| /* |
| * Copyright (C) 2011 Research In Motion Limited. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifndef LayerRendererSurface_h |
| #define LayerRendererSurface_h |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| |
| #include "FloatRect.h" |
| #include "IntRect.h" |
| #include "IntSize.h" |
| #include "Texture.h" |
| #include "TransformationMatrix.h" |
| |
| namespace WebCore { |
| |
| class LayerCompositingThread; |
| class LayerRenderer; |
| |
| class LayerRendererSurface { |
| WTF_MAKE_NONCOPYABLE(LayerRendererSurface); |
| public: |
| LayerRendererSurface(LayerRenderer*, LayerCompositingThread* owner); |
| ~LayerRendererSurface(); |
| |
| IntSize size() const { return m_size; } |
| |
| FloatRect contentRect() const { return m_contentRect; } |
| void setContentRect(const IntRect&); |
| FloatRect clipRect() const { return m_clipRect; } |
| void setClipRect(const FloatRect& rect) { m_clipRect = rect; } |
| |
| void setDrawTransform(const TransformationMatrix& matrix) { m_drawTransform = matrix; } |
| const TransformationMatrix& drawTransform() const { return m_drawTransform; } |
| void setReplicaDrawTransform(const TransformationMatrix& matrix) { m_replicaDrawTransform = matrix; } |
| const TransformationMatrix& replicaDrawTransform() const { return m_replicaDrawTransform; } |
| |
| FloatRect drawRect() const; |
| |
| bool ensureTexture(); |
| void releaseTexture(); |
| Texture* texture() const { return m_texture.get(); } |
| |
| float drawOpacity() { return m_opacity; } |
| void setDrawOpacity(float opacity) { m_opacity = opacity; } |
| |
| private: |
| RefPtr<Texture> m_texture; |
| |
| FloatRect m_contentRect; |
| FloatRect m_clipRect; |
| |
| TransformationMatrix m_surfaceMatrix; |
| TransformationMatrix m_drawTransform; |
| TransformationMatrix m_replicaDrawTransform; |
| |
| LayerCompositingThread* m_ownerLayer; |
| LayerRenderer* m_layerRenderer; |
| |
| float m_opacity; |
| |
| IntSize m_size; |
| }; |
| |
| } |
| |
| #endif // USE(ACCELERATED_COMPOSITING) |
| |
| #endif // LayerRendererSurface_h |