| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef RecordingImageBufferSurface_h |
| #define RecordingImageBufferSurface_h |
| |
| #include "platform/graphics/ImageBufferSurface.h" |
| #include "public/platform/WebThread.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "wtf/LinkedStack.h" |
| #include "wtf/OwnPtr.h" |
| #include "wtf/RefPtr.h" |
| |
| class SkPicture; |
| class SkPictureRecorder; |
| class RecordingImageBufferSurfaceTest; |
| |
| namespace blink { |
| |
| class ImageBuffer; |
| |
| class RecordingImageBufferFallbackSurfaceFactory { |
| public: |
| virtual PassOwnPtr<ImageBufferSurface> createSurface(const IntSize&, OpacityMode) = 0; |
| virtual ~RecordingImageBufferFallbackSurfaceFactory() { } |
| }; |
| |
| class PLATFORM_EXPORT RecordingImageBufferSurface : public ImageBufferSurface { |
| WTF_MAKE_NONCOPYABLE(RecordingImageBufferSurface); WTF_MAKE_FAST_ALLOCATED; |
| public: |
| RecordingImageBufferSurface(const IntSize&, PassOwnPtr<RecordingImageBufferFallbackSurfaceFactory> fallbackFactory, OpacityMode = NonOpaque); |
| virtual ~RecordingImageBufferSurface(); |
| |
| // Implementation of ImageBufferSurface interfaces |
| virtual SkCanvas* canvas() const override; |
| virtual PassRefPtr<SkPicture> getPicture() override; |
| virtual void willDrawVideo() override; |
| virtual bool isValid() const override { return true; } |
| virtual void willAccessPixels() override; |
| virtual void finalizeFrame(const FloatRect&) override; |
| virtual void didClearCanvas() override; |
| virtual void setImageBuffer(ImageBuffer*) override; |
| virtual PassRefPtr<SkImage> newImageSnapshot() const; |
| |
| // Passthroughs to fallback surface |
| virtual const SkBitmap& bitmap() override; |
| virtual bool restore() override; |
| virtual WebLayer* layer() const override; |
| virtual bool isAccelerated() const override; |
| virtual Platform3DObject getBackingTexture() const override; |
| virtual bool cachedBitmapEnabled() const override; |
| virtual const SkBitmap& cachedBitmap() const override; |
| virtual void invalidateCachedBitmap() override; |
| virtual void updateCachedBitmapIfNeeded() override; |
| virtual void setIsHidden(bool) override; |
| |
| private: |
| struct StateRec { |
| public: |
| SkMatrix m_ctm; |
| // FIXME: handle transferring non-rectangular clip to the new frame, crbug.com/392614 |
| SkIRect m_clip; |
| }; |
| typedef LinkedStack<StateRec> StateStack; |
| friend class ::RecordingImageBufferSurfaceTest; // for unit testing |
| void fallBackToRasterCanvas(); |
| bool initializeCurrentFrame(); |
| bool finalizeFrameInternal(); |
| |
| // saves current clip and transform matrix of canvas |
| bool saveState(SkCanvas*, StateStack*); |
| // we should make sure that we can transfer state in saveState |
| void setCurrentState(SkCanvas*, StateStack*); |
| |
| OwnPtr<SkPictureRecorder> m_currentFrame; |
| RefPtr<SkPicture> m_previousFrame; |
| OwnPtr<ImageBufferSurface> m_fallbackSurface; |
| ImageBuffer* m_imageBuffer; |
| int m_initialSaveCount; |
| bool m_frameWasCleared; |
| OwnPtr<RecordingImageBufferFallbackSurfaceFactory> m_fallbackFactory; |
| }; |
| |
| } // namespace blink |
| |
| #endif |