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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/inspector/PageRuntimeAgent.h"
#include "bindings/core/v8/DOMWrapperWorld.h"
#include "bindings/core/v8/ScriptController.h"
#include "bindings/core/v8/ScriptState.h"
#include "core/frame/FrameConsole.h"
#include "core/frame/LocalFrame.h"
#include "core/inspector/InjectedScript.h"
#include "core/inspector/InjectedScriptManager.h"
#include "core/inspector/InspectorPageAgent.h"
#include "core/inspector/InstrumentingAgents.h"
#include "core/page/Page.h"
#include "platform/weborigin/SecurityOrigin.h"
namespace blink {
PageRuntimeAgent::PageRuntimeAgent(InjectedScriptManager* injectedScriptManager, ScriptDebugServer* scriptDebugServer, Page* page, InspectorPageAgent* pageAgent)
: InspectorRuntimeAgent(injectedScriptManager, scriptDebugServer)
, m_inspectedPage(page)
, m_pageAgent(pageAgent)
, m_mainWorldContextCreated(false)
{
}
PageRuntimeAgent::~PageRuntimeAgent()
{
#if !ENABLE(OILPAN)
m_instrumentingAgents->setPageRuntimeAgent(0);
#endif
}
void PageRuntimeAgent::trace(Visitor* visitor)
{
visitor->trace(m_inspectedPage);
visitor->trace(m_pageAgent);
InspectorRuntimeAgent::trace(visitor);
}
void PageRuntimeAgent::init()
{
m_instrumentingAgents->setPageRuntimeAgent(this);
}
void PageRuntimeAgent::enable(ErrorString* errorString)
{
if (m_enabled)
return;
InspectorRuntimeAgent::enable(errorString);
// Only report existing contexts if the page did commit load, otherwise we may
// unintentionally initialize contexts in the frames which may trigger some listeners
// that are expected to be triggered only after the load is committed, see http://crbug.com/131623
if (m_mainWorldContextCreated)
reportExecutionContextCreation();
}
void PageRuntimeAgent::didClearDocumentOfWindowObject(LocalFrame* frame)
{
m_mainWorldContextCreated = true;
if (!m_enabled)
return;
ASSERT(m_frontend);
if (frame == m_inspectedPage->mainFrame()) {
m_scriptStateToId.clear();
m_frontend->executionContextsCleared();
}
String frameId = m_pageAgent->frameId(frame);
addExecutionContextToFrontend(ScriptState::forMainWorld(frame), true, "", frameId);
}
void PageRuntimeAgent::didCreateIsolatedContext(LocalFrame* frame, ScriptState* scriptState, SecurityOrigin* origin)
{
if (!m_enabled)
return;
ASSERT(m_frontend);
String frameId = m_pageAgent->frameId(frame);
addExecutionContextToFrontend(scriptState, false, origin->toRawString(), frameId);
}
InjectedScript PageRuntimeAgent::injectedScriptForEval(ErrorString* errorString, const int* executionContextId)
{
if (!executionContextId) {
ScriptState* scriptState = ScriptState::forMainWorld(m_inspectedPage->deprecatedLocalMainFrame());
InjectedScript result = injectedScriptManager()->injectedScriptFor(scriptState);
if (result.isEmpty())
*errorString = "Internal error: main world execution context not found.";
return result;
}
InjectedScript injectedScript = injectedScriptManager()->injectedScriptForId(*executionContextId);
if (injectedScript.isEmpty())
*errorString = "Execution context with given id not found.";
return injectedScript;
}
void PageRuntimeAgent::muteConsole()
{
FrameConsole::mute();
}
void PageRuntimeAgent::unmuteConsole()
{
FrameConsole::unmute();
}
void PageRuntimeAgent::reportExecutionContextCreation()
{
Vector<std::pair<ScriptState*, SecurityOrigin*> > isolatedContexts;
for (Frame* frame = m_inspectedPage->mainFrame(); frame; frame = frame->tree().traverseNext()) {
if (!frame->isLocalFrame())
continue;
LocalFrame* localFrame = toLocalFrame(frame);
if (!localFrame->script().canExecuteScripts(NotAboutToExecuteScript))
continue;
String frameId = m_pageAgent->frameId(localFrame);
ScriptState* scriptState = ScriptState::forMainWorld(localFrame);
addExecutionContextToFrontend(scriptState, true, "", frameId);
localFrame->script().collectIsolatedContexts(isolatedContexts);
if (isolatedContexts.isEmpty())
continue;
for (size_t i = 0; i< isolatedContexts.size(); i++)
addExecutionContextToFrontend(isolatedContexts[i].first, false, isolatedContexts[i].second->toRawString(), frameId);
isolatedContexts.clear();
}
}
void PageRuntimeAgent::frameWindowDiscarded(LocalDOMWindow* window)
{
Vector<RefPtr<ScriptState> > scriptStatesToRemove;
for (ScriptStateToId::iterator it = m_scriptStateToId.begin(); it != m_scriptStateToId.end(); ++it) {
RefPtr<ScriptState> scriptState = it->key;
if (scriptState->contextIsEmpty() || window == scriptState->domWindow()) {
scriptStatesToRemove.append(scriptState);
m_frontend->executionContextDestroyed(it->value);
}
}
m_scriptStateToId.removeAll(scriptStatesToRemove);
}
} // namespace blink