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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GraphicsTypes3D_h
#define GraphicsTypes3D_h
#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/khronos/GLES2/gl2ext.h"
#include "wtf/Forward.h"
#include <stdint.h>
typedef unsigned Platform3DObject;
// WebGL-specific enums
const unsigned GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL = 0x821A;
const unsigned GC3D_UNPACK_FLIP_Y_WEBGL = 0x9240;
const unsigned GC3D_UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
const unsigned GC3D_CONTEXT_LOST_WEBGL = 0x9242;
const unsigned GC3D_UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
const unsigned GC3D_BROWSER_DEFAULT_WEBGL = 0x9244;
// GL_CHROMIUM_flipy
const unsigned GC3D_UNPACK_FLIP_Y_CHROMIUM = 0x9240;
// GL_CHROMIUM_copy_texture
const unsigned GC3D_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM = 0x9241;
const unsigned GC3D_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM = 0x9242;
// GL_AMD_compressed_ATC_texture
const unsigned GC3D_COMPRESSED_ATC_RGB_AMD = 0x8C92;
const unsigned GC3D_COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93;
const unsigned GC3D_COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE;
// GL_CHROMIUM_gpu_memory_buffer_image
const unsigned GC3D_MAP_CHROMIUM = 0x78F1;
const unsigned GC3D_SCANOUT_CHROMIUM = 0x78F2;
#endif