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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef StyleResolverState_h
#define StyleResolverState_h
#include "CSSPropertyNames.h"
#include "core/animation/css/CSSAnimations.h"
#include "core/css/CSSSVGDocumentValue.h"
#include "core/css/CSSToStyleMap.h"
#include "core/css/resolver/ElementResolveContext.h"
#include "core/css/resolver/ElementStyleResources.h"
#include "core/css/resolver/FontBuilder.h"
#include "core/dom/Element.h"
#include "core/rendering/style/CachedUAStyle.h"
#include "core/rendering/style/RenderStyle.h"
#include "core/rendering/style/StyleInheritedData.h"
namespace WebCore {
class FontDescription;
class RenderRegion;
class StyleResolverState {
WTF_MAKE_NONCOPYABLE(StyleResolverState);
public:
StyleResolverState(Document&, Element*, RenderStyle* parentStyle = 0, RenderRegion* regionForStyling = 0);
~StyleResolverState();
// In FontFaceSet and CanvasRenderingContext2D, we don't have an element to grab the document from.
// This is why we have to store the document separately.
Document& document() const { return m_document; }
// These are all just pass-through methods to ElementResolveContext.
Element* element() const { return m_elementContext.element(); }
const ContainerNode* parentNode() const { return m_elementContext.parentNode(); }
const RenderStyle* rootElementStyle() const { return m_elementContext.rootElementStyle(); }
EInsideLink elementLinkState() const { return m_elementContext.elementLinkState(); }
bool distributedToInsertionPoint() const { return m_elementContext.distributedToInsertionPoint(); }
const ElementResolveContext& elementContext() const { return m_elementContext; }
void setStyle(PassRefPtr<RenderStyle> style) { m_style = style; }
const RenderStyle* style() const { return m_style.get(); }
RenderStyle* style() { return m_style.get(); }
PassRefPtr<RenderStyle> takeStyle() { return m_style.release(); }
void setAnimationUpdate(PassOwnPtr<CSSAnimationUpdate> update) { m_animationUpdate = update; }
const CSSAnimationUpdate* animationUpdate() { return m_animationUpdate.get(); }
PassOwnPtr<CSSAnimationUpdate> takeAnimationUpdate() { return m_animationUpdate.release(); }
void setParentStyle(PassRefPtr<RenderStyle> parentStyle) { m_parentStyle = parentStyle; }
const RenderStyle* parentStyle() const { return m_parentStyle.get(); }
RenderStyle* parentStyle() { return m_parentStyle.get(); }
const RenderRegion* regionForStyling() const { return m_regionForStyling; }
// FIXME: These are effectively side-channel "out parameters" for the various
// map functions. When we map from CSS to style objects we use this state object
// to track various meta-data about that mapping (e.g. if it's cache-able).
// We need to move this data off of StyleResolverState and closer to the
// objects it applies to. Possibly separating (immutable) inputs from (mutable) outputs.
void setApplyPropertyToRegularStyle(bool isApply) { m_applyPropertyToRegularStyle = isApply; }
void setApplyPropertyToVisitedLinkStyle(bool isApply) { m_applyPropertyToVisitedLinkStyle = isApply; }
bool applyPropertyToRegularStyle() const { return m_applyPropertyToRegularStyle; }
bool applyPropertyToVisitedLinkStyle() const { return m_applyPropertyToVisitedLinkStyle; }
// Holds all attribute names found while applying "content" properties that contain an "attr()" value.
Vector<AtomicString>& contentAttrValues() { return m_contentAttrValues; }
void setLineHeightValue(CSSValue* value) { m_lineHeightValue = value; }
CSSValue* lineHeightValue() { return m_lineHeightValue; }
void cacheUserAgentBorderAndBackground() { m_cachedUAStyle = CachedUAStyle(style()); }
const CachedUAStyle& cachedUAStyle() const { return m_cachedUAStyle; }
ElementStyleResources& elementStyleResources() { return m_elementStyleResources; }
const CSSToStyleMap& styleMap() const { return m_styleMap; }
CSSToStyleMap& styleMap() { return m_styleMap; }
// FIXME: Once styleImage can be made to not take a StyleResolverState
// this convenience function should be removed. As-is, without this, call
// sites are extremely verbose.
PassRefPtr<StyleImage> styleImage(CSSPropertyID propertyId, CSSValue* value)
{
return m_elementStyleResources.styleImage(document().textLinkColors(), style()->visitedDependentColor(CSSPropertyColor), propertyId, value);
}
FontBuilder& fontBuilder() { return m_fontBuilder; }
// FIXME: These exist as a primitive way to track mutations to font-related properties
// on a RenderStyle. As designed, these are very error-prone, as some callers
// set these directly on the RenderStyle w/o telling us. Presumably we'll
// want to design a better wrapper around RenderStyle for tracking these mutations
// and separate it from StyleResolverState.
const FontDescription& parentFontDescription() { return m_parentStyle->fontDescription(); }
void setZoom(float f) { m_fontBuilder.didChangeFontParameters(m_style->setZoom(f)); }
void setEffectiveZoom(float f) { m_fontBuilder.didChangeFontParameters(m_style->setEffectiveZoom(f)); }
void setWritingMode(WritingMode writingMode) { m_fontBuilder.didChangeFontParameters(m_style->setWritingMode(writingMode)); }
void setTextOrientation(TextOrientation textOrientation) { m_fontBuilder.didChangeFontParameters(m_style->setTextOrientation(textOrientation)); }
// SVG handles zooming in a different way compared to CSS. The whole document is scaled instead
// of each individual length value in the render style / tree. CSSPrimitiveValue::computeLength*()
// multiplies each resolved length with the zoom multiplier - so for SVG we need to disable that.
// Though all CSS values that can be applied to outermost <svg> elements (width/height/border/padding...)
// need to respect the scaling. RenderBox (the parent class of RenderSVGRoot) grabs values like
// width/height/border/padding/... from the RenderStyle -> for SVG these values would never scale,
// if we'd pass a 1.0 zoom factor everyhwere. So we only pass a zoom factor of 1.0 for specific
// properties that are NOT allowed to scale within a zoomed SVG document (letter/word-spacing/font-size).
bool useSVGZoomRules() const { return element() && element()->isSVGElement(); }
private:
friend class StyleResolveScope;
void initElement(Element*);
ElementResolveContext m_elementContext;
Document& m_document;
// m_style is the primary output for each element's style resolve.
RefPtr<RenderStyle> m_style;
// m_parentStyle is not always just element->parentNode()->style()
// so we keep it separate from m_elementContext.
RefPtr<RenderStyle> m_parentStyle;
OwnPtr<CSSAnimationUpdate> m_animationUpdate;
// Required to ASSERT in applyProperties.
// FIXME: Regions should not need special state on StyleResolverState
// no other @rule does.
RenderRegion* m_regionForStyling;
bool m_applyPropertyToRegularStyle;
bool m_applyPropertyToVisitedLinkStyle;
CSSValue* m_lineHeightValue;
FontBuilder m_fontBuilder;
CachedUAStyle m_cachedUAStyle;
ElementStyleResources m_elementStyleResources;
// CSSToStyleMap is a pure-logic class and only contains
// a back-pointer to this object.
CSSToStyleMap m_styleMap;
Vector<AtomicString> m_contentAttrValues;
};
} // namespace WebCore
#endif // StyleResolverState_h