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/*
* Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/html/shadow/TextControlInnerElements.h"
#include "HTMLNames.h"
#include "bindings/v8/ScriptController.h"
#include "core/dom/Document.h"
#include "core/dom/EventNames.h"
#include "core/dom/MouseEvent.h"
#include "core/dom/TextEvent.h"
#include "core/dom/TextEventInputType.h"
#include "core/html/HTMLInputElement.h"
#include "core/html/shadow/ShadowElementNames.h"
#include "core/page/EventHandler.h"
#include "core/page/Frame.h"
#include "core/page/SpeechInput.h"
#include "core/page/SpeechInputEvent.h"
#include "core/rendering/RenderSearchField.h"
#include "core/rendering/RenderTextControl.h"
#include "core/rendering/RenderView.h"
namespace WebCore {
using namespace HTMLNames;
TextControlInnerContainer::TextControlInnerContainer(Document* document)
: HTMLDivElement(divTag, document)
{
}
PassRefPtr<TextControlInnerContainer> TextControlInnerContainer::create(Document* document)
{
return adoptRef(new TextControlInnerContainer(document));
}
RenderObject* TextControlInnerContainer::createRenderer(RenderStyle*)
{
return new RenderTextControlInnerContainer(this);
}
TextControlInnerElement::TextControlInnerElement(Document* document)
: HTMLDivElement(divTag, document)
{
setHasCustomStyleCallbacks();
}
PassRefPtr<TextControlInnerElement> TextControlInnerElement::create(Document* document)
{
return adoptRef(new TextControlInnerElement(document));
}
PassRefPtr<RenderStyle> TextControlInnerElement::customStyleForRenderer()
{
RenderTextControlSingleLine* parentRenderer = toRenderTextControlSingleLine(shadowHost()->renderer());
return parentRenderer->createInnerBlockStyle(parentRenderer->style());
}
// ---------------------------
inline TextControlInnerTextElement::TextControlInnerTextElement(Document* document)
: HTMLDivElement(divTag, document)
{
setHasCustomStyleCallbacks();
}
PassRefPtr<TextControlInnerTextElement> TextControlInnerTextElement::create(Document* document)
{
return adoptRef(new TextControlInnerTextElement(document));
}
void TextControlInnerTextElement::defaultEventHandler(Event* event)
{
// FIXME: In the future, we should add a way to have default event listeners.
// Then we would add one to the text field's inner div, and we wouldn't need this subclass.
// Or possibly we could just use a normal event listener.
if (event->isBeforeTextInsertedEvent() || event->type() == eventNames().webkitEditableContentChangedEvent) {
Element* shadowAncestor = shadowHost();
// A TextControlInnerTextElement can have no host if its been detached,
// but kept alive by an EditCommand. In this case, an undo/redo can
// cause events to be sent to the TextControlInnerTextElement. To
// prevent an infinite loop, we must check for this case before sending
// the event up the chain.
if (shadowAncestor)
shadowAncestor->defaultEventHandler(event);
}
if (!event->defaultHandled())
HTMLDivElement::defaultEventHandler(event);
}
RenderObject* TextControlInnerTextElement::createRenderer(RenderStyle*)
{
return new RenderTextControlInnerBlock(this);
}
PassRefPtr<RenderStyle> TextControlInnerTextElement::customStyleForRenderer()
{
RenderTextControl* parentRenderer = toRenderTextControl(shadowHost()->renderer());
return parentRenderer->createInnerTextStyle(parentRenderer->style());
}
// ----------------------------
inline SearchFieldDecorationElement::SearchFieldDecorationElement(Document* document)
: HTMLDivElement(divTag, document)
{
}
PassRefPtr<SearchFieldDecorationElement> SearchFieldDecorationElement::create(Document* document)
{
RefPtr<SearchFieldDecorationElement> element = adoptRef(new SearchFieldDecorationElement(document));
element->setAttribute(idAttr, ShadowElementNames::searchDecoration());
return element.release();
}
const AtomicString& SearchFieldDecorationElement::part() const
{
DEFINE_STATIC_LOCAL(AtomicString, resultsDecorationId, ("-webkit-search-results-decoration", AtomicString::ConstructFromLiteral));
DEFINE_STATIC_LOCAL(AtomicString, decorationId, ("-webkit-search-decoration", AtomicString::ConstructFromLiteral));
Element* host = shadowHost();
if (!host)
return resultsDecorationId;
if (host->hasTagName(inputTag)) {
if (toHTMLInputElement(host)->maxResults() < 0)
