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/*
Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de)
Copyright (C) 2001 Dirk Mueller <mueller@kde.org>
Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
This class provides all functionality needed for loading images, style sheets and html
pages from the web. It has a memory cache for these objects.
*/
#ifndef Cache_h
#define Cache_h
#include "CachedResource.h"
#include <wtf/HashMap.h>
#include <wtf/HashSet.h>
#include <wtf/Noncopyable.h>
#include <wtf/Vector.h>
#include <wtf/text/StringHash.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class CachedCSSStyleSheet;
class CachedResource;
class CachedResourceLoader;
class KURL;
class ScriptExecutionContext;
class SecurityOrigin;
struct SecurityOriginHash;
// This cache holds subresources used by Web pages: images, scripts, stylesheets, etc.
// The cache keeps a flexible but bounded window of dead resources that grows/shrinks
// depending on the live resource load. Here's an example of cache growth over time,
// with a min dead resource capacity of 25% and a max dead resource capacity of 50%:
// |-----| Dead: -
// |----------| Live: +
// --|----------| Cache boundary: | (objects outside this mark have been evicted)
// --|----------++++++++++|
// -------|-----+++++++++++++++|
// -------|-----+++++++++++++++|+++++
// The behavior of the cache changes in the following way if shouldMakeResourcePurgeableOnEviction
// returns true.
//
// 1. Dead resources in the cache are kept in non-purgeable memory.
// 2. When we prune dead resources, instead of freeing them, we mark their memory as purgeable and
// keep the resources until the kernel reclaims the purgeable memory.
//
// By leaving the in-cache dead resources in dirty resident memory, we decrease the likelihood of
// the kernel claiming that memory and forcing us to refetch the resource (for example when a user
// presses back).
//
// And by having an unbounded number of resource objects using purgeable memory, we can use as much
// memory as is available on the machine. The trade-off here is that the CachedResource object (and
// its member variables) are allocated in non-purgeable TC-malloc'd memory so we would see slightly
// more memory use due to this.
class MemoryCache {
WTF_MAKE_NONCOPYABLE(MemoryCache); WTF_MAKE_FAST_ALLOCATED;
public:
friend MemoryCache* memoryCache();
typedef HashMap<String, CachedResource*> CachedResourceMap;
struct LRUList {
CachedResource* m_head;
CachedResource* m_tail;
LRUList() : m_head(0), m_tail(0) { }
};
struct TypeStatistic {
int count;
int size;
int liveSize;
int decodedSize;
int purgeableSize;
int purgedSize;
TypeStatistic() : count(0), size(0), liveSize(0), decodedSize(0), purgeableSize(0), purgedSize(0) { }
void addResource(CachedResource*);
};
struct Statistics {
TypeStatistic images;
TypeStatistic cssStyleSheets;
TypeStatistic scripts;
TypeStatistic xslStyleSheets;
TypeStatistic fonts;
};
CachedResource* resourceForURL(const KURL&);
bool add(CachedResource* resource);
void remove(CachedResource* resource) { evict(resource); }
static KURL removeFragmentIdentifierIfNeeded(const KURL& originalURL);
void revalidationSucceeded(CachedResource* revalidatingResource, const ResourceResponse&);
void revalidationFailed(CachedResource* revalidatingResource);
// Sets the cache's memory capacities, in bytes. These will hold only approximately,
// since the decoded cost of resources like scripts and stylesheets is not known.
// - minDeadBytes: The maximum number of bytes that dead resources should consume when the cache is under pressure.
// - maxDeadBytes: The maximum number of bytes that dead resources should consume when the cache is not under pressure.
