blob: 9ff02c4d8badc7c7ded8417b033585e20791d8a6 [file] [log] [blame]
/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGPathSegListSource_h
#define SVGPathSegListSource_h
#include "core/svg/SVGPathSeg.h"
#include "core/svg/SVGPathSegList.h"
#include "core/svg/SVGPathSource.h"
#include "platform/geometry/FloatPoint.h"
#include "wtf/PassOwnPtr.h"
#include "wtf/RefPtr.h"
namespace WebCore {
class SVGPathSegListSource : public SVGPathSource {
public:
static PassOwnPtr<SVGPathSegListSource> create(const SVGPathSegList& pathSegList)
{
return adoptPtr(new SVGPathSegListSource(pathSegList));
}
private:
SVGPathSegListSource(const SVGPathSegList&);
virtual bool hasMoreData() const;
virtual bool moveToNextToken() { return true; }
virtual bool parseSVGSegmentType(SVGPathSegType&);
virtual SVGPathSegType nextCommand(SVGPathSegType);
virtual bool parseMoveToSegment(FloatPoint&);
virtual bool parseLineToSegment(FloatPoint&);
virtual bool parseLineToHorizontalSegment(float&);
virtual bool parseLineToVerticalSegment(float&);
virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&);
virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&);
virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&);
virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint&);
virtual bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPoint&);
const SVGPathSegList& m_pathSegList;
RefPtr<SVGPathSeg> m_segment;
int m_itemCurrent;
int m_itemEnd;
};
} // namespace WebCore
#endif // SVGPathSegListSource_h