blob: 7670c5ccc71a5ff6ad5b8a29e56095443395ca35 [file] [log] [blame]
/*
* Copyright (C) 2011 Kevin Ollivier <kevino@theolliviers.com>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LocalDC_h
#define LocalDC_h
#include "IntRect.h"
#include <wtf/Assertions.h>
#include <wx/defs.h>
#include <wx/bitmap.h>
#include <wx/dc.h>
#include <wx/dcmemory.h>
#include <wx/rawbmp.h>
namespace WebCore {
class LocalDC {
public:
LocalDC(wxDC* host, const IntRect& r, bool transparent = false)
{
#ifndef __WXMAC__
m_host = host;
int width = r.width();
int height = r.height();
// on MSW, some controls like scrollbars do not always draw properly when
// the bitmap is transparent. However, they draw into all pixels so this is
// not needed. So only make the bitmap transparent when needed.
int depth = 24;
if (transparent)
depth = 32;
m_bitmap = new wxBitmap(width, height, depth);
// we need the wxAlphaPixelData code to be in its own scope so that the
// pixData is deleted before we assign the bitmap to the wxMemoryDC,
// in order to avoid a copy.
if (transparent)
{
wxAlphaPixelData pixData(*m_bitmap, wxPoint(0,0), wxSize(width, height));
ASSERT(pixData);
if (pixData) {
wxAlphaPixelData::Iterator p(pixData);
for (int y=0; y<height; y++) {
wxAlphaPixelData::Iterator rowStart = p;
for (int x=0; x<width; x++) {
p.Alpha() = 0;
++p;
}
p = rowStart;
p.OffsetY(pixData, 1);
}
}
}
m_context = new wxMemoryDC(*m_bitmap);
m_context->SetDeviceOrigin(-r.x(), -r.y());
m_rect = r;
#else
m_context = host;
#endif
}
wxDC* context() { return m_context; }
~LocalDC()
{
#ifndef __WXMAC__
delete m_context;
m_host->DrawBitmap(*m_bitmap, m_rect.x(), m_rect.y());
delete m_bitmap;
#endif
}
private:
wxDC* m_host;
wxDC* m_context;
wxBitmap* m_bitmap;
IntRect m_rect;
};
}
#endif // LocalDC_h