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/*
* CSS Media Query Evaluator
*
* Copyright (C) 2006 Kimmo Kinnunen <kimmo.t.kinnunen@nokia.com>.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "MediaQueryEvaluator.h"
#include "CSSAspectRatioValue.h"
#include "CSSPrimitiveValue.h"
#include "CSSValueKeywords.h"
#include "CSSValueList.h"
#include "Chrome.h"
#include "ChromeClient.h"
#include "DOMWindow.h"
#include "FloatRect.h"
#include "Frame.h"
#include "FrameView.h"
#include "IntRect.h"
#include "MediaFeatureNames.h"
#include "MediaList.h"
#include "MediaQuery.h"
#include "MediaQueryExp.h"
#include "NodeRenderStyle.h"
#include "Page.h"
#include "PlatformScreen.h"
#include "RenderStyle.h"
#include "RenderView.h"
#include "Screen.h"
#include "Settings.h"
#include "StyleResolver.h"
#include <wtf/HashMap.h>
#if ENABLE(3D_RENDERING) && USE(ACCELERATED_COMPOSITING)
#include "RenderLayerCompositor.h"
#endif
namespace WebCore {
using namespace MediaFeatureNames;
enum MediaFeaturePrefix { MinPrefix, MaxPrefix, NoPrefix };
typedef bool (*EvalFunc)(CSSValue*, RenderStyle*, Frame*, MediaFeaturePrefix);
typedef HashMap<AtomicStringImpl*, EvalFunc> FunctionMap;
static FunctionMap* gFunctionMap;
/*
* FIXME: following media features are not implemented: color_index, scan
*
* color_index, min-color-index, max_color_index: It's unknown how to retrieve
* the information if the display mode is indexed
* scan: The "scan" media feature describes the scanning process of
* tv output devices. It's unknown how to retrieve this information from
* the platform
*/
MediaQueryEvaluator::MediaQueryEvaluator(bool mediaFeatureResult)
: m_frame(0)
, m_style(0)
, m_expResult(mediaFeatureResult)
{
}
MediaQueryEvaluator::MediaQueryEvaluator(const String& acceptedMediaType, bool mediaFeatureResult)
: m_mediaType(acceptedMediaType)
, m_frame(0)
, m_style(0)
, m_expResult(mediaFeatureResult)
{
}
MediaQueryEvaluator::MediaQueryEvaluator(const char* acceptedMediaType, bool mediaFeatureResult)
: m_mediaType(acceptedMediaType)
, m_frame(0)
, m_style(0)
, m_expResult(mediaFeatureResult)
{
}
MediaQueryEvaluator::MediaQueryEvaluator(const String& acceptedMediaType, Frame* frame, RenderStyle* style)
: m_mediaType(acceptedMediaType)
, m_frame(frame)
, m_style(style)
, m_expResult(false) // doesn't matter when we have m_frame and m_style
{
}
MediaQueryEvaluator::~MediaQueryEvaluator()
{
}
bool MediaQueryEvaluator::mediaTypeMatch(const String& mediaTypeToMatch) const
{
return mediaTypeToMatch.isEmpty()
|| equalIgnoringCase(mediaTypeToMatch, "all")
|| equalIgnoringCase(mediaTypeToMatch, m_mediaType);
}
bool MediaQueryEvaluator::mediaTypeMatchSpecific(const char* mediaTypeToMatch) const
{
// Like mediaTypeMatch, but without the special cases for "" and "all".
