| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ThreadState_h |
| #define ThreadState_h |
| |
| #include "wtf/HashSet.h" |
| #include "wtf/ThreadSpecific.h" |
| #include "wtf/Threading.h" |
| |
| namespace WebCore { |
| |
| class ThreadState { |
| public: |
| // Initialize threading infrastructure. Should be called from the main |
| // thread. |
| static void init(intptr_t* startOfStack); |
| static void shutdown(); |
| |
| // Associate ThreadState object with the current thread. After this |
| // call thread can start using the garbage collected heap infrastructure. |
| // It also has to periodically check for safepoints. |
| static void attach(intptr_t* startOfStack); |
| |
| // Disassociate attached ThreadState from the current thread. The thread |
| // can no longer use the garbage collected heap after this call. |
| static void detach(); |
| |
| static ThreadState* current() { return **s_threadSpecific; } |
| static ThreadState* mainThreadState() |
| { |
| return reinterpret_cast<ThreadState*>(s_mainThreadStateStorage); |
| } |
| |
| static bool isMainThread() { return current() == mainThreadState(); } |
| |
| inline void checkThread() const |
| { |
| ASSERT(m_thread == currentThread()); |
| } |
| |
| private: |
| explicit ThreadState(intptr_t* startOfStack); |
| ~ThreadState(); |
| |
| typedef HashSet<ThreadState*> AttachedThreadStateSet; |
| static AttachedThreadStateSet& attachedThreads(); |
| |
| static WTF::ThreadSpecific<ThreadState*>* s_threadSpecific; |
| |
| // We can't create a static member of type ThreadState here |
| // because it will introduce global constructor and destructor. |
| // We would like to manage lifetime of the ThreadState attached |
| // to the main thread explicitly instead and still use normal |
| // constructor and destructor for the ThreadState class. |
| // For this we reserve static storage for the main ThreadState |
| // and lazily construct ThreadState in it using placement new. |
| static uint8_t s_mainThreadStateStorage[]; |
| |
| ThreadIdentifier m_thread; |
| intptr_t* m_startOfStack; |
| }; |
| |
| } |
| |
| #endif // ThreadState_h |