return decorationId;
return resultsDecorationId;
}
return resultsDecorationId;
}
void SearchFieldDecorationElement::defaultEventHandler(Event* event)
{
// On mousedown, focus the search field
HTMLInputElement* input = toHTMLInputElement(shadowHost());
if (input && event->type() == eventNames().mousedownEvent && event->isMouseEvent() && toMouseEvent(event)->button() == LeftButton) {
input->focus();
input->select();
RenderSearchField* renderer = toRenderSearchField(input->renderer());
event->setDefaultHandled();
}
if (!event->defaultHandled())
HTMLDivElement::defaultEventHandler(event);
}
bool SearchFieldDecorationElement::willRespondToMouseClickEvents()
{
return true;
}
// ----------------------------
inline SearchFieldCancelButtonElement::SearchFieldCancelButtonElement(Document* document)
: HTMLDivElement(divTag, document)
, m_capturing(false)
{
}
PassRefPtr<SearchFieldCancelButtonElement> SearchFieldCancelButtonElement::create(Document* document)
{
RefPtr<SearchFieldCancelButtonElement> element = adoptRef(new SearchFieldCancelButtonElement(document));
element->setPart(AtomicString("-webkit-search-cancel-button", AtomicString::ConstructFromLiteral));
element->setAttribute(idAttr, ShadowElementNames::clearButton());
return element.release();
}
void SearchFieldCancelButtonElement::detach(const AttachContext& context)
{
if (m_capturing) {
if (Frame* frame = document()->frame())
frame->eventHandler()->setCapturingMouseEventsNode(0);
}
HTMLDivElement::detach(context);
}
void SearchFieldCancelButtonElement::defaultEventHandler(Event* event)
{
// If the element is visible, on mouseup, clear the value, and set selection
RefPtr<HTMLInputElement> input(toHTMLInputElement(shadowHost()));
if (!input || input->isDisabledOrReadOnly()) {
if (!event->defaultHandled())
HTMLDivElement::defaultEventHandler(event);
return;
}
if (event->type() == eventNames().mousedownEvent && event->isMouseEvent() && toMouseEvent(event)->button() == LeftButton) {
if (renderer() && renderer()->visibleToHitTesting()) {
if (Frame* frame = document()->frame()) {
frame->eventHandler()->setCapturingMouseEventsNode(this);
m_capturing = true;
}
}
input->focus();
input->select();
event->setDefaultHandled();
}
if (event->type() == eventNames().mouseupEvent && event->isMouseEvent() && toMouseEvent(event)->button() == LeftButton) {
if (m_capturing) {
if (Frame* frame = document()->frame()) {
frame->eventHandler()->setCapturingMouseEventsNode(0);
m_capturing = false;
}
if (hovered()) {
String oldValue = input->value();
input->setValueForUser("");
input->onSearch();
event->setDefaultHandled();
}
}
}
if (!event->defaultHandled())
HTMLDivElement::defaultEventHandler(event);
}
bool SearchFieldCancelButtonElement::willRespondToMouseClickEvents()
{
const HTMLInputElement* input = toHTMLInputElement(shadowHost());
if (input && !input->isDisabledOrReadOnly())
return true;
return HTMLDivElement::willRespondToMouseClickEvents();
}
// ----------------------------
#if ENABLE(INPUT_SPEECH)
inline InputFieldSpeechButtonElement::InputFieldSpeechButtonElement(Document* document)
: HTMLDivElement(divTag, document)
, m_capturing(false)
, m_state(Idle)
, m_listenerId(0)
{
}
InputFieldSpeechButtonElement::~InputFieldSpeechButtonElement()
{
SpeechInput* speech = speechInput();
if (speech && m_listenerId) { // Could be null when page is unloading.
if (m_state != Idle)
speech->cancelRecognition(m_listenerId);
speech->unregisterListener(m_listenerId);
}
}
PassRefPtr<InputFieldSpeechButtonElement> InputFieldSpeechButtonElement::create(Document* document)
{
RefPtr<InputFieldSpeechButtonElement> element = adoptRef(new InputFieldSpeechButtonElement(document));
element->setPart(AtomicString("-webkit-input-speech-button", AtomicString::ConstructFromLiteral));
return element.release();
}
void InputFieldSpeechButtonElement::defaultEventHandler(Event* event)
{
// For privacy reasons, only allow clicks directly coming from the user.
if (!ScriptController::processingUserGesture()) {
HTMLDivElement::defaultEventHandler(event);
return;
}
// The call to focus() below dispatches a focus event, and an event handler in the page might
// remove the input element from DOM. To make sure it remains valid until we finish our work
// here, we take a temporary reference.
