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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ProgressShadowElement.h"
#if ENABLE(PROGRESS_ELEMENT)
#include "HTMLNames.h"
#include "HTMLProgressElement.h"
#include "RenderProgress.h"
namespace WebCore {
using namespace HTMLNames;
ProgressShadowElement::ProgressShadowElement(Document* document)
: HTMLDivElement(HTMLNames::divTag, document)
{
}
HTMLProgressElement* ProgressShadowElement::progressElement() const
{
return toHTMLProgressElement(shadowHost());
}
bool ProgressShadowElement::rendererIsNeeded(const NodeRenderingContext& context)
{
RenderObject* progressRenderer = progressElement()->renderer();
return progressRenderer && !progressRenderer->style()->hasAppearance() && HTMLDivElement::rendererIsNeeded(context);
}
ProgressInnerElement::ProgressInnerElement(Document* document)
: ProgressShadowElement(document)
{
}
PassRefPtr<ProgressInnerElement> ProgressInnerElement::create(Document* document)
{
return adoptRef(new ProgressInnerElement(document));
}
const AtomicString& ProgressInnerElement::shadowPseudoId() const
{
DEFINE_STATIC_LOCAL(AtomicString, pseudId, ("-webkit-progress-inner-element", AtomicString::ConstructFromLiteral));
return pseudId;
}
RenderObject* ProgressInnerElement::createRenderer(RenderArena* arena, RenderStyle*)
{
return new (arena) RenderProgress(this);
}
bool ProgressInnerElement::rendererIsNeeded(const NodeRenderingContext& context)
{
if (progressElement()->hasAuthorShadowRoot())
return HTMLDivElement::rendererIsNeeded(context);
RenderObject* progressRenderer = progressElement()->renderer();
return progressRenderer && !progressRenderer->style()->hasAppearance() && HTMLDivElement::rendererIsNeeded(context);
}
const AtomicString& ProgressBarElement::shadowPseudoId() const
{
DEFINE_STATIC_LOCAL(AtomicString, pseudId, ("-webkit-progress-bar", AtomicString::ConstructFromLiteral));
return pseudId;
}
const AtomicString& ProgressValueElement::shadowPseudoId() const
{
DEFINE_STATIC_LOCAL(AtomicString, pseudId, ("-webkit-progress-value", AtomicString::ConstructFromLiteral));
return pseudId;
}
void ProgressValueElement::setWidthPercentage(double width)
{
setInlineStyleProperty(CSSPropertyWidth, width, CSSPrimitiveValue::CSS_PERCENTAGE);
}
}
#endif