| /* |
| * Copyright (C) 2007-2009 Torch Mobile, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "Path.h" |
| |
| #include "AffineTransform.h" |
| #include "FloatRect.h" |
| #include "NotImplemented.h" |
| #include "PlatformPathWinCE.h" |
| #include <wtf/OwnPtr.h> |
| #include <wtf/text/WTFString.h> |
| |
| namespace WebCore { |
| |
| Path::Path() |
| : m_path(new PlatformPath()) |
| { |
| } |
| |
| Path::Path(const Path& other) |
| : m_path(new PlatformPath(*other.m_path)) |
| { |
| } |
| |
| Path::~Path() |
| { |
| delete m_path; |
| } |
| |
| Path& Path::operator=(const Path& other) |
| { |
| if (&other != this) { |
| delete m_path; |
| m_path = new PlatformPath(*other.m_path); |
| } |
| return *this; |
| } |
| |
| bool Path::contains(const FloatPoint& point, WindRule rule) const |
| { |
| return m_path->contains(point, rule); |
| } |
| |
| void Path::translate(const FloatSize& size) |
| { |
| m_path->translate(size); |
| } |
| |
| FloatRect Path::boundingRect() const |
| { |
| return m_path->boundingRect(); |
| } |
| |
| void Path::moveTo(const FloatPoint& point) |
| { |
| m_path->moveTo(point); |
| } |
| |
| void Path::addLineTo(const FloatPoint& point) |
| { |
| m_path->addLineTo(point); |
| } |
| |
| void Path::addQuadCurveTo(const FloatPoint& cp, const FloatPoint& p) |
| { |
| m_path->addQuadCurveTo(cp, p); |
| } |
| |
| void Path::addBezierCurveTo(const FloatPoint& cp1, const FloatPoint& cp2, const FloatPoint& p) |
| { |
| m_path->addBezierCurveTo(cp1, cp2, p); |
| } |
| |
| void Path::addArcTo(const FloatPoint& p1, const FloatPoint& p2, float radius) |
| { |
| m_path->addArcTo(p1, p2, radius); |
| } |
| |
| void Path::closeSubpath() |
| { |
| m_path->closeSubpath(); |
| } |
| |
| void Path::addArc(const FloatPoint& p, float r, float sar, float ear, bool anticlockwise) |
| { |
| m_path->addEllipse(p, r, r, sar, ear, anticlockwise); |
| } |
| |
| void Path::addRect(const FloatRect& r) |
| { |
| m_path->addRect(r); |
| } |
| |
| void Path::addEllipse(const FloatRect& r) |
| { |
| m_path->addEllipse(r); |
| } |
| |
| void Path::clear() |
| { |
| m_path->clear(); |
| } |
| |
| bool Path::isEmpty() const |
| { |
| return m_path->isEmpty(); |
| } |
| |
| void Path::apply(void* info, PathApplierFunction function) const |
| { |
| m_path->apply(info, function); |
| } |
| |
| void Path::transform(const AffineTransform& t) |
| { |
| m_path->transform(t); |
| } |
| |
| FloatRect Path::strokeBoundingRect(StrokeStyleApplier*) const |
| { |
| notImplemented(); |
| return FloatRect(); |
| } |
| |
| bool Path::strokeContains(StrokeStyleApplier*, const FloatPoint&) const |
| { |
| notImplemented(); |
| return false; |
| } |
| |
| bool Path::hasCurrentPoint() const |
| { |
| // Not sure if this is correct. At the meantime, we do what other ports |
| // do. |
| // See https://bugs.webkit.org/show_bug.cgi?id=27266, |
| // https://bugs.webkit.org/show_bug.cgi?id=27187, and |
| // http://trac.webkit.org/changeset/45873 |
| return !isEmpty(); |
| } |
| |
| FloatPoint Path::currentPoint() const |
| { |
| return m_path->lastPoint(); |
| } |
| |
| } // namespace WebCore |