RefPtr<HTMLInputElement> input(toHTMLInputElement(shadowHost()));
if (!input || input->isDisabledOrReadOnly()) {
if (!event->defaultHandled())
HTMLDivElement::defaultEventHandler(event);
return;
}
// On mouse down, select the text and set focus.
if (event->type() == eventNames().mousedownEvent && event->isMouseEvent() && toMouseEvent(event)->button() == LeftButton) {
if (renderer() && renderer()->visibleToHitTesting()) {
if (Frame* frame = document()->frame()) {
frame->eventHandler()->setCapturingMouseEventsNode(this);
m_capturing = true;
}
}
RefPtr<InputFieldSpeechButtonElement> holdRefButton(this);
input->focus();
input->select();
event->setDefaultHandled();
}
// On mouse up, release capture cleanly.
if (event->type() == eventNames().mouseupEvent && event->isMouseEvent() && toMouseEvent(event)->button() == LeftButton) {
if (m_capturing && renderer() && renderer()->visibleToHitTesting()) {
if (Frame* frame = document()->frame()) {
frame->eventHandler()->setCapturingMouseEventsNode(0);
m_capturing = false;
}
}
}
if (event->type() == eventNames().clickEvent && m_listenerId) {
switch (m_state) {
case Idle:
startSpeechInput();
break;
case Recording:
stopSpeechInput();
break;
case Recognizing:
// Nothing to do here, we will continue to wait for results.
break;
}
event->setDefaultHandled();
}
if (!event->defaultHandled())
HTMLDivElement::defaultEventHandler(event);
}
bool InputFieldSpeechButtonElement::willRespondToMouseClickEvents()
{
const HTMLInputElement* input = toHTMLInputElement(shadowHost());
if (input && !input->isDisabledOrReadOnly())
return true;
return HTMLDivElement::willRespondToMouseClickEvents();
}
void InputFieldSpeechButtonElement::setState(SpeechInputState state)
{
if (m_state != state) {
m_state = state;
shadowHost()->renderer()->repaint();
}
}
SpeechInput* InputFieldSpeechButtonElement::speechInput()
{
return SpeechInput::from(document()->page());
}
void InputFieldSpeechButtonElement::didCompleteRecording(int)
{
setState(Recognizing);
}
void InputFieldSpeechButtonElement::didCompleteRecognition(int)
{
setState(Idle);
}
void InputFieldSpeechButtonElement::setRecognitionResult(int, const SpeechInputResultArray& results)
{
m_results = results;
// The call to setValue() below dispatches an event, and an event handler in the page might
// remove the input element from DOM. To make sure it remains valid until we finish our work
// here, we take a temporary reference.
RefPtr<HTMLInputElement> input(toHTMLInputElement(shadowHost()));
if (!input || input->isDisabledOrReadOnly())
return;
RefPtr<InputFieldSpeechButtonElement> holdRefButton(this);
if (document() && document()->domWindow()) {
// Call selectionChanged, causing the element to cache the selection,
// so that the text event inserts the text in this element even if
// focus has moved away from it.
input->selectionChanged(false);
input->dispatchEvent(TextEvent::create(document()->domWindow(), results.isEmpty() ? "" : results[0]->utterance(), TextEventInputOther));
}
// This event is sent after the text event so the website can perform actions using the input field content immediately.
// It provides alternative recognition hypotheses and notifies that the results come from speech input.
input->dispatchEvent(SpeechInputEvent::create(eventNames().webkitspeechchangeEvent, results));
// Check before accessing the renderer as the above event could have potentially turned off
// speech in the input element, hence removing this button and renderer from the hierarchy.
if (renderer())
renderer()->repaint();
}
void InputFieldSpeechButtonElement::attach(const AttachContext& context)
{
ASSERT(!m_listenerId);
if (SpeechInput* input = SpeechInput::from(document()->page()))
m_listenerId = input->registerListener(this);
HTMLDivElement::attach(context);
}
void InputFieldSpeechButtonElement::detach(const AttachContext& context)
{
if (m_capturing) {
if (Frame* frame = document()->frame())
frame->eventHandler()->setCapturingMouseEventsNode(0);
}
if (m_listenerId) {
if (m_state != Idle)
speechInput()->cancelRecognition(m_listenerId);
speechInput()->unregisterListener(m_listenerId);
m_listenerId = 0;
}
HTMLDivElement::detach(context);
}
void InputFieldSpeechButtonElement::startSpeechInput()
{
if (m_state != Idle)
return;
RefPtr<HTMLInputElement> input = toHTMLInputElement(shadowHost());
AtomicString language = input->computeInheritedLanguage();
String grammar = input->getAttribute(webkitgrammarAttr);
IntRect rect = document()->view()->contentsToRootView(pixelSnappedBoundingBox());
if (speechInput()->startRecognition(m_listenerId, rect, language, grammar, document()->securityOrigin()))
setState(Recording);
}
void InputFieldSpeechButtonElement::stopSpeechInput()
{
if (m_state == Recording)
speechInput()->stopRecording(m_listenerId);
}
#endif // ENABLE(INPUT_SPEECH)
}