blob: 275b0777e5b8a9020e894cc886075fa6e7c34986 [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2010 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef HTMLLabelElement_h
#define HTMLLabelElement_h
#include "core/html/HTMLElement.h"
#include "core/html/LabelableElement.h"
namespace WebCore {
class HTMLLabelElement FINAL : public HTMLElement {
public:
static PassRefPtr<HTMLLabelElement> create(Document&);
LabelableElement* control();
HTMLFormElement* form() const;
virtual bool willRespondToMouseClickEvents() OVERRIDE;
private:
explicit HTMLLabelElement(Document&);
bool isInInteractiveContent(Node*) const;
virtual bool rendererIsFocusable() const OVERRIDE;
virtual bool isInteractiveContent() const OVERRIDE;
virtual void accessKeyAction(bool sendMouseEvents);
// Overridden to update the hover/active state of the corresponding control.
virtual void setActive(bool = true) OVERRIDE;
virtual void setHovered(bool = true) OVERRIDE;
// Overridden to either click() or focus() the corresponding control.
virtual void defaultEventHandler(Event*);
virtual void focus(bool restorePreviousSelection, FocusDirection) OVERRIDE;
};
inline bool isHTMLLabelElement(const Node* node)
{
return node->hasTagName(HTMLNames::labelTag);
}
inline bool isHTMLLabelElement(const Element* element)
{
return element->hasTagName(HTMLNames::labelTag);
}
DEFINE_NODE_TYPE_CASTS(HTMLLabelElement, hasTagName(HTMLNames::labelTag));
} //namespace
#endif