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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ThreadState_h
#define ThreadState_h
#include "wtf/HashSet.h"
#include "wtf/ThreadSpecific.h"
#include "wtf/Threading.h"
namespace WebCore {
class ThreadState {
public:
// Initialize threading infrastructure. Should be called from the main
// thread.
static void init(intptr_t* startOfStack);
static void shutdown();
// Associate ThreadState object with the current thread. After this
// call thread can start using the garbage collected heap infrastructure.
// It also has to periodically check for safepoints.
static void attach(intptr_t* startOfStack);
// Disassociate attached ThreadState from the current thread. The thread
// can no longer use the garbage collected heap after this call.
static void detach();
static ThreadState* current() { return **s_threadSpecific; }
static ThreadState* mainThreadState()
{
return reinterpret_cast<ThreadState*>(s_mainThreadStateStorage);
}
static bool isMainThread() { return current() == mainThreadState(); }
inline void checkThread() const
{
ASSERT(m_thread == currentThread());
}
private:
explicit ThreadState(intptr_t* startOfStack);
~ThreadState();
typedef HashSet<ThreadState*> AttachedThreadStateSet;
static AttachedThreadStateSet& attachedThreads();
static WTF::ThreadSpecific<ThreadState*>* s_threadSpecific;
// We can't create a static member of type ThreadState here
// because it will introduce global constructor and destructor.
// We would like to manage lifetime of the ThreadState attached
// to the main thread explicitly instead and still use normal
// constructor and destructor for the ThreadState class.
// For this we reserve static storage for the main ThreadState
// and lazily construct ThreadState in it using placement new.
static uint8_t s_mainThreadStateStorage[];
ThreadIdentifier m_thread;
intptr_t* m_startOfStack;
};
}
#endif // ThreadState_h