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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#import <Cocoa/Cocoa.h>
#include <gtest/gtest.h>
#include "WebInputEvent.h"
#include "WebInputEventFactory.h"
#include "core/events/KeyboardEvent.h"
#include "platform/WindowsKeyboardCodes.h"
using blink::WebInputEventFactory;
using blink::WebKeyboardEvent;
namespace {
struct KeyMappingEntry {
int macKeyCode;
unichar character;
int windowsKeyCode;
};
NSEvent* BuildFakeKeyEvent(NSUInteger keyCode, unichar character, NSUInteger modifierFlags)
{
NSString* string = [NSString stringWithCharacters:&character length:1];
return [NSEvent keyEventWithType:NSKeyDown
location:NSZeroPoint
modifierFlags:modifierFlags
timestamp:0.0
windowNumber:0
context:nil
characters:string
charactersIgnoringModifiers:string
isARepeat:NO
keyCode:keyCode];
}
} // namespace
// Test that arrow keys don't have numpad modifier set.
TEST(WebInputEventFactoryTestMac, ArrowKeyNumPad)
{
// Left
NSEvent* macEvent = BuildFakeKeyEvent(0x7B, NSLeftArrowFunctionKey, NSNumericPadKeyMask);
WebKeyboardEvent webEvent = WebInputEventFactory::keyboardEvent(macEvent);
EXPECT_EQ(0, webEvent.modifiers);
// Right
macEvent = BuildFakeKeyEvent(0x7C, NSRightArrowFunctionKey, NSNumericPadKeyMask);
webEvent = WebInputEventFactory::keyboardEvent(macEvent);
EXPECT_EQ(0, webEvent.modifiers);
// Down
macEvent = BuildFakeKeyEvent(0x7D, NSDownArrowFunctionKey, NSNumericPadKeyMask);
webEvent = WebInputEventFactory::keyboardEvent(macEvent);
EXPECT_EQ(0, webEvent.modifiers);
// Up
macEvent = BuildFakeKeyEvent(0x7E, NSUpArrowFunctionKey, NSNumericPadKeyMask);
webEvent = WebInputEventFactory::keyboardEvent(macEvent);
EXPECT_EQ(0, webEvent.modifiers);
}
// Test that numpad keys get mapped correctly.
TEST(WebInputEventFactoryTestMac, NumPadMapping)
{
KeyMappingEntry table[] =
{
{65, '.', VK_DECIMAL},
{67, '*', VK_MULTIPLY},
{69, '+', VK_ADD},
{71, NSClearLineFunctionKey, VK_CLEAR},
{75, '/', VK_DIVIDE},
{76, 3, VK_RETURN},
{78, '-', VK_SUBTRACT},
{81, '=', VK_OEM_PLUS},
{82, '0', VK_NUMPAD0},
{83, '1', VK_NUMPAD1},
{84, '2', VK_NUMPAD2},
{85, '3', VK_NUMPAD3},
{86, '4', VK_NUMPAD4},
{87, '5', VK_NUMPAD5},
{88, '6', VK_NUMPAD6},
{89, '7', VK_NUMPAD7},
{91, '8', VK_NUMPAD8},
{92, '9', VK_NUMPAD9},
};
for (size_t i = 0; i < arraysize(table); ++i) {
NSEvent* macEvent = BuildFakeKeyEvent(table[i].macKeyCode, table[i].character, 0);
WebKeyboardEvent webEvent = WebInputEventFactory::keyboardEvent(macEvent);
EXPECT_EQ(table[i].windowsKeyCode, webEvent.windowsKeyCode);
}
}