blob: f35ba87f0b9201261e33e0dbf39af59578a9bc00 [file] [log] [blame]
/*
This file is part of the WebKit open source project.
This file has been generated by generate-bindings.pl. DO NOT MODIFY!
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include "V8Float64Array.h"
#include "BindingState.h"
#include "ContextFeatures.h"
#include "ExceptionCode.h"
#include "Frame.h"
#include "RuntimeEnabledFeatures.h"
#include "V8ArrayBufferView.h"
#include "V8ArrayBufferViewCustom.h"
#include "V8Binding.h"
#include "V8DOMWrapper.h"
#include "V8Float32Array.h"
#include "V8Int32Array.h"
#include <wtf/Float32Array.h>
#include <wtf/Float64Array.h>
#include <wtf/GetPtr.h>
#include <wtf/Int32Array.h>
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/UnusedParam.h>
namespace WebCore {
WrapperTypeInfo V8Float64Array::info = { V8Float64Array::GetTemplate, V8Float64Array::derefObject, 0, 0, V8Float64Array::installPerContextPrototypeProperties, &V8ArrayBufferView::info, WrapperTypeObjectPrototype };
namespace Float64ArrayV8Internal {
template <typename T> void V8_USE(T) { }
static v8::Handle<v8::Value> fooCallback(const v8::Arguments& args)
{
INC_STATS("DOM.Float64Array.foo");
if (args.Length() < 1)
return throwNotEnoughArgumentsError(args.GetIsolate());
Float64Array* imp = V8Float64Array::toNative(args.Holder());
EXCEPTION_BLOCK(Float32Array*, array, V8Float32Array::HasInstance(MAYBE_MISSING_PARAMETER(args, 0, DefaultIsUndefined)) ? V8Float32Array::toNative(v8::Handle<v8::Object>::Cast(MAYBE_MISSING_PARAMETER(args, 0, DefaultIsUndefined))) : 0);
return toV8(imp->foo(array), args.Holder(), args.GetIsolate());
}
static v8::Handle<v8::Value> setCallback(const v8::Arguments& args)
{
INC_STATS("DOM.Float64Array.set");
return setWebGLArrayHelper<Float64Array, V8Float64Array>(args);
}
} // namespace Float64ArrayV8Internal
v8::Handle<v8::Value> toV8(Float64Array* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
{
if (!impl)
return v8NullWithCheck(isolate);
v8::Handle<v8::Object> wrapper = V8Float64Array::wrap(impl, creationContext, isolate);
if (!wrapper.IsEmpty())
wrapper->SetIndexedPropertiesToExternalArrayData(impl->baseAddress(), v8::kExternalDoubleArray, impl->length());
return wrapper;
}
static const V8DOMConfiguration::BatchedCallback V8Float64ArrayCallbacks[] = {
{"set", Float64ArrayV8Internal::setCallback},
};
v8::Handle<v8::Value> V8Float64Array::constructorCallback(const v8::Arguments& args)
{
INC_STATS("DOM.Float64Array.Contructor");
return constructWebGLArray<Float64Array, V8Float64Array, double>(args, &info, v8::kExternalDoubleArray);
}
static v8::Persistent<v8::FunctionTemplate> ConfigureV8Float64ArrayTemplate(v8::Persistent<v8::FunctionTemplate> desc)
{
desc->ReadOnlyPrototype();
v8::Local<v8::Signature> defaultSignature;
defaultSignature = V8DOMConfiguration::configureTemplate(desc, "Float64Array", V8ArrayBufferView::GetTemplate(), V8Float64Array::internalFieldCount,
0, 0,
V8Float64ArrayCallbacks, WTF_ARRAY_LENGTH(V8Float64ArrayCallbacks));
UNUSED_PARAM(defaultSignature); // In some cases, it will not be used.
desc->SetCallHandler(V8Float64Array::constructorCallback);
v8::Local<v8::ObjectTemplate> instance = desc->InstanceTemplate();
v8::Local<v8::ObjectTemplate> proto = desc->PrototypeTemplate();
UNUSED_PARAM(instance); // In some cases, it will not be used.
UNUSED_PARAM(proto); // In some cases, it will not be used.
// Custom Signature 'foo'
const int fooArgc = 1;
v8::Handle<v8::FunctionTemplate> fooArgv[fooArgc] = { V8Float32Array::GetRawTemplate() };
v8::Handle<v8::Signature> fooSignature = v8::Signature::New(desc, fooArgc, fooArgv);
proto->Set(v8::String::NewSymbol("foo"), v8::FunctionTemplate::New(Float64ArrayV8Internal::fooCallback, v8Undefined(), fooSignature));
// Custom toString template
desc->Set(v8::String::NewSymbol("toString"), V8PerIsolateData::current()->toStringTemplate());
return desc;
}
v8::Persistent<v8::FunctionTemplate> V8Float64Array::GetRawTemplate()
{
V8PerIsolateData* data = V8PerIsolateData::current();
V8PerIsolateData::TemplateMap::iterator result = data->rawTemplateMap().find(&info);
if (result != data->rawTemplateMap().end())
return result->value;
v8::HandleScope handleScope;
v8::Persistent<v8::FunctionTemplate> templ = createRawTemplate();
data->rawTemplateMap().add(&info, templ);
return templ;
}
v8::Persistent<v8::FunctionTemplate> V8Float64Array::GetTemplate()
{
V8PerIsolateData* data = V8PerIsolateData::current();
V8PerIsolateData::TemplateMap::iterator result = data->templateMap().find(&info);
if (result != data->templateMap().end())
return result->value;
v8::HandleScope handleScope;
v8::Persistent<v8::FunctionTemplate> templ =
ConfigureV8Float64ArrayTemplate(GetRawTemplate());
data->templateMap().add(&info, templ);
return templ;
}
bool V8Float64Array::HasInstance(v8::Handle<v8::Value> value)
{
return GetRawTemplate()->HasInstance(value);
}
v8::Handle<v8::Object> V8Float64Array::wrapSlow(PassRefPtr<Float64Array> impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
{
v8::Handle<v8::Object> wrapper;
ASSERT(static_cast<void*>(static_cast<ArrayBufferView*>(impl.get())) == static_cast<void*>(impl.get()));
// Please don't add any more uses of this variable.
Document* deprecatedDocument = 0;
UNUSED_PARAM(deprecatedDocument);
v8::Handle<v8::Context> context;
if (!creationContext.IsEmpty() && creationContext->CreationContext() != v8::Context::GetCurrent()) {
// For performance, we enter the context only if the currently running context
// is different from the context that we are about to enter.
context = v8::Local<v8::Context>::New(creationContext->CreationContext());
ASSERT(!context.IsEmpty());
context->Enter();
}
wrapper = V8DOMWrapper::instantiateV8Object(deprecatedDocument, &info, impl.get());
if (!context.IsEmpty())
context->Exit();
if (UNLIKELY(wrapper.IsEmpty()))
return wrapper;
installPerContextProperties(wrapper, impl.get());
v8::Persistent<v8::Object> wrapperHandle = V8DOMWrapper::setJSWrapperForDOMObject(impl, wrapper, isolate);
if (!hasDependentLifetime)
wrapperHandle.MarkIndependent();
return wrapper;
}
void V8Float64Array::derefObject(void* object)
{
static_cast<Float64Array*>(object)->deref();
}
} // namespace WebCore