blob: 2c4506116e5291d47298517f56c5db15db300e01 [file] [log] [blame]
/*
* Copyright (C) 2009, 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ScriptState.h"
#include "Frame.h"
#include "JSDOMWindowBase.h"
#include "Node.h"
#include "Page.h"
#include "WorkerContext.h"
#include "WorkerScriptController.h"
#include <heap/StrongInlines.h>
#include <interpreter/CallFrame.h>
#include <runtime/JSGlobalObject.h>
#if ENABLE(WORKERS)
#include "JSWorkerContext.h"
#endif
namespace WebCore {
ScriptStateProtectedPtr::~ScriptStateProtectedPtr()
{
}
ScriptStateProtectedPtr::ScriptStateProtectedPtr(ScriptState* scriptState)
: m_globalObject(scriptState->globalData(), scriptState->lexicalGlobalObject())
{
}
ScriptState* ScriptStateProtectedPtr::get() const
{
if (m_globalObject)
return const_cast<JSC::JSGlobalObject*>(m_globalObject.get())->globalExec();
return 0;
}
DOMWindow* domWindowFromScriptState(ScriptState* scriptState)
{
JSC::JSGlobalObject* globalObject = scriptState->lexicalGlobalObject();
if (!globalObject->inherits(&JSDOMWindowBase::s_info))
return 0;
return JSC::jsCast<JSDOMWindowBase*>(globalObject)->impl();
}
ScriptExecutionContext* scriptExecutionContextFromScriptState(ScriptState* scriptState)
{
JSC::JSGlobalObject* globalObject = scriptState->lexicalGlobalObject();
if (!globalObject->inherits(&JSDOMGlobalObject::s_info))
return 0;
return JSC::jsCast<JSDOMGlobalObject*>(globalObject)->scriptExecutionContext();
}
bool evalEnabled(ScriptState* scriptState)
{
JSC::JSGlobalObject* globalObject = scriptState->lexicalGlobalObject();
return globalObject->evalEnabled();
}
void setEvalEnabled(ScriptState* scriptState, bool enabled)
{
JSC::JSGlobalObject* globalObject = scriptState->lexicalGlobalObject();
return globalObject->setEvalEnabled(enabled);
}
ScriptState* mainWorldScriptState(Frame* frame)
{
if (!frame)
return 0;
JSDOMWindowShell* shell = frame->script()->windowShell(mainThreadNormalWorld());
return shell->window()->globalExec();
}
ScriptState* scriptStateFromNode(DOMWrapperWorld* world, Node* node)
{
if (!node)
return 0;
Document* document = node->document();
if (!document)
return 0;
Frame* frame = document->frame();
if (!frame)
return 0;
if (!frame->script()->canExecuteScripts(NotAboutToExecuteScript))
return 0;
return frame->script()->globalObject(world)->globalExec();
}
ScriptState* scriptStateFromPage(DOMWrapperWorld* world, Page* page)
{
return page->mainFrame()->script()->globalObject(world)->globalExec();
}
#if ENABLE(WORKERS)
ScriptState* scriptStateFromWorkerContext(WorkerContext* workerContext)
{
return workerContext->script()->workerContextWrapper()->globalExec();
}
#endif
}