blob: 2e960aa6e5cac75e5634e1ed1b643601d71f4cc6 [file] [log] [blame]
/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InjectedScriptCanvasModule_h
#define InjectedScriptCanvasModule_h
#include "InjectedScriptModule.h"
#include "ScriptState.h"
#include <wtf/text/WTFString.h>
namespace WebCore {
class InjectedScriptManager;
class ScriptObject;
#if ENABLE(INSPECTOR)
class InjectedScriptCanvasModule : public InjectedScriptModule {
public:
InjectedScriptCanvasModule();
virtual String source() const;
static InjectedScriptCanvasModule moduleForState(InjectedScriptManager*, ScriptState*);
ScriptObject wrapCanvas2DContext(const ScriptObject&);
#if ENABLE(WEBGL)
ScriptObject wrapWebGLContext(const ScriptObject&);
#endif
void captureFrame(ErrorString*, String*);
void dropTraceLog(ErrorString*, const String&);
void traceLog(ErrorString*, const String&, RefPtr<TypeBuilder::Canvas::TraceLog>*);
void replayTraceLog(ErrorString*, const String&, int, String*);
private:
ScriptObject callWrapContextFunction(const String&, const ScriptObject&);
};
#endif
} // namespace WebCore
#endif // !defined(InjectedScriptCanvasModule_h)