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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InsertionPoint_h
#define InsertionPoint_h
#include "CSSSelectorList.h"
#include "ContentDistributor.h"
#include "ElementShadow.h"
#include "HTMLElement.h"
#include "HTMLNames.h"
#include "ShadowRoot.h"
#include <wtf/Forward.h>
namespace WebCore {
class InsertionPoint : public HTMLElement {
public:
virtual ~InsertionPoint();
bool hasDistribution() const { return !m_distribution.isEmpty(); }
void setDistribution(ContentDistribution& distribution) { m_distribution.swap(distribution); }
void clearDistribution() { m_distribution.clear(); }
bool isShadowBoundary() const;
bool isActive() const;
PassRefPtr<NodeList> getDistributedNodes() const;
virtual const AtomicString& select() const = 0;
virtual bool isSelectValid() = 0;
virtual const CSSSelectorList& selectorList() = 0;
bool resetStyleInheritance() const;
void setResetStyleInheritance(bool);
virtual void attach();
virtual void detach();
virtual bool isInsertionPoint() const OVERRIDE { return true; }
bool shouldUseFallbackElements() const;
size_t indexOf(Node* node) const { return m_distribution.find(node); }
bool contains(const Node* node) const { return m_distribution.contains(const_cast<Node*>(node)) || (node->isShadowRoot() && toShadowRoot(node)->assignedTo() == this); }
size_t size() const { return m_distribution.size(); }
Node* at(size_t index) const { return m_distribution.at(index).get(); }
Node* first() const { return m_distribution.isEmpty() ? 0 : m_distribution.first().get(); }
Node* last() const { return m_distribution.isEmpty() ? 0 : m_distribution.last().get(); }
Node* nextTo(const Node*) const;
Node* previousTo(const Node*) const;
protected:
InsertionPoint(const QualifiedName&, Document*);
virtual bool rendererIsNeeded(const NodeRenderingContext&) OVERRIDE;
virtual void childrenChanged(bool changedByParser, Node* beforeChange, Node* afterChange, int childCountDelta) OVERRIDE;
virtual InsertionNotificationRequest insertedInto(ContainerNode*) OVERRIDE;
virtual void removedFrom(ContainerNode*) OVERRIDE;
private:
ContentDistribution m_distribution;
bool m_shouldResetStyleInheritance : 1;
};
inline bool isInsertionPoint(const Node* node)
{
if (node->isHTMLElement() && toHTMLElement(node)->isInsertionPoint())
return true;
return false;
}
inline InsertionPoint* toInsertionPoint(Node* node)
{
ASSERT(!node || isInsertionPoint(node));
return static_cast<InsertionPoint*>(node);
}
inline const InsertionPoint* toInsertionPoint(const Node* node)
{
ASSERT(!node || isInsertionPoint(node));
return static_cast<const InsertionPoint*>(node);
}
inline bool isActiveInsertionPoint(const Node* node)
{
return isInsertionPoint(node) && toInsertionPoint(node)->isActive();
}
inline bool isLowerEncapsulationBoundary(Node* node)
{
if (!node || !isInsertionPoint(node))
return false;
return toInsertionPoint(node)->isShadowBoundary();
}
inline Node* parentNodeForDistribution(const Node* node)
{
ASSERT(node);
if (Node* parent = node->parentNode()) {
if (isInsertionPoint(parent) && toInsertionPoint(parent)->shouldUseFallbackElements())
return parent->parentNode();
return parent;
}
return 0;
}
inline Element* parentElementForDistribution(const Node* node)
{
if (Node* parent = parentNodeForDistribution(node)) {
if (parent->isElementNode())
return toElement(parent);
}
return 0;
}
inline ElementShadow* shadowOfParentForDistribution(const Node* node)
{
if (!node)
return 0;
if (Element* parent = parentElementForDistribution(node))
return parent->shadow();
return 0;
}
inline InsertionPoint* resolveReprojection(const Node* projectedNode)
{
InsertionPoint* insertionPoint = 0;
const Node* current = projectedNode;
while (true) {
if (ElementShadow* shadow = shadowOfParentForDistribution(current)) {
shadow->ensureDistribution();
if (InsertionPoint* insertedTo = shadow->distributor().findInsertionPointFor(projectedNode)) {
current = insertedTo;
insertionPoint = insertedTo;
continue;
}
}
if (Node* parent = parentNodeForDistribution(current)) {
if (InsertionPoint* insertedTo = parent->isShadowRoot() ? toShadowRoot(parent)->assignedTo() : 0) {
current = insertedTo;
insertionPoint = insertedTo;
continue;
}
}
break;
}
return insertionPoint;
}
} // namespace WebCore
#endif // InsertionPoint_h