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/*
* Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef WebKitCSSShaderValue_h
#define WebKitCSSShaderValue_h
#if ENABLE(CSS_SHADERS)
#include "CSSValue.h"
namespace WebCore {
class CachedResourceLoader;
class StyleCachedShader;
class StyleShader;
class WebKitCSSShaderValue : public CSSValue {
public:
static PassRefPtr<WebKitCSSShaderValue> create(const String& url) { return adoptRef(new WebKitCSSShaderValue(url)); }
~WebKitCSSShaderValue();
StyleCachedShader* cachedShader(CachedResourceLoader*);
StyleShader* cachedOrPendingShader();
String customCssText() const;
void reportDescendantMemoryUsage(MemoryObjectInfo*) const;
private:
WebKitCSSShaderValue(const String& url);
String m_url;
RefPtr<StyleShader> m_shader;
bool m_accessedShader;
};
} // namespace WebCore
#endif // ENABLE(CSS_SHADERS)
#endif // WebKitCSSShaderValue_h