ASSERT(mediaTypeToMatch);
ASSERT(mediaTypeToMatch[0] != '\0');
ASSERT(!equalIgnoringCase(mediaTypeToMatch, String("all")));
return equalIgnoringCase(mediaTypeToMatch, m_mediaType);
}
static bool applyRestrictor(MediaQuery::Restrictor r, bool value)
{
return r == MediaQuery::Not ? !value : value;
}
bool MediaQueryEvaluator::eval(const MediaQuerySet* querySet, StyleResolver* styleResolver) const
{
if (!querySet)
return true;
const Vector<OwnPtr<MediaQuery> >& queries = querySet->queryVector();
if (!queries.size())
return true; // empty query list evaluates to true
// iterate over queries, stop if any of them eval to true (OR semantics)
bool result = false;
for (size_t i = 0; i < queries.size() && !result; ++i) {
MediaQuery* query = queries[i].get();
if (query->ignored())
continue;
if (mediaTypeMatch(query->mediaType())) {
const Vector<OwnPtr<MediaQueryExp> >* exps = query->expressions();
// iterate through expressions, stop if any of them eval to false
// (AND semantics)
size_t j = 0;
for (; j < exps->size(); ++j) {
bool exprResult = eval(exps->at(j).get());
if (styleResolver && exps->at(j)->isViewportDependent())
styleResolver->addViewportDependentMediaQueryResult(exps->at(j).get(), exprResult);
if (!exprResult)
break;
}
// assume true if we are at the end of the list,
// otherwise assume false
result = applyRestrictor(query->restrictor(), exps->size() == j);
} else
result = applyRestrictor(query->restrictor(), false);
}
return result;
}
template<typename T>
bool compareValue(T a, T b, MediaFeaturePrefix op)
{
switch (op) {
case MinPrefix:
return a >= b;
case MaxPrefix:
return a <= b;
case NoPrefix:
return a == b;
}
return false;
}
static bool compareAspectRatioValue(CSSValue* value, int width, int height, MediaFeaturePrefix op)
{
if (value->isAspectRatioValue()) {
CSSAspectRatioValue* aspectRatio = static_cast<CSSAspectRatioValue*>(value);
return compareValue(width * static_cast<int>(aspectRatio->denominatorValue()), height * static_cast<int>(aspectRatio->numeratorValue()), op);
}
return false;
}
#if ENABLE(RESOLUTION_MEDIA_QUERY)
static bool compareResolution(float min, float max, float value, MediaFeaturePrefix op)
{
switch (op) {
case NoPrefix:
// A 'resolution' (without a "min-" or "max-" prefix) query
// never matches a device with non-square pixels.
return value == min && value == max;
case MinPrefix:
return min >= value;
case MaxPrefix:
return max <= value;
}
return false;
}
#endif
static bool numberValue(CSSValue* value, float& result)
{
if (value->isPrimitiveValue()
&& static_cast<CSSPrimitiveValue*>(value)->isNumber()) {
result = static_cast<CSSPrimitiveValue*>(value)->getFloatValue(CSSPrimitiveValue::CSS_NUMBER);
return true;
}
return false;
}
static bool colorMediaFeatureEval(CSSValue* value, RenderStyle*, Frame* frame, MediaFeaturePrefix op)
{
int bitsPerComponent = screenDepthPerComponent(frame->page()->mainFrame()->view());
float number;
if (value)
return numberValue(value, number) && compareValue(bitsPerComponent, static_cast<int>(number), op);
return bitsPerComponent != 0;
}
static bool monochromeMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix op)
{
if (!screenIsMonochrome(frame->page()->mainFrame()->view())) {
if (value) {
float number;
return numberValue(value, number) && compareValue(0, static_cast<int>(number), op);
}
return false;
}
return colorMediaFeatureEval(value, style, frame, op);
}
static bool orientationMediaFeatureEval(CSSValue* value, RenderStyle*, Frame* frame, MediaFeaturePrefix)
{
FrameView* view = frame->view();
int width = view->layoutWidth();
int height = view->layoutHeight();
if (value && value->isPrimitiveValue()) {
const int id = static_cast<CSSPrimitiveValue*>(value)->getIdent();
if (width > height) // Square viewport is portrait.
return CSSValueLandscape == id;
return CSSValuePortrait == id;
}
// Expression (orientation) evaluates to true if width and height >= 0.
return height >= 0 && width >= 0;
}
static bool aspect_ratioMediaFeatureEval(CSSValue* value, RenderStyle*, Frame* frame, MediaFeaturePrefix op)
{
if (value) {
FrameView* view = frame->view();
return compareAspectRatioValue(value, view->layoutWidth(), view->layoutHeight(), op);
}
// ({,min-,max-}aspect-ratio)
// assume if we have a device, its aspect ratio is non-zero
return true;
}
static bool device_aspect_ratioMediaFeatureEval(CSSValue* value, RenderStyle*, Frame* frame, MediaFeaturePrefix op)
{
if (value) {
FloatRect sg = screenRect(frame->page()->mainFrame()->view());
return compareAspectRatioValue(value, static_cast<int>(sg.width()), static_cast<int>(sg.height()), op);
}
// ({,min-,max-}device-aspect-ratio)
// assume if we have a device, its aspect ratio is non-zero
return true;
}
static bool device_pixel_ratioMediaFeatureEval(CSSValue *value, RenderStyle*, Frame* frame, MediaFeaturePrefix op)
{
// FIXME: Possible handle other media types than 'screen' and 'print'.
