| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DoublePoint_h |
| #define DoublePoint_h |
| |
| #include "platform/geometry/DoubleSize.h" |
| #include "platform/geometry/FloatPoint.h" |
| #include "platform/geometry/IntPoint.h" |
| |
| namespace blink { |
| |
| class PLATFORM_EXPORT DoublePoint { |
| public: |
| DoublePoint() |
| : m_x(0) |
| , m_y(0) |
| { |
| } |
| DoublePoint(double x, double y) |
| : m_x(x) |
| , m_y(y) |
| { |
| } |
| DoublePoint(const IntPoint& p) |
| : m_x(p.x()) |
| , m_y(p.y()) |
| { |
| } |
| DoublePoint(const FloatPoint& p) |
| : m_x(p.x()) |
| , m_y(p.y()) |
| { |
| } |
| |
| explicit DoublePoint(const DoubleSize& size) |
| : m_x(size.width()), m_y(size.height()) |
| { |
| } |
| |
| DoublePoint expandedTo(int x, int y) const |
| { |
| return DoublePoint(m_x > x ? m_x : x, m_y > y ? m_y : y); |
| } |
| |
| DoublePoint shrunkTo(int x, int y) const |
| { |
| return DoublePoint(m_x < x ? m_x : x, m_y < y ? m_y : y); |
| } |
| |
| double x() const { return m_x; } |
| double y() const { return m_y; } |
| |
| private: |
| double m_x, m_y; |
| }; |
| |
| inline bool operator==(const DoublePoint& a, const DoublePoint& b) |
| { |
| return a.x() == b.x() && a.y() == b.y(); |
| } |
| |
| inline bool operator!=(const DoublePoint& a, const DoublePoint& b) |
| { |
| return a.x() != b.x() || a.y() != b.y(); |
| } |
| |
| inline DoublePoint operator+(const DoublePoint& a, const DoubleSize& b) |
| { |
| return DoublePoint(a.x() + b.width(), a.y() + b.height()); |
| } |
| |
| inline DoubleSize operator-(const DoublePoint& a, const DoublePoint& b) |
| { |
| return DoubleSize(a.x() - b.x(), a.y() - b.y()); |
| } |
| |
| inline DoublePoint operator-(const DoublePoint& a) |
| { |
| return DoublePoint(-a.x(), -a.y()); |
| } |
| |
| inline IntPoint flooredIntPoint(const DoublePoint& p) |
| { |
| return IntPoint(clampTo<int>(floor(p.x())), clampTo<int>(floor(p.y()))); |
| } |
| |
| inline FloatPoint toFloatPoint(const DoublePoint& a) |
| { |
| return FloatPoint(a.x(), a.y()); |
| } |
| |
| inline DoubleSize toDoubleSize(const DoublePoint& a) |
| { |
| return DoubleSize(a.x(), a.y()); |
| } |
| |
| } |
| |
| #endif |