blob: 95f618fe19829fc01be725e3e32810d5d8a4d20e [file] [log] [blame]
/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef V8DOMWindowShell_h
#define V8DOMWindowShell_h
#include "DOMWrapperWorld.h"
#include "ScopedPersistent.h"
#include "SecurityOrigin.h"
#include "V8PerContextData.h"
#include "WrapperTypeInfo.h"
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/text/AtomicString.h>
namespace WebCore {
class DOMWindow;
class Frame;
class HTMLDocument;
// V8WindowShell represents all the per-global object state for a Frame that
// persist between navigations.
class V8DOMWindowShell {
public:
static PassOwnPtr<V8DOMWindowShell> create(Frame*, PassRefPtr<DOMWrapperWorld>);
v8::Persistent<v8::Context> context() const { return m_context.get(); }
// Update document object of the frame.
void updateDocument();
void namedItemAdded(HTMLDocument*, const AtomicString&);
void namedItemRemoved(HTMLDocument*, const AtomicString&);
// Update the security origin of a document
// (e.g., after setting docoument.domain).
void updateSecurityOrigin();
bool isContextInitialized() { return !m_context.isEmpty(); }
bool isGlobalInitialized() { return !m_global.isEmpty(); }
v8::Persistent<v8::Context> createNewContext(v8::Handle<v8::Object> global, int extensionGroup, int worldId);
bool initializeIfNeeded();
void updateDocumentWrapper(v8::Handle<v8::Object> wrapper);
void clearForNavigation();
void clearForClose();
void destroyGlobal();
V8PerContextData* perContextData() { return m_perContextData.get(); }
DOMWrapperWorld* world() { return m_world.get(); }
// Returns the isolated world associated with
// v8::Context::GetEntered(). Because worlds are isolated, the entire
// JavaScript call stack should be from the same isolated world.
// Returns 0 if the entered context is from the main world.
//
// FIXME: Consider edge cases with DOM mutation events that might
// violate this invariant.
//
// FIXME: This is poorly named after the deletion of isolated contexts.
static V8DOMWindowShell* getEntered()
{
if (!DOMWrapperWorld::isolatedWorldsExist())
return 0;
if (!v8::Context::InContext())
return 0;
return enteredIsolatedWorldContext();
}
void destroyIsolatedShell();
private:
V8DOMWindowShell(Frame*, PassRefPtr<DOMWrapperWorld>);
void disposeContext(bool weak = false);
void setSecurityToken();
// The JavaScript wrapper for the document object is cached on the global
// object for fast access. UpdateDocumentProperty sets the wrapper
// for the current document on the global object. ClearDocumentProperty
// deletes the document wrapper from the global object.
void updateDocumentProperty();
void clearDocumentProperty();
void createContext();
bool installDOMWindow();
static V8DOMWindowShell* enteredIsolatedWorldContext();
Frame* m_frame;
RefPtr<DOMWrapperWorld> m_world;
OwnPtr<V8PerContextData> m_perContextData;
ScopedPersistent<v8::Context> m_context;
ScopedPersistent<v8::Object> m_global;
ScopedPersistent<v8::Object> m_document;
};
} // namespace WebCore
#endif // V8DOMWindowShell_h