blob: f447cc2067e06922aaa0796fa1758abd78de0b5d [file] [log] [blame]
/*
* Copyright (C) 2010 Nokia Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SocketStreamHandlePrivate_h
#define SocketStreamHandlePrivate_h
#include "SocketStreamHandleBase.h"
#include <QSslSocket>
#include <QTcpSocket>
namespace WebCore {
class AuthenticationChallenge;
class Credential;
class SocketStreamHandleClient;
class SocketStreamHandlePrivate;
class SocketStreamHandlePrivate : public QObject {
Q_OBJECT
public:
SocketStreamHandlePrivate(SocketStreamHandle*, const KURL&);
SocketStreamHandlePrivate(SocketStreamHandle*, QTcpSocket*);
~SocketStreamHandlePrivate();
public Q_SLOTS:
void socketConnected();
void socketReadyRead();
int send(const char* data, int len);
void close();
void socketSentData();
void socketClosed();
void socketError(QAbstractSocket::SocketError);
void socketClosedCallback();
void socketErrorCallback(int);
#ifndef QT_NO_OPENSSL
void socketSslErrors(const QList<QSslError>&);
#endif
public:
void initConnections();
QTcpSocket* m_socket;
SocketStreamHandle* m_streamHandle;
};
}
#endif