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/*
* Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved.
* Copyright (C) 2008 Eric Seidel <eric@webkit.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Pattern.h"
#include "AffineTransform.h"
#include "GraphicsContext.h"
#include <ApplicationServices/ApplicationServices.h>
#include <wtf/MainThread.h>
#if PLATFORM(MAC) || PLATFORM(CHROMIUM)
#include "WebCoreSystemInterface.h"
#endif
#if PLATFORM(WIN)
#include <WebKitSystemInterface/WebKitSystemInterface.h>
#endif
namespace WebCore {
static void patternCallback(void* info, CGContextRef context)
{
CGImageRef platformImage = static_cast<CGImageRef>(info);
if (!platformImage)
return;
CGRect rect = GraphicsContext(context).roundToDevicePixels(
FloatRect(0, 0, CGImageGetWidth(platformImage), CGImageGetHeight(platformImage)));
CGContextDrawImage(context, rect, platformImage);
}
static void patternReleaseOnMainThreadCallback(void* info)
{
CGImageRelease(static_cast<CGImageRef>(info));
}
static void patternReleaseCallback(void* info)
{
callOnMainThread(patternReleaseOnMainThreadCallback, info);
}
CGPatternRef Pattern::createPlatformPattern(const AffineTransform& userSpaceTransformation) const
{
IntRect tileRect = tileImage()->rect();
AffineTransform patternTransform = userSpaceTransformation * m_patternSpaceTransformation;
patternTransform.scaleNonUniform(1, -1);
patternTransform.translate(0, -tileRect.height());
// If we're repeating in both directions, we can use image-backed patterns
// instead of custom patterns, and avoid tiling-edge pixel cracks.
if (m_repeatX && m_repeatY)
return wkCGPatternCreateWithImageAndTransform(tileImage()->getCGImageRef(), patternTransform, wkPatternTilingConstantSpacing);
// If FLT_MAX should also be used for xStep or yStep, nothing is rendered. Using fractions of FLT_MAX also
// result in nothing being rendered.
// INT_MAX is almost correct, but there seems to be some number wrapping occurring making the fill
// pattern is not filled correctly.
// To make error of floating point less than 0.5, we use the half of the number of mantissa of float (1 << 22).
CGFloat xStep = m_repeatX ? tileRect.width() : (1 << 22);
CGFloat yStep = m_repeatY ? tileRect.height() : (1 << 22);
// The pattern will release the CGImageRef when it's done rendering in patternReleaseCallback
CGImageRef platformImage = CGImageRetain(tileImage()->getCGImageRef());
const CGPatternCallbacks patternCallbacks = { 0, patternCallback, patternReleaseCallback };
return CGPatternCreate(platformImage, tileRect, patternTransform, xStep, yStep, kCGPatternTilingConstantSpacing, TRUE, &patternCallbacks);
}
}