// - totalBytes: The maximum number of bytes that the cache should consume overall.
void setCapacities(unsigned minDeadBytes, unsigned maxDeadBytes, unsigned totalBytes);
// Turn the cache on and off. Disabling the cache will remove all resources from the cache. They may
// still live on if they are referenced by some Web page though.
void setDisabled(bool);
bool disabled() const { return m_disabled; }
void evictResources();
void setPruneEnabled(bool enabled) { m_pruneEnabled = enabled; }
void prune();
void pruneToPercentage(float targetPercentLive);
void setDeadDecodedDataDeletionInterval(double interval) { m_deadDecodedDataDeletionInterval = interval; }
double deadDecodedDataDeletionInterval() const { return m_deadDecodedDataDeletionInterval; }
// Calls to put the cached resource into and out of LRU lists.
void insertInLRUList(CachedResource*);
void removeFromLRUList(CachedResource*);
// Called to adjust the cache totals when a resource changes size.
void adjustSize(bool live, int delta);
// Track decoded resources that are in the cache and referenced by a Web page.
void insertInLiveDecodedResourcesList(CachedResource*);
void removeFromLiveDecodedResourcesList(CachedResource*);
void addToLiveResourcesSize(CachedResource*);
void removeFromLiveResourcesSize(CachedResource*);
static bool shouldMakeResourcePurgeableOnEviction();
static void removeUrlFromCache(ScriptExecutionContext*, const String& urlString);
// Function to collect cache statistics for the caches window in the Safari Debug menu.
Statistics getStatistics();
void resourceAccessed(CachedResource*);
typedef HashSet<RefPtr<SecurityOrigin>, SecurityOriginHash> SecurityOriginSet;
void removeResourcesWithOrigin(SecurityOrigin*);
void getOriginsWithCache(SecurityOriginSet& origins);
unsigned minDeadCapacity() const { return m_minDeadCapacity; }
unsigned maxDeadCapacity() const { return m_maxDeadCapacity; }
unsigned capacity() const { return m_capacity; }
unsigned liveSize() const { return m_liveSize; }
unsigned deadSize() const { return m_deadSize; }
void reportMemoryUsage(MemoryObjectInfo*) const;
private:
MemoryCache();
~MemoryCache(); // Not implemented to make sure nobody accidentally calls delete -- WebCore does not delete singletons.
LRUList* lruListFor(CachedResource*);
#ifndef NDEBUG
void dumpStats();
void dumpLRULists(bool includeLive) const;
#endif
unsigned liveCapacity() const;
unsigned deadCapacity() const;
// pruneDead*() - Flush decoded and encoded data from resources not referenced by Web pages.
// pruneLive*() - Flush decoded data from resources still referenced by Web pages.
void pruneDeadResources(); // Automatically decide how much to prune.
void pruneLiveResources();
void pruneDeadResourcesToPercentage(float prunePercentage); // Prune to % current size
void pruneLiveResourcesToPercentage(float prunePercentage);
void pruneDeadResourcesToSize(unsigned targetSize);
void pruneLiveResourcesToSize(unsigned targetSize);
bool makeResourcePurgeable(CachedResource*);
void evict(CachedResource*);
static void removeUrlFromCacheImpl(ScriptExecutionContext*, const String& urlString);
bool m_disabled; // Whether or not the cache is enabled.
bool m_pruneEnabled;
bool m_inPruneResources;
unsigned m_capacity;
unsigned m_minDeadCapacity;
unsigned m_maxDeadCapacity;
double m_deadDecodedDataDeletionInterval;
unsigned m_liveSize; // The number of bytes currently consumed by "live" resources in the cache.
unsigned m_deadSize; // The number of bytes currently consumed by "dead" resources in the cache.
// Size-adjusted and popularity-aware LRU list collection for cache objects. This collection can hold
// more resources than the cached resource map, since it can also hold "stale" multiple versions of objects that are
// waiting to die when the clients referencing them go away.
Vector<LRUList, 32> m_allResources;
// List just for live resources with decoded data. Access to this list is based off of painting the resource.
LRUList m_liveDecodedResources;
// A URL-based map of all resources that are in the cache (including the freshest version of objects that are currently being
// referenced by a Web page).
HashMap<String, CachedResource*> m_resources;
};
inline bool MemoryCache::shouldMakeResourcePurgeableOnEviction()
{
#if PLATFORM(IOS)
return true;
#else
return false;
#endif
}
// Function to obtain the global cache.
MemoryCache* memoryCache();
}
#endif