalPoint(const FloatPoint& point) const { return m_absoluteTransform.inverse().mapPoint(point); }
const AffineTransform& absoluteTransform() const { return m_absoluteTransform; }
virtual float applyHorizontalScale(float value) const;
virtual float applyVerticalScale(float value) const;
virtual FloatRect sourceImageRect() const { return m_absoluteSourceDrawingRegion; }
FloatRect targetBoundingBox() const { return m_targetBoundingBox; }
private:
SVGFilter(const AffineTransform& absoluteTransform, const FloatRect& absoluteSourceDrawingRegion, const FloatRect& targetBoundingBox, const FloatRect& filterRegion, bool effectBBoxMode);
AffineTransform m_absoluteTransform;
FloatRect m_absoluteSourceDrawingRegion;
FloatRect m_targetBoundingBox;
FloatRect m_absoluteFilterRegion;
FloatRect m_filterRegion;
bool m_effectBBoxMode;
};
} // namespace WebCore
#endif // ENABLE(SVG) && ENABLE(FILTERS)
#endif // SVGFilter_h