| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BitmapPattern_h |
| #define BitmapPattern_h |
| |
| #include "platform/graphics/BitmapPatternBase.h" |
| |
| namespace blink { |
| |
| class PLATFORM_EXPORT BitmapPattern : public BitmapPatternBase { |
| public: |
| static PassRefPtr<BitmapPattern> create(PassRefPtr<Image> tileImage, RepeatMode repeatMode) |
| { |
| return adoptRef(new BitmapPattern(tileImage, repeatMode)); |
| } |
| |
| virtual ~BitmapPattern() { } |
| |
| protected: |
| virtual PassRefPtr<SkShader> createShader() override; |
| |
| virtual SkImageInfo getBitmapInfo() override; |
| virtual void drawBitmapToCanvas(SkCanvas&, SkPaint&) override; |
| |
| private: |
| BitmapPattern(PassRefPtr<Image>, RepeatMode); |
| |
| RefPtr<NativeImageSkia> m_tileImage; |
| }; |
| |
| } // namespace |
| |
| #endif |