float deviceScaleFactor = 0;
// This checks the actual media type applied to the document, and we know
// this method only got called if this media type matches the one defined
// in the query. Thus, if if the document's media type is "print", the
// media type of the query will either be "print" or "all".
String mediaType = frame->view()->mediaType();
if (equalIgnoringCase(mediaType, "screen"))
deviceScaleFactor = frame->page()->deviceScaleFactor();
else if (equalIgnoringCase(mediaType, "print")) {
// The resolution of images while printing should not depend on the dpi
// of the screen. Until we support proper ways of querying this info
// we use 300px which is considered minimum for current printers.
deviceScaleFactor = 3.125; // 300dpi / 96dpi;
}
if (!value)
return !!deviceScaleFactor;
return value->isPrimitiveValue() && compareValue(deviceScaleFactor, static_cast<CSSPrimitiveValue*>(value)->getFloatValue(), op);
}
static bool resolutionMediaFeatureEval(CSSValue* value, RenderStyle*, Frame* frame, MediaFeaturePrefix op)
{
#if ENABLE(RESOLUTION_MEDIA_QUERY)
// The DPI below is dots per CSS inch and thus not device inch. The
// functions should respect this.
//
// For square pixels, it is simply the device scale factor (dppx) times 96,
// per definition.
//
// The device scale factor is a predefined value which is calculated per
// device given the preferred distance in arms length (considered one arms
// length for desktop computers and usually 0.6 arms length for phones).
//
// The value can be calculated as follows (rounded to quarters):
// round((deviceDotsPerInch * distanceInArmsLength / 96) * 4) / 4.
// Example (mid-range resolution phone):
// round((244 * 0.6 / 96) * 4) / 4 = 1.5
// Example (high-range resolution laptop):
// round((220 * 1.0 / 96) * 4) / 4 = 2.0
float horiDPI;
float vertDPI;
// This checks the actual media type applied to the document, and we know
// this method only got called if this media type matches the one defined
// in the query. Thus, if if the document's media type is "print", the
// media type of the query will either be "print" or "all".
String mediaType = frame->view()->mediaType();
if (equalIgnoringCase(mediaType, "screen")) {
Screen* screen = frame->document()->domWindow()->screen();
horiDPI = screen->horizontalDPI();
vertDPI = screen->verticalDPI();
} else if (equalIgnoringCase(mediaType, "print")) {
// The resolution of images while printing should not depend on the dpi
// of the screen. Until we support proper ways of querying this info
// we use 300px which is considered minimum for current printers.
horiDPI = vertDPI = 300;
} else {
// FIXME: Possible handle other media types than 'screen' and 'print'.
// For now, do not match.
return false;
}
float leastDenseDPI = std::min(horiDPI, vertDPI);
float mostDenseDPI = std::max(horiDPI, vertDPI);
// According to spec, (resolution) will evaluate to true if (resolution:x)
// will evaluate to true for a value x other than zero or zero followed by
// a valid unit identifier (i.e., other than 0, 0dpi, 0dpcm, or 0dppx.),
// which is always the case. But the spec special cases 'resolution' to
// never matches a device with non-square pixels.
if (!value) {
ASSERT(op == NoPrefix);
return leastDenseDPI == mostDenseDPI;
}
if (!value->isPrimitiveValue())
return false;
// http://dev.w3.org/csswg/css3-values/#resolution defines resolution as a
// dimension, which contains a number (decimal point allowed), not just an
// integer. Also, http://dev.w3.org/csswg/css3-values/#numeric-types says
// "CSS theoretically supports infinite precision and infinite ranges for
// all value types;
CSSPrimitiveValue* rawValue = static_cast<CSSPrimitiveValue*>(value);
if (rawValue->isDotsPerPixel()) {
// http://dev.w3.org/csswg/css3-values/#absolute-lengths recommends
// "that the pixel unit refer to the whole number of device pixels that
// best approximates the reference pixel". We compare with 3 decimal
// points, which aligns with current device-pixel-ratio's in use.
