blob: d28eb6cdc008ad9e9977797f39009b6828e198ee [file] [log] [blame]
/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "LevelDBWriteBatch.h"
#if USE(LEVELDB)
#include "LevelDBSlice.h"
#include <leveldb/slice.h>
#include <leveldb/write_batch.h>
namespace WebCore {
PassOwnPtr<LevelDBWriteBatch> LevelDBWriteBatch::create()
{
return adoptPtr(new LevelDBWriteBatch);
}
LevelDBWriteBatch::LevelDBWriteBatch()
: m_writeBatch(adoptPtr(new leveldb::WriteBatch))
{
}
LevelDBWriteBatch::~LevelDBWriteBatch()
{
}
static leveldb::Slice makeSlice(const LevelDBSlice& s)
{
return leveldb::Slice(s.begin(), s.end() - s.begin());
}
void LevelDBWriteBatch::put(const LevelDBSlice& key, const LevelDBSlice& value)
{
m_writeBatch->Put(makeSlice(key), makeSlice(value));
}
void LevelDBWriteBatch::remove(const LevelDBSlice& key)
{
m_writeBatch->Delete(makeSlice(key));
}
void LevelDBWriteBatch::clear()
{
m_writeBatch->Clear();
}
}
#endif