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/*
* Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "SimpleFontData.h"
#include "FontCache.h"
#include "FloatRect.h"
#include "FontDescription.h"
#include <wtf/MathExtras.h>
#include <unicode/uchar.h>
#include <unicode/unorm.h>
#if OS(DARWIN)
#include "WebCoreSystemInterface.h"
#endif
#include <wx/defs.h>
#include <wx/dcscreen.h>
#include <wx/string.h>
#include "fontprops.h"
namespace WebCore
{
void SimpleFontData::platformInit()
{
wxFont *font = m_platformData.font();
if (font && font->IsOk()) {
wxFontProperties props = wxFontProperties(font);
m_fontMetrics.setAscent(props.GetAscent());
m_fontMetrics.setDescent(props.GetDescent());
m_fontMetrics.setXHeight(props.GetXHeight());
m_fontMetrics.setUnitsPerEm(1); // FIXME!
m_fontMetrics.setLineGap(props.GetLineGap());
m_fontMetrics.setLineSpacing(props.GetLineSpacing());
}
m_syntheticBoldOffset = 0.0f;
#if OS(WINDOWS)
m_scriptCache = 0;
m_scriptFontProperties = 0;
m_isSystemFont = false;
#endif
}
void SimpleFontData::platformCharWidthInit()
{
m_avgCharWidth = 0.f;
m_maxCharWidth = 0.f;
initCharWidths();
}
void SimpleFontData::platformDestroy()
{
#if OS(WINDOWS)
if (m_scriptFontProperties) {
delete m_scriptFontProperties;
m_scriptFontProperties = 0;
}
if (m_scriptCache)
ScriptFreeCache(&m_scriptCache);
#endif
}
PassRefPtr<SimpleFontData> SimpleFontData::createScaledFontData(const FontDescription& fontDescription, float scaleFactor) const
{
FontDescription desc = FontDescription(fontDescription);
desc.setSpecifiedSize(scaleFactor * fontDescription.computedSize());
FontPlatformData platformData(desc, desc.family().family());
return SimpleFontData::create(platformData, isCustomFont(), false);
}
bool SimpleFontData::containsCharacters(const UChar* characters, int length) const
{
// FIXME: We will need to implement this to load non-ASCII encoding sites
#if OS(WINDOWS)
return wxFontContainsCharacters(m_platformData.hfont(), characters, length);
#elif OS(DARWIN)
return wxFontContainsCharacters(m_platformData.nsFont(), characters, length);
#endif
return true;
}
void SimpleFontData::determinePitch()
{
if (m_platformData.font() && m_platformData.font()->Ok())
m_treatAsFixedPitch = m_platformData.font()->IsFixedWidth();
else
m_treatAsFixedPitch = false;
}
FloatRect SimpleFontData::platformBoundsForGlyph(Glyph) const
{
return FloatRect();
}
float SimpleFontData::platformWidthForGlyph(Glyph glyph) const
{
#if __WXMSW__
// under Windows / wxMSW we currently always use GDI fonts.
return widthForGDIGlyph(glyph);
#elif OS(DARWIN)
float pointSize = m_platformData.size();
CGAffineTransform m = CGAffineTransformMakeScale(pointSize, pointSize);
CGSize advance;
NSFont* nsfont = (NSFont*)m_platformData.nsFont();
if (!wkGetGlyphTransformedAdvances(m_platformData.cgFont(), nsfont, &m, &glyph, &advance)) {
// LOG_ERROR("Unable to cache glyph widths for %@ %f", [nsfont displayName], pointSize);
advance.width = 0;
}
return advance.width + m_syntheticBoldOffset;
#else
// TODO: fix this! Make GetTextExtents a method of wxFont in 2.9
int width = 10;
GetTextExtent(*m_platformData.font(), (wxChar)glyph, &width, NULL);
return width;
#endif
}
#if OS(WINDOWS)
SCRIPT_FONTPROPERTIES* SimpleFontData::scriptFontProperties() const
{
// AFAICT this is never called even by the Win port anymore.
return 0;
}
void SimpleFontData::initGDIFont()
{
// unused by wx port
}
void SimpleFontData::platformCommonDestroy()
{
// unused by wx port
}
float SimpleFontData::widthForGDIGlyph(Glyph glyph) const
{
HDC hdc = GetDC(0);
HGDIOBJ oldFont = SelectObject(hdc, m_platformData.hfont());
int width;
GetCharWidthI(hdc, glyph, 1, 0, &width);
SelectObject(hdc, oldFont);
ReleaseDC(0, hdc);
return width;
}
#endif
#if OS(DARWIN)
const SimpleFontData* SimpleFontData::getCompositeFontReferenceFontData(NSFont *key) const
{
return 0;
}
#endif
}