| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef GraphicsTypes3D_h |
| #define GraphicsTypes3D_h |
| |
| #include "third_party/khronos/GLES2/gl2.h" |
| #include "third_party/khronos/GLES2/gl2ext.h" |
| #include "wtf/Forward.h" |
| #include <stdint.h> |
| |
| typedef unsigned Platform3DObject; |
| |
| // WebGL-specific enums |
| const unsigned GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL = 0x821A; |
| const unsigned GC3D_UNPACK_FLIP_Y_WEBGL = 0x9240; |
| const unsigned GC3D_UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; |
| const unsigned GC3D_CONTEXT_LOST_WEBGL = 0x9242; |
| const unsigned GC3D_UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; |
| const unsigned GC3D_BROWSER_DEFAULT_WEBGL = 0x9244; |
| |
| // GL_CHROMIUM_flipy |
| const unsigned GC3D_UNPACK_FLIP_Y_CHROMIUM = 0x9240; |
| |
| // GL_CHROMIUM_copy_texture |
| const unsigned GC3D_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM = 0x9241; |
| const unsigned GC3D_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM = 0x9242; |
| |
| // GL_AMD_compressed_ATC_texture |
| const unsigned GC3D_COMPRESSED_ATC_RGB_AMD = 0x8C92; |
| const unsigned GC3D_COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93; |
| const unsigned GC3D_COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE; |
| |
| // GL_CHROMIUM_gpu_memory_buffer_image |
| const unsigned GC3D_MAP_CHROMIUM = 0x78F1; |
| const unsigned GC3D_SCANOUT_CHROMIUM = 0x78F2; |
| |
| #endif |