float leastDenseDensity = floorf(leastDenseDPI * 1000 / 96) / 1000;
float mostDenseDensity = floorf(leastDenseDPI * 1000 / 96) / 1000;
float testedDensity = rawValue->getFloatValue(CSSPrimitiveValue::CSS_DPPX);
return compareResolution(leastDenseDensity, mostDenseDensity, testedDensity, op);
}
if (rawValue->isDotsPerInch()) {
unsigned testedDensity = rawValue->getFloatValue(CSSPrimitiveValue::CSS_DPI);
return compareResolution(leastDenseDPI, mostDenseDPI, testedDensity, op);
}
// http://dev.w3.org/csswg/css3-values/#absolute-lengths recommends "that
// the pixel unit refer to the whole number of device pixels that best
// approximates the reference pixel".
float leastDenseDPCM = roundf(leastDenseDPI / 2.54); // (2.54 cm/in)
float mostDenseDPCM = roundf(mostDenseDPI / 2.54);
if (rawValue->isDotsPerCentimeter()) {
float testedDensity = rawValue->getFloatValue(CSSPrimitiveValue::CSS_DPCM);
return compareResolution(leastDenseDPCM, mostDenseDPCM, testedDensity, op);
}
#else
UNUSED_PARAM(value);
UNUSED_PARAM(frame);
UNUSED_PARAM(op);
#endif
return false;
}
static bool gridMediaFeatureEval(CSSValue* value, RenderStyle*, Frame*, MediaFeaturePrefix op)
{
// if output device is bitmap, grid: 0 == true
// assume we have bitmap device
float number;
if (value && numberValue(value, number))
return compareValue(static_cast<int>(number), 0, op);
return false;
}
static bool computeLength(CSSValue* value, bool strict, RenderStyle* style, RenderStyle* rootStyle, int& result)
{
if (!value->isPrimitiveValue())
return false;
CSSPrimitiveValue* primitiveValue = static_cast<CSSPrimitiveValue*>(value);
if (primitiveValue->isNumber()) {
result = primitiveValue->getIntValue();
return !strict || !result;
}
if (primitiveValue->isLength()) {
result = primitiveValue->computeLength<int>(style, rootStyle);
return true;
}
return false;
}
static bool device_heightMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix op)
{
if (value) {
FloatRect sg = screenRect(frame->page()->mainFrame()->view());
RenderStyle* rootStyle = frame->document()->documentElement()->renderStyle();
int length;
long height = sg.height();
InspectorInstrumentation::applyScreenHeightOverride(frame, &height);
return computeLength(value, !frame->document()->inQuirksMode(), style, rootStyle, length) && compareValue(static_cast<int>(height), length, op);
}
// ({,min-,max-}device-height)
// assume if we have a device, assume non-zero
return true;
}
static bool device_widthMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix op)
{
if (value) {
FloatRect sg = screenRect(frame->page()->mainFrame()->view());
RenderStyle* rootStyle = frame->document()->documentElement()->renderStyle();
int length;
long width = sg.width();
InspectorInstrumentation::applyScreenWidthOverride(frame, &width);
return computeLength(value, !frame->document()->inQuirksMode(), style, rootStyle, length) && compareValue(static_cast<int>(width), length, op);
}
// ({,min-,max-}device-width)
// assume if we have a device, assume non-zero
return true;
}
static bool heightMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix op)
{
FrameView* view = frame->view();
if (value) {
RenderStyle* rootStyle = frame->document()->documentElement()->renderStyle();
int length;
return computeLength(value, !frame->document()->inQuirksMode(), style, rootStyle, length) && compareValue(view->layoutHeight(), length, op);
}
return view->layoutHeight() != 0;
}
static bool widthMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix op)
{
FrameView* view = frame->view();
if (value) {
RenderStyle* rootStyle = frame->document()->documentElement()->renderStyle();
int length;
return computeLength(value, !frame->document()->inQuirksMode(), style, rootStyle, length) && compareValue(view->layoutWidth(), length, op);
}
return view->layoutWidth() != 0;
}
// rest of the functions are trampolines which set the prefix according to the media feature expression used
static bool min_colorMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return colorMediaFeatureEval(value, style, frame, MinPrefix);
}
static bool max_colorMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return colorMediaFeatureEval(value, style, frame, MaxPrefix);
}
static bool min_monochromeMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return monochromeMediaFeatureEval(value, style, frame, MinPrefix);
}
static bool max_monochromeMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return monochromeMediaFeatureEval(value, style, frame, MaxPrefix);
}
static bool min_aspect_ratioMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return aspect_ratioMediaFeatureEval(value, style, frame, MinPrefix);
}
static bool max_aspect_ratioMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return aspect_ratioMediaFeatureEval(value, style, frame, MaxPrefix);
}
static bool min_device_aspect_ratioMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return device_aspect_ratioMediaFeatureEval(value, style, frame, MinPrefix);
}
static bool max_device_aspect_ratioMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return device_aspect_ratioMediaFeatureEval(value, style, frame, MaxPrefix);
}
static bool min_device_pixel_ratioMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return device_pixel_ratioMediaFeatureEval(value, style, frame, MinPrefix);
}
static bool max_device_pixel_ratioMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return device_pixel_ratioMediaFeatureEval(value, style, frame, MaxPrefix);
}
static bool min_heightMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return heightMediaFeatureEval(value, style, frame, MinPrefix);
}
static bool max_heightMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return heightMediaFeatureEval(value, style, frame, MaxPrefix);
}
static bool min_widthMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return widthMediaFeatureEval(value, style, frame, MinPrefix);
}
static bool max_widthMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return widthMediaFeatureEval(value, style, frame, MaxPrefix);
}
static bool min_device_heightMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return device_heightMediaFeatureEval(value, style, frame, MinPrefix);
}
static bool max_device_heightMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return device_heightMediaFeatureEval(value, style, frame, MaxPrefix);
}
static bool min_device_widthMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return device_widthMediaFeatureEval(value, style, frame, MinPrefix);
}
static bool max_device_widthMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return device_widthMediaFeatureEval(value, style, frame, MaxPrefix);
}
static bool min_resolutionMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return resolutionMediaFeatureEval(value, style, frame, MinPrefix);
}
static bool max_resolutionMediaFeatureEval(CSSValue* value, RenderStyle* style, Frame* frame, MediaFeaturePrefix)
{
return resolutionMediaFeatureEval(value, style, frame, MaxPrefix);
}
static bool animationMediaFeatureEval(CSSValue* value, RenderStyle*, Frame*, MediaFeaturePrefix op)
{
if (value) {
float number;
return numberValue(value, number) && compareValue(1, static_cast<int>(number), op);
}
return true;
}
static bool transitionMediaFeatureEval(CSSValue* value, RenderStyle*, Frame*, MediaFeaturePrefix op)
{
if (value) {
float number;
return numberValue(value, number) && compareValue(1, static_cast<int>(number), op);
}
return true;
}
static bool transform_2dMediaFeatureEval(CSSValue* value, RenderStyle*, Frame*, MediaFeaturePrefix op)
{
if (value) {
float number;
return numberValue(value, number) && compareValue(1, static_cast<int>(number), op);
}
return true;
}
static bool transform_3dMediaFeatureEval(CSSValue* value, RenderStyle*, Frame* frame, MediaFeaturePrefix op)
{
bool returnValueIfNoParameter;
int have3dRendering;
#if ENABLE(3D_RENDERING)
bool threeDEnabled = false;
#if USE(ACCELERATED_COMPOSITING)
if (RenderView* view = frame->contentRenderer())
threeDEnabled = view->compositor()->canRender3DTransforms();
#endif
returnValueIfNoParameter = threeDEnabled;
have3dRendering = threeDEnabled ? 1 : 0;
#else
UNUSED_PARAM(frame);
returnValueIfNoParameter = false;
have3dRendering = 0;
#endif
if (value) {
float number;
return numberValue(value, number) && compareValue(have3dRendering, static_cast<int>(number), op);
}
return returnValueIfNoParameter;
}
static bool view_modeMediaFeatureEval(CSSValue* value, RenderStyle*, Frame* frame, MediaFeaturePrefix op)
{
UNUSED_PARAM(op);
if (!value)
return true;
const int viewModeCSSKeywordID = static_cast<CSSPrimitiveValue*>(value)->getIdent();
const Page::ViewMode viewMode = frame->page()->viewMode();
bool result = false;
switch (viewMode) {
case Page::ViewModeWindowed:
result = viewModeCSSKeywordID == CSSValueWindowed;
break;
case Page::ViewModeFloating:
result = viewModeCSSKeywordID == CSSValueFloating;
break;
case Page::ViewModeFullscreen:
result = viewModeCSSKeywordID == CSSValueFullscreen;
break;
case Page::ViewModeMaximized:
result = viewModeCSSKeywordID == CSSValueMaximized;
break;
case Page::ViewModeMinimized:
result = viewModeCSSKeywordID == CSSValueMinimized;
break;
default:
result = false;
break;
}
return result;
}
enum PointerDeviceType { TouchPointer, MousePointer, NoPointer, UnknownPointer };
static PointerDeviceType leastCapablePrimaryPointerDeviceType(Frame* frame)
{
if (frame->settings()->deviceSupportsTouch())
return TouchPointer;
// FIXME: We should also try to determine if we know we have a mouse.
// When we do this, we'll also need to differentiate between known not to
// have mouse or touch screen (NoPointer) and unknown (UnknownPointer).
// We could also take into account other preferences like accessibility
// settings to decide which of the available pointers should be considered
// "primary".
return UnknownPointer;
}
static bool hoverMediaFeatureEval(CSSValue* value, RenderStyle*, Frame* frame, MediaFeaturePrefix)
{
PointerDeviceType pointer = leastCapablePrimaryPointerDeviceType(frame);
// If we're on a port that hasn't explicitly opted into providing pointer device information
// (or otherwise can't be confident in the pointer hardware available), then behave exactly
// as if this feature feature isn't supported.
if (pointer == UnknownPointer)
return false;
float number = 1;
if (value) {
if (!numberValue(value, number))
return false;
}
return (pointer == NoPointer && !number)
|| (pointer == TouchPointer && !number)
|| (pointer == MousePointer && number == 1);
}
static bool pointerMediaFeatureEval(CSSValue* value, RenderStyle*, Frame* frame, MediaFeaturePrefix)
{
PointerDeviceType pointer = leastCapablePrimaryPointerDeviceType(frame);
// If we're on a port that hasn't explicitly opted into providing pointer device information
// (or otherwise can't be confident in the pointer hardware available), then behave exactly
// as if this feature feature isn't supported.
if (pointer == UnknownPointer)
return false;
if (!value)
return pointer != NoPointer;
if (!value->isPrimitiveValue())
return false;
const int id = static_cast<CSSPrimitiveValue*>(value)->getIdent();
return (pointer == NoPointer && id == CSSValueNone)
|| (pointer == TouchPointer && id == CSSValueCoarse)
|| (pointer == MousePointer && id == CSSValueFine);
}
static void createFunctionMap()
{
// Create the table.
gFunctionMap = new FunctionMap;
#define ADD_TO_FUNCTIONMAP(name, str) \
gFunctionMap->set(name##MediaFeature.impl(), name##MediaFeatureEval);
CSS_MEDIAQUERY_NAMES_FOR_EACH_MEDIAFEATURE(ADD_TO_FUNCTIONMAP);
#undef ADD_TO_FUNCTIONMAP
}
bool MediaQueryEvaluator::eval(const MediaQueryExp* expr) const
{
if (!m_frame || !m_style)
return m_expResult;
if (!expr->isValid())
return false;
if (!gFunctionMap)
createFunctionMap();
// call the media feature evaluation function. Assume no prefix
// and let trampoline functions override the prefix if prefix is
// used
EvalFunc func = gFunctionMap->get(expr->mediaFeature().impl());
if (func)
return func(expr->value(), m_style.get(), m_frame, NoPrefix);
return false;
}
} // namespace