blob: 304ee6801066d3ff359303d2acd32145a0b388b3 [file] [log] [blame]
/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com>
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef WebDOMFloat64Array_h
#define WebDOMFloat64Array_h
#include <WebDOMArrayBufferView.h>
#include <WebDOMString.h>
namespace WTF {
class Float64Array;
};
class WebDOMFloat32Array;
class WebDOMInt32Array;
class WebDOMFloat64Array : public WebDOMArrayBufferView {
public:
WebDOMFloat64Array();
explicit WebDOMFloat64Array(WTF::Float64Array*);
virtual ~WebDOMFloat64Array() { }
WebDOMInt32Array foo(const WebDOMFloat32Array& array);
WTF::Float64Array* impl() const;
};
WTF::Float64Array* toWebCore(const WebDOMFloat64Array&);
WebDOMFloat64Array toWebKit(WTF::Float64Array